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exedexes1

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A member registered May 24, 2024 · View creator page →

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(1 edit)

I like that you have complex implications but simple gameplay core and I did something like that for Faithful or Fickle recently.  I really believe in that even though the detail on my games looks daunting but if people can find the core action they can kind of reap the content satisfaction if they tough it out.

So I'm deeply in sympathy with this design philosophy.  Most impressed.

Gave your submission high marks, if you like the thing(s) on my page(s), consider doing the same.

Cheers!

--D

main website:

https://exedexes1.com/

(1 edit)

This is awesome.  I judged another game like this where the point is total darkness or bad visibility but this is way way better because you can at least use the minimap.  Very pleased with weapon selection, the fact that there ARE bosses and the boss AI's.  This feels like something I would do in a jam with longer than a week of time (and this is kind of a longer jam right here, right?)  The dedication on this making sure it had many systems, i feel a kinship with.

Most very pleased with this game.

Gave it a good rating, if you like mine in return, consider doing the same.

Cheers!

--D

main website:

https://exedexes1.com/

Nicely done, slick use of vintage cartoon theme.

Gave you an itch follow, if you like the thing(s) on my other page(s), consider doing the same.

Cheers!

--D

main website:

https://exedexes1.com/

I was pleasantly surprised (and this is a person who when opening one of these says "Ah. Visual novels.  I don't do them! (I don't build them either)."  But often I find the person who -does- make these, has thought of that!

Very pleased with this game over all.

Gave you an itch follow, and high marks for your submission.

If you like the other thing(s) on my other page(s), consider doing the same.

Cheers!

--D

main website:

https://exedexes1.com/

Everything on this is super high quality of production, but I will say you have to be the kind of person dedicated to playing a platformer with a difficult interface with that low margin of error.  But this is going to be a great game for -that- kind of player.

And that's more important in a jam than whether I'm terrible at it (I am).

Gave the game high marks, and you folks an itch follow, if you like the thing(s) on my page(s), consider doing the same.

Cheers!

--D

main website:

https://exedexes1.com/

I didn't figure out much about how to interact with the plants and didn't get past the gate.

But i could see the quality of what you were going for and the complexity of the systems and I think that counts more in a game jam.  I think that's courageous in a situation where coming into visually at the beginning, it one would think it was about shooting things.

Gave this high marks, and yourself and itch follow, if you like the thing(s) on my other page(s), consider doing the same.

Cheers!

--D

main website:

https://exedexes1.com/

It must have been written for mobile because i got in there and my char gets just instantly killed and the game is over before i can interact.

But i did appreciate the voiceover sounding like 1994 Super Metroid.

Cheers!

--D

main website:

https://exedexes1.com/

Outstanding 8-bit work!  Would have fit well with any famicom cartridge in the late 80's.

Gave you an itch follow, reposted and liked several tracks and put them in Soundcloud playlists.

If you like the thing(s) on my page(s), consider doing the same.

Cheers!

--D

main website:

https://exedexes1.com/

itch page:

https://exedexes1.itch.io/

Fine work!  reposted your tracks and gave you a soundcloud follow, and put some in my playlists.

If you like any of my work on my page(s), consider doing the same!

Cheers,

--D

main website:

https://exedexes1.com/

itch page:

https://exedexes1.itch.io/

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I liked especially the progression of the monsters the red guys with teeth immediately made me think of the crabs in 1983 Mario Bros before Super came out, they would get angry and bare their teeth and go fast.

I also was super happy with the fact that the thrown things could penetrate through multiple enemies so you could be smart if you wanted to be and it rewarded that.  I thought if you were going to be really making the game meaner later you could make it so you lose objects that explode along with the bomb if thrown at the same time (so for example you had to reacquire a brand new black/grey Puck again in that case).


Gave it high marks, and yourself an itch follow.  If you like the thing(s) on my other page(s), consider doing the same.

main website:

https://exedexes1.com/

I am giving this high marks even though I couldn't figure out maybe my map was unlucky, how to get a mine built so when the natives arrived my guys just died.  But I see where you were going with this so that was excellent.

