Really nice game! I loved the plasma effects, the waves of aliens, the smart bombs and the super-loud thumping music :) I do feel like there just weren't enough friendly ships to help restore your power, so it ended really quite fast, no matter how carefully I tried to manage my shots. Which is a shame, because I wanted to play more and more :)
Play game
IONCLAD's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #1 | 3.949 | 3.949 |
Build it with Phaser | #4 | n/a | n/a |
Open Source | #4 | n/a | n/a |
Overall | #9 | 3.728 | 3.728 |
Theme | #16 | 3.795 | 3.795 |
Gameplay | #25 | 3.590 | 3.590 |
Innovation | #26 | 3.462 | 3.462 |
Graphics | #33 | 3.846 | 3.846 |
Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Ionclad is a really captivating game which you protect your core from the restless wave of enemy ships coming upon you. You have the energy power which is circular yet when you aim and click, you can channel it onto one way, which is visually really pleasant to see. Music is taking to the deeper, having variety of different attack styles would definitely something I'd look for!
Challenges
GitHub repository url
https://github.com/jonathan-rose/ionic
Comments
Wow thanks so much for playing! I think you’re right, the play testing and balancing got pushed to the end of the jam as it always seems to do 😅
We love working in Phaser. It was super simple to get to grips with, and after many jams we’ve yet to really hit any limits with it. Really appreciate your work 🙏💚
Thanks for playing and the feedback! You're right about the friendly ships, they were a bit of a 'stretch goal' during the jam and got added close to the end so we didn't quite balance for them. Just as my team mates mentioned - thank you so much for the work on Phaser. Over the last couple of years I've used it for multiple game jams and it has helped take me from a complete amateur to a semi-competent coder looking for work. In part because of some of the best documentation I've found.🫡
It’s a unique game, I like the idea of managing your power and sacrificing some of the shield to keep going between enemy waves.
The music and the starting screen is already a banger to me.
I love the color palette of your art here.
The plasma animation is so good.
I think WASD keys are available so I went there lmao.
The death explosion is awesome tho.
The arrow keys are hard to control.
Shields and the beam are great really.
great take on circular mayhem, love the style of this game. the music is wonderful too.
nice visuals music and gameplay! gets hectic pretty fast.
the plasma ball effect looks very cool!
Hi!
New High Score: 462060!
I liked spinning in all directions :). I only figured out how to get extra health at the end. Everything is cool. The only thing is that loading was a little long and sometimes hung, probably because of the large number of enemies on the radar :). Congratulations!
Very cool visual style that paired well with the music. A part of me wonders if the enemies came at you a bit faster it would have more of a bullet hell kind of vibe. Idk. Good entry.
I loved it! Music is great, art is great, effects are great and the gameplay is intresting. It's Tempest but reverse and i LOVE Tempest! Manage to do almost 200k. Keep up the good work!
Cool concept & take on the theme. Soundtrack is hype! The animations & visual effects on the plasma ball are awesome. Game is balanced at a good level of difficulty to be challenging and replayable. Great job!
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