I saw it, thanks ;).
Here's more about what should have been :).
https://itch.io/post/1277166
unique chars
Creator of
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Thanks! Good luck with your luck :D.
I wonder if our correspondence is the longest in this jam, if so, then that's a kind of victory :D. How about a new category?
To be honest, I cheated a bit, I won the Phaser Editor Developer License for year last year at the 13kb jam (3rd place in the theme category – what? madness!), which you also mentioned in your stream at the beginning :), and I used this license to get acquainted with this tool, and to make learning more interesting, I decided to combine business with pleasure and took part in this jam. So the fact that I got acquainted with Phaser Editor is already a victory :D.
However, in any case, I tried to approach the idea creatively, as always (I have to compensate for the lack of music somehow :D), so it would be cool to take a place in the first half, at least up to 200 :D.
Again, you have a lot to read. Sorry, but not sorry :D.
Just having fun, hope you do too :).
I'm glad you appreciated my idea! Your perspective on 3 games in a game is also unique :D.
As for the menu, there should have been pages of options and credits, but since there wasn't even a restart button, what else could we say, time won't wait ;).
Thanks for playing and for the feedback - I appreciate it!
Oh, you were able to play until the end of the timer and win - I'm really happy :). It's also nice that you appreciated my idea!
I know it was not easy for you because of the constant page reloading due to the lack of a restart button, a few hours before the deadline I wanted to add a big mechanic for the tanks - so that they could shoot, but everything became so broken that I used almost all the time before the deadline to fix it :D.
Nice catch with impossible situations in the car game! I guessed it was possible, and had plans to avoid such cases, but time waits for no one ;).
Also thanks for the suggestions!
Honestly I don't know how many people use a gamepad for such games - a lot? As for using a mouse and keyboard - an interesting idea! As for the music - oh, someday it will appear and it will be a holiday :D. It would be interesting to hear your experience with adding music :).
Thanks for playing and the feedback - I appreciate it!
Cool idea! Quite innovative and also fits the theme.
Nice graphics! How did you make them? And also nice music that adds to the atmosphere!
I played 3 levels here on itch.io and also on the link with the bug fixed. In the version on the link I was able to finish this level, but then it gets cyclic on the last 3rd level - I think that's all the levels?
It would also be cool to be able to turn the music on/off.
I think it would be interesting to have not only cars, but also pedestrians, it would be interesting to see how they would fall without balance :D. Or maybe passengers who can be put in a smaller car, for example, to balance a larger car without passengers :).
It was fun, congratulations!
I scored 23 points!
I think the game becomes quite easy if you try to constantly jump in the center, but in this case you will drop animals very little, so to drop them and score points you have to go to the edges - well thought out!
It's cool to have a tutorial level! It would be nice to be able to skip the tutorial so you don't have to go through it every time and also have the ability to turn the music on/off at any time.
The graphics are nice, and the music enhances the gameplay well.
I noticed that you can lean on animals that stick to you and use them as support to keep from sliding down :D.
It was fun, congratulations!
Become a puzzle game master!
Cool idea! I liked the graphics and the robot, as well as the sound effects. The gameplay was also interesting!
There are 2 energy markers on the robot, it would be cool to have them lit up when the corresponding energies are collected and it is also possible to visually open the door when the balance of energies is collected or close when not :).
Nice gradual increase in difficulty! There is plenty of room to increase the number of levels!
It was fun, congratulations!
It's pretty cool to generate such a game without writing code!
I've completed all 4 levels! Yes, it turns out there are 4 levels :). After the 4th level, level 1 starts, and then it doesn't switch to level 2 in a circle, instead level 1 loops. I also noticed that the levels at the bottom left also don't switch, and the number of attempts per level is somehow distorted. In any case, it's cool to get such a game even with these bugs!
Fits the theme!
It was fun, congratulations!
I'm full and sleeping :).
Very cool! Looks just 10/10 kitties! The music also adds a nice touch to the game!
I especially liked the comments on the stream :). How did you generate them? And what did you use to create the graphics?
I once sent a kitty to rehab because he overate a bit, but on the other hand he is so cute when his belly is full :).
I liked the educational support of the game!
It was fun, congratulations!
I was able to kill 8 slimes! It wasn't easy :).
I think an initial tutorial level with a description of the mechanics and goals would improve the gaming experience.
The graphics and music complement each other well and improve the gameplay! Quite innovative!
