My Babylon!
Quite innovative!
Somehow I managed to place a block in the air, without colliding with other blocks :).
Comets and mines were fun :D. Cool idea!
It was fun, congratulations!
Criteria | Rank | Score* | Raw Score |
Innovation | #69 | 3.387 | 3.387 |
Overall | #128 | 3.181 | 3.181 |
Gameplay | #129 | 3.194 | 3.194 |
Audio | #143 | 3.000 | 3.000 |
Theme | #174 | 3.258 | 3.258 |
Graphics | #190 | 3.065 | 3.065 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Challenges
GitHub repository url
https://github.com/Basitor/TetRush
Missiles are fun idea, maybe it could use a levels with a height goal. It's fun to create a pile of ju.. tetris pieces!
Stacking the blocks in Zen mode was a lot of fun! I like how the score is based on the number of stacked figures you reach, not the usual Tetris "rows". :D
Nice little tetris-like, and the missiles/mines give it that extra mechanic. Good job!
Super happy. Tricky Towers exists on Steam for the bit about Tetris shapes sliding to any orientation, but this gives a neat Missile Command aspect with the inbound missiles and the autocannons. The explosive charges give it a nice extra rigor-constraint flair. Zen mode hearkens back to when programmers would pack the Atari 2600 cartridge of some game with as many modes as they could to claim Space Invaders had 113 'games'. So having a passive mode in that vein is really sneaky. And probably helped with playtesting the other side. Kill many birds with one stone.
Super pleased with this.
Gave you an itch follow, if you like what I have on my page(s) consider doing the same.
Cheers!
The idea is very nice!
I could see this with roguelike elements, more enemies, upgrades on you pieces both to defend better from enemies and also utility upgrades to let you balance your tower in a more efficient way, really great concept, you should develop this further :D
Interesting idea, graphics and sounds are OK. Like someone said previously, meteorites should have more consequence on player. And maybe a mechanism for choosing/buy various defenses.
Quite a few twists on the Tetris formula! it was really interesting to see all the new mechanics working together!
The movement on the game feels really nice! The whole concept of trying to stack the blocks but also destroy the asteroids was really fun. The audio was also good. A whole different feel on Tetris.
Would love if you could go check out my game, Load it up!
Very interesting and innovative idea! game juice and game feeling was there, i found it impossible to complete even a single line anyway
Interesting concept! I really liked your tetris-inspired approach with a twist. 👌
I was afraid your game would be too close to ours :p But I think we went into 2 different directions ^^ the asteroids pushing the tetrominoes and additions on the tetrominoes are really smart ! :)
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