Gave you an itch follow, if you like what you see on my other page(s), consider doing the same.

Cheers!

--D

main website:

https://exedexes1.com/

This was simple, engaging, and fun!  Gave it high marks, and yourself an Itch follow.

If you like the thing(s) on my page(s) consider doing the same.

I had a thought if you decide to develop it after the jam, is to get the distance vector between the coconut currently incrementing score and the player's position, and reward just barely scraping super close to the coconuts based on distance like a spectrum and a combo chain that is broken if the player gets too far away from the latest coconut.

Several shoot-em-ups that i never knew about until emulation (XIIStag "twelve stag" is one of these) do the thing where they reward grazing the enemy bullets right on the wingtips, is what gives me this idea.

Cheers!

--D

main website:

https://exedexes1.com/

I know what this reminds me of!

It's RAMPART by Atari (yes i talk about Atari a lot!) in 1990 or 1991 or so.

Which has incoming things from the sea and you build individual castle walls but in Rampart you lose if the wall has any openings at all it has to be inner-contained.

Speaking of my music from my comment when you rated -my- game.

"Licence to Crenellate" pertains to Rampart but as a mythical sequel to the game.

Compare Rampart's music on YouTube then listen to this:

https://soundcloud.com/doug-stoothoff/crenelwav

cheers

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In a time so distant that it defies calculation, korusagi, i completed a chemical engineering degree without being able to use it :)

that's part of the genius and part of the completely crazy.  That i should have been a musician instead all along it appears.

yet was programming starting with the Atari 2600 Basic Programming Cartridge the same year it came out.

--> very verbose asks of vibe coding applications (like 3 paragraphs every input) --> refills of credits every five hours.

I use some AI but it's in a manner of such a strong personal human imprint, that the AI cries out for me to release my iron claws from it.

Sometimes, I am nice to it.

This is the results :)

Most gratified that you tried my game.

Gave you an itch follow, if you like the thing(s) on all my other page(s), consider doing the same.

Respectfully,

--D

main website:

https://exedexes1.com/

Try "Flight of The Flightless" but use a joystick. or "Wyrm-Pac III" :)

Good job with this game.  

I had a deep thought about this because Gandalf/Olorin in lord of the rings is keeper of the secret flame. It went like "Gandalf is doing exactly this, except psychology."

lol.

Anyway I'm terrible with puzzles so I didn't find the pattern.

But i deeply respect stuff like this.

Gave it high marks, and you an itch follow.

If you like the thing(s) on my page(s), consider doing the same.

Cheers!

--D

main website:

https://exedexes1.com/

The straight up absence of having to micro manage felt so so good and I think that's a good marketing thing is it's a strategy game where it allows you to make decisions so it's not just an Idler but short of being an idler the minimal input is relaxing and very satisfying as things just unfold.  I am myself trying some ideas where the player input is simple but the -consequences are complicated and branch out- and this game kind of is the clearest expression of that although when I use A.I. to do this i make very verbose/wordy asks so that my things are complex.


Anyway it's a good sign that i really liked a game if i gush out a bunch of explanation like that.

Gave your game high marks, and yourself an itch follow.  If you like the thing(s) on my page(s), consider doing the same.

Cheers!

--D

main website:

https://exedexes1.com/

Gave it max rating because I remember Kiki Kai Kai in the arcade and essentially you are throwing nearly the same rectangular projectiles in this game and the stage by stage pause and then-go feels the same rhythm.

Also gave you an itch follow, if you like the thing(s) on my page(s), consider doing the same.

Cheers!

--D

main website:

https://exedexes1.com/

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I'm the personality type as a player, who walked up and he walked away and didnt come back so i couldn't keep the pressure plate down. (2nd screen).

But I fully understand this type of game and I am betting you have a good handle on the genre from how it all feels, the rest of it was high quality, Jams are more about that, than my badness at the game.