Maybe a cooperative mode where each player fights slimes on their own platform - it would be fun :).
It was fun, although not for long :D. Congratulations!
Fits the theme well and is quite innovative! Cool idea!
I think the difficulty or even impossibility of the game is that you can't create enough momentum to move because the momentum power cuts off at some point, probably when the mouse goes outside the game. So I think if this is fixed, the game will be much easier :).
The R button to restart the level also doesn't work for some reason.
It was interesting, congratulations!
Survived after drowning several times with 1261 gold :D.
After I sank, I had no gold left for new cargo, so I was either carrying very little cargo or an empty ship, but somehow when I sailed to port, I received gold for the cargo I didn't have :).
Cool idea with balancing cargo and transporting it! I love pirates, so it was fun for me to float and avoid danger on the water :).
Beautiful graphics and music that complement the game!
Maybe a multiplayer or cooperative mode, where you compete with each other to deliver the cargo faster - would add interest to the game :). And in that case, what are swimming without guns and shooting :D, and what about boardings? :D
It was fun, congratulations!
Passed the game! It's nice to know that not a single pixel and sound was harmed :).
It's pretty cool that the body turns around after the mouse! Nice graphics and music.
As you mentioned in the description, the first time the keyboard didn't work, but after a reboot everything was fine.
I think an earthquake would add interest to the game in terms of balancing so as not to fall into the water :).
For some, the 13kb tournament half a year ago was not enough :D.
It was fun, congratulations!
Completed 5 levels - reaching a high level of difficulty!
Well-explained topic and quite innovative!
The idea of finding and returning pants while balancing on a unicycle is very cool and fun :D. The legs are also depicted very funny :D.
Beautiful and fun graphics and pleasant music!
From the gameplay perspective, I would like to have a slightly greater visibility of the map, as I often go without knowing where :). It would also be good to have the levels menu marked differently for those you have already completed and those you have not yet completed, as they are currently marked the same, you have to remember which level you are on to choose the next one, it would also be good to have the levels menu displayed with the next level selection after completing the current level, as the player may think that this is the end, or have to take extra steps to continue the game.
It was really fun, congratulations!
P.S.
What did you use to create the graphics/music? :)
Passed several levels!
It's cool to know that when you drop a plate, at that time you can drop a few more and it will count as one mistake :D. Theoretically, at this moment you can drop all the plates for a better position :).
Cool graphics and music that complement the game!
And also the cool process of the game, with the help of the audience and their reaction, it was really fun when they were happy :D.
The background with soap bubbles is also beautiful!
Maybe it would be even more interesting if the plates could fly out when the tray moved quickly :).
It was fun, congratulations!
I scored 120 points! Well, the second time I scored 5 unbalanced bouquets to see the other ending of the stories :). It's cool to have multiple endings depending on the game!
The stories are fun! I especially liked when the body in the grave started turning over, and also when the girl refused the guy and hit him in the face :D. Really fun :D.
I also liked the menu screen saver where the witch balances a flower on her finger - a nice detail :).
The menu itself is also informative and functional, but I noticed that after the first game in Chrome I was unable to switch menus, and at some point I couldn't even start the game sometimes - a black screen and that's it. Mozilla doesn't seem to have this issue, but I'm not sure, maybe it's related to the storage where you save data as an option, or something else.
The witch has a lot of skills! It was nice to watch her powerful landing, as well as the ability to pass through walls. I'm not sure how I managed to climb walls, but somehow I did it :).
I've been to many places, made the rodent press the button below, pressed the mushroom into the ground at the top, but there were locations where it wasn't there :).
I also really liked how the witch descends down the wall, holding on with her leg - very cool!
Cool graphics and nice music!
It was fun, congratulations!
Finally I passed, only 1 level, but it's so hard :). After dozens of deaths I finally learned to balance on the bridge for as long as it takes to save people :D.
Very innovative and thematic! The graphics are also impressive! Good music!
The only thing I noticed is that the "play again" button doesn't work after completing the game :).
How did you do it anyway? What technologies did you use? How does the bridge tilt like that? What did you use for the graphics? This looks very interesting - I'd be happy to hear the details :). Very impressive!
It was fun, congratulations!
Very cool and well-described story! The way the story is depicted is very beautiful! I really like the music!
I played a few levels, unfortunately there is not much innovation, since it is a game of fire and water.
But in any case - I liked everything!
Cool death counting feature :D.
It was fun and interesting, congratulations!
