neat game mechanic with that flashlight-on/off mode
great entry!
Criteria | Rank | Score* | Raw Score |
Theme | #39 | 3.478 | 3.889 |
Overall | #86 | 3.011 | 3.367 |
Gameplay | #99 | 2.932 | 3.278 |
Graphics | #100 | 3.180 | 3.556 |
Innovation | #118 | 2.733 | 3.056 |
Audio | #124 | 2.733 | 3.056 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Challenges
GitHub repository url
https://github.com/NickHatBoecker/Dont-Run-Out-Of-Power-Gamejam
I’m really enamored with the game’s concept and overall design. It’s a solid submission.
This was a cool take on the theme. The framing of the text made it sound like this is just the start of a project that'll continue beyond the jam, is that the case?
Very fun entry! It took me a while to figure out the last two levels :)
If I had anything advice I would say to see if you can reset the flashlight to off when you die in the level. Right now if you have it on when you die it doesn't turn off and stays on when you respawn.
Kudos for the flashlight mechanic btw! Very cool and fun.
Audio could obviously use work but I'm sure you know that.
Leave a comment
Log in with itch.io to leave a comment.