Gave it high marks, and you an itch follow.

If you like the thing(s) on my page(s), consider doing the same.

Also lol the height of the straight-up jungle trees reminded me of Legend of Kage for the original Nintendo.

Cheers!

--D

main website:

https://exedexes1.com/

Of course HypnoDarts is excellent!  It told me it was.

I'm super bad at it.  But that's not relevant because to me as a game jam grader it's way more about the idea and the attempt.  And the idea of making O.G. SimCity from i guess 1989? even more simple where it's positional and you're kind of Deckbuilder-Dealt the buildings on a menu, is a welcome one for people who don't like a lot of manual-management Grind.  Super cool fast paced arcade vibe is what I get from this, which is why i gave it high marks, and yourself an itch follow.


If you like the thing(s) on my other page(s), consider doing the same.

Cheers!

--D

main website:

https://exedexes1.com/

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The robustness of the system is what really strikes me it's like Pac-Man (or with gates, perhaps Exidy's Mouse Trap is more accurate including the squareness of the player icon resembling mousetrap's Dog) + Baba Is You because you've got to think about the implications of the levers and there's even an implication for what happens when you smack head-on into the one-way arrow, like a sub-language of ramifications had to worked out and that's some fine business right there.

And that's the kind of thing that gets perfect marks from me, and I did that, and gave you an itch follow.

If you like the thing(s) on my page(s), consider doing the same.

Cheers!

--D

main website:

https://exedexes1.com/

I am agreeing with Biozoid7 it's an amazing puzzle idea but some people beyond above certain values of puzzle it's too puzzley.  I played real Atari lunar lander where you could see graphically as a child, the original, and even -that- is nigh brutal so with malfunctions on top of it imho you need more graphical reassurance.  Just a -little-

Nonetheless i am a strong supporter of Concept so I overall gave good marks, and you an itch follow.

If you like the thing(s) on my other page(s), consider doing the same.

Cheers!

--D

main website:

https://exedexes1.com/

The one I rated was the one that I could just click on that stops at the credits after a short while.

Everything about this is top notch and good care taken when I went too far and then the lady android told me to go back to the first bunker (good dialogue branching sense!).  I'm probably missing something and the downloadable game is likely ten times larger or completable or something but in the meantime this version was excellent!

I also use MuseScore but just for the sheet music and to upload my soundclouds there (since the Itch.IO music jams demand it but I was also lock-step putting my scores up there anyway ever since I started on Soundcloud in January of '23).

Cheers!

Gave you an itch follow, if you like the thing(s) on my other page(s), consider doing the same.

Main website:

https://exedexes1.com/

MuseScore page:

https://musescore.com/sheetmusic?text=exedexes1

Given that I am not fluent in Japanese beyond 2 years of high school Japanese in America and one quarter of it in college at Seattle University, it is a strong positive for this game that I was still able to roughly navigate around and have a great deal of fun.

The nodal structure and the choices available made it possible to guess at what was going on with a high degree of certainty.  The graphics are pleasing and there is an understandable progression even with the language barrier.

Gave this game high marks and yourself an Itch follow, if you like the thing(s) on my page(s) consider doing the same.

Cheers!

--D

https://exedexes1.com/

speaking of my soundcloud here try the -variety- of the singing on this one:

https://soundcloud.com/doug-stoothoff/well-apparently-they-botched-my-suicide

and the in-jokes from Twitter (the H.R. lady who stole the Knicks trash can about 5-6 minutes into the piece gets a tongue twister moment)

I feel like it's parallel to my music expression on soundcloud too.

It's fine for most people to Occam's razor their art.

BUT you need those 5% of people that are doing the ambitious asks of either the sequencer in music or the AI in web game creation.

and that's kind of where I am, i do go back and polish sometimes (see Flight of the Flightless)

Cheers, glad you gave my stuff a try.

Gave you an itch follow, if you like the thing(s) on my other page(s), consider doing the same.

Cheers!

