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A jam submission

TetRushView game page

Tetris-like game with physics
Submitted by Bazitor — 48 minutes, 57 seconds before the deadline
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TetRush's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#693.3873.387
Overall#1283.1813.181
Gameplay#1293.1943.194
Audio#1433.0003.000
Theme#1743.2583.258
Graphics#1903.0653.065

Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Challenges

Open Source

GitHub repository url
https://github.com/Basitor/TetRush

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Comments

Viewing comments 21 to 2 of 21 · Next page · Last page
Submitted

My Babylon!

Quite innovative!

Somehow I managed to place a block in the air, without colliding with other blocks :).

Comets and mines were fun :D. Cool idea!

It was fun, congratulations!

You have a  License file which is great, but you'll need a README as well (these are two main criteria for open source category).

Interesting and different take on Tetris whilst integrating the balance theme. The inclusion of mines and comets is rather creative. Nice work.

Submitted

Missiles are fun idea, maybe it could use a levels with a height goal. It's fun to create a pile of ju.. tetris pieces!

Submitted

Stacking the blocks in Zen mode was a lot of fun! I like how the score is based on the number of stacked figures you reach, not the usual Tetris "rows". :D

Submitted

Nice little tetris-like, and the missiles/mines give it that extra mechanic. Good job!

Submitted

Super happy. Tricky Towers exists on Steam for the bit about Tetris shapes sliding to any orientation, but this gives a neat Missile Command aspect with the inbound missiles and the autocannons.   The explosive charges give it a nice extra rigor-constraint flair.  Zen mode hearkens back to when programmers would pack the Atari 2600 cartridge of some game with as many modes as they could to claim Space Invaders had 113 'games'.  So having a passive mode in that vein is really sneaky.  And probably helped with playtesting the other side.  Kill many birds with one stone.


Super pleased with this.

Gave you an itch follow, if you like what I have on my page(s) consider doing the same.

Cheers!

Submitted

A great take on a concept we all know. Fun to play

Submitted

Interesting concept! I had fun playing this! Nice game~

Submitted

Wow, this version of Tetris is pretty cool !

Submitted

The idea is very nice!
I could see this with roguelike elements, more enemies, upgrades on you pieces both to defend better from enemies and also utility upgrades to let you balance your tower in a more efficient way, really great concept, you should develop this further :D

Submitted

really nice game with idea with great potential to build upon !

Submitted

Interesting idea, graphics and sounds are OK. Like someone said previously, meteorites should have more consequence on player. And maybe a mechanism for choosing/buy various defenses.

Submitted

Quite a few twists on the Tetris formula! it was really interesting to see all the new mechanics working together!

Submitted

interesting idea and good art style, nice game!

Developer

Thank you! I did my best :)

Submitted

The movement on the game feels really nice! The whole concept of trying to stack the blocks but also destroy the asteroids was really fun. The audio was also good. A whole different feel on Tetris. 
Would love if you could go check out my game, Load it up! 

Developer

Thanks! Yours is also good!

Submitted

Very interesting and innovative idea! game juice and game feeling was there, i found it impossible to complete even a single line anyway

Developer

Thanks!

Submitted

Interesting concept! I really liked your tetris-inspired approach with a twist. 👌

Developer

Thanks! You did a good job too! :)

Submitted

I was afraid your game would be too close to ours :p But I think we went into 2 different directions ^^ the asteroids pushing the tetrominoes and additions on the tetrominoes are really smart ! :) 

Developer

Yep, thanks!

Submitted

I loved playing tetris as a kid, now you made it more fun, good job

Developer

Thanks!

Viewing comments 21 to 2 of 21 · Next page · Last page