P.S.
What did you use to draw the pictures for the story? :)
My record is 30 points! But I also noticed that if I just spam boxes for speed, I can get up to 25 points. Not a big difference :D.
Cool music! I like the minimalist style!
Maybe it could be improved by adding levels to the game where you have to score a certain number of points to move on to the next level, or have a limited number of boxes to balance them, etc. It would be cool to have several game modes, one for maximum clicks random like now, the others some other modes :).
Cooperative/multiplayer as an option, where each player can throw a box onto another's platform for a certain amount of time, which you have to balance :).
More innovation to the god of innovation!
It was fun, congratulations!
Oh, feedback for the future - of course, thank you!
Thank you for participating and I wish you everything you wrote in the last sentence as well :)!
P.S.
I just found out that you're stream playing games from this jam, reading about a comment in another game - and as they said, when someone plays your game and you see it - you're happy like a child and enjoy it :). Thank you very much for that!
My record is 31, but I think I could balance endlessly just by quickly switching buttons :).
Nice graphics and cool music! The music really pleased me :). Also a cool idea!
I think it would be even more interesting to have more balls or to control both cats at once... :).
It was fun, congratulations!
Well, I fought with a spear, a sword, a bow, put on different armor, but I didn't get past the first level :).
I'm not sure I understood how to get through it at all, on the other hand I could let the battlefield go for quite a long time :D. Maybe having some hints would have improved the situation, on the other hand there was a tutorial level which is cool! But there was so much text that I skipped half of it, don't hold it against me :).
It was fun to fight, although without balance :D. Congratulations!
Heh buddy), the tank shooting was planned exactly as you described, but it happened - deadline ;).
Here's more about what should have been :).
https://itch.io/post/1277166
It's nice to hear that you appreciated the idea!
Thank you for playing!
Hello!
You are not you without mentioning Redmi ;). Having listened to your advice, I updated Redmi, and also added a license. Regarding the license, I am not sure how to combine several licenses into one large one, since there was already a license from the Phaser template, I wanted to expand it, but it turned out only replacements, not sure if this is legal :). Regarding these changes - these are changes after submitting the application, so I am not sure that they can be taken into consideration, in any case, what is is what is :).
As for restarting the game - alas, time waits for no one, so you have to do whatever you can to get around it, in my case - the lack of a restart button :D.
Sound effects and music are a dream that may someday appear in my games, but while we're waiting, spice up my game with your favorite soul tune :D.
You can read more about what was supposed to be in the game in the previous comment ;).
Good idea about improving the vision of scales through better vision!
It's nice to hear the appreciation of my interpretation of the theme and its creativity - happy-happy-happy :).
Thanks for playing, and also for the feedback - I appreciate it!
My record from the first attempt is 20578, from the second attempt - 29724!
The fact that you create music yourself is really cool in my opinion! Graphics and music create a great atmosphere! The gameplay was also fun and interesting!
The most difficult thing for me was the mistakes in the words, since I don't have such a good level of English, but in any case I think I gave a decent result from this work, but the numbers are what I played well on :). Dancing was also fun and easy, but mowing the grass... Life didn't prepare me for this :).
Also a good fit for the theme!
I thought that if added a cooperative mode, where everyone has one of the sections to play, it would be fun, and then we need a table with the best results to determine the best team :). After all, when you are alone, it is difficult to balance, but when there are two of you, it is much easier and you can focus on only one thing, by joining forces you get twice as much! And if each team member chooses what they are stronger at, then that would be absolutely amazing or random :D?.
It was fun to play, congratulations!
P.S.
After reading other people's records, I thought I should try again, my new record is 34974 :D.
P.P.S.
And one more - 36473 :D. Let them beat 35k+ now :D.
But what I noticed is that your eyes get tired quickly because you try to look in different directions - it's not good for your eyes :).
It's nice to hear that you liked my idea, I liked it too :D.
Interesting idea about complexity and its correlation when you play the game yourself during its development and when others play - - very clever!
Regarding the Credits and Options menu - I just didn't have time to do it, the same can be said about all the other possible improvements from you :). I really planned to do all this, but let's be honest, if I didn't even have time to make a button to restart the game... - you understand me :D.
I really appreciate all your suggested improvements, it's always nice to get feedback from other people, after all, that's what we do it for ;).
Regarding the continued improvement of the game - if only there were sponsors :D.
Thank you for playing!