--D

main website:

https://exedexes1.com/

Most gratified michyo, thanks for hosting the jam!

As i was muttering, I elected not to look at any emulation footage on YouTube to check accuracy so it was fascinating that I built the lanes backwards and in Midway's 80's game the doors are on the opposite side :)

--D

what really caught me was that it was "true" to 2D because 3D-in-form yet fixed-to-plane is 2 dimensions yet Voxel :)

which is really uncommon and special as a meta about art-style

very pleased.

It's very intriguing because main playfield is 3D engine but restricted in less dimensions while being consistent with 2D minimap.  I had not thought of this idea.

Gave this very high rating, and yourself an itch follow, if you like the thing(s) on my own page(s), consider doing the same.

Cheers!

--D

main website:

https://exedexes1.com/

A fine work, gave it high marks, and yourself an itch follow.

If you like the thing(s) on my other page(s), consider doing the same.

Cheers!

--D

main website:

https://exedexes1.com/

See the project page because there's a ton of commentary there.

Showrunners: i accidentally submitted 2 things so ignore the other one : THIS game is my ONE Submission to the Jam

should be "working memory" is the term to search i guess. some NIMH data somewhere? :)

scientific papers should be out there.

I mean I'm kind of a weirdo and I've been playing computer games since the late 70's.

and my mom graduated college younger than most of us leave high school.

so, there's that :)

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IT's not -my- kind of a thing but that's not how jam rating works it's based on how sharp it really is and i think this is  a BRilliant psychological thriller game.

Well built, well executed.  And timely for our age when we wonder if they are using genetics-altering treatments for covid then they could very well try to 'get rid of aggression,' by domesticating humanity, like in the 4th Dune book by Frank Herbert where Duncan Idaho realizes the God Emperor must be rebelled against and gotten rid of once and for all.

I mean nevermind having M10 be a flawed project, having it even work-as-intended in the 1940's originally is a horror game in its own right, excessively compliant folks spreading like a virus.

Gave it top marks and yourself an itch follow, If you like the thing(s) on my page(s), consider doing the same.

Cheers!

--D

https://exedexes1.com/

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I found myself wondering what my IQ sub-score for just memory-games was, off how far i got which was pretty far in streaks.

This looks well suited for that kind of online pop test lol, if the IQ thing was added to it.

Good job

Gave you high marks for this, and an itch follow, if you like the thing(s) on my page(s), consider doing the same.

Cheers!

--D

main website:

https://exedexes1.com/

This feels like a single player old Wizardry game along with basic original Wolfenstein level stuff.  And I'm definitely here for it even if my skill at such things is blah.  It's nice and slower than PvP doom though for my personality type which likes having not too fast a pace.

Gave this high marks, and yourself an itch follow.

If you like the thing(s) on my page(s), consider doing the same.

Cheers!

--D

main website:

https://exedexes1.com/

Nice job and reminds me to do some non-monetized games on here to hybridize commercial things i admire too, I just haven't gotten around to it at all (or much).

Gave this high marks and you an itch follow, if you like the thing(s) on my page(s), consider doing the same.

Cheers!

--D

and as to converting the social media feed into different content:

I do this with my vocal tracks where I will take a concept i really am interested in on Twitter/X and i will rhyme the stanzas with the other half of the rhymes kind of the way Sam Gamgee's or Bilbo's poetry in the Tolkien Reader/Adventures of Tom Bombadil, JRRT pairs all the lines off with rhymes, then sing it to my synthesizer keyboarding backing.

So every day my text file for writing a song that may be six months in the future, gets banger tweets added to it lolz.

https://soundcloud.com/doug-stoothoff/sets/tracks-with-vocals

I think this is deeply deeply clever

it's like One Way Heroics on Steam yet it's a clicker interface and has a whole edutainment dimension in liberal arts going on so it's a bit like when I popularize a concept like in Vibe Shift : The Latent Space where I had multi-genre Arkanoid going but i was trying to shoehorn in the Rationalist debate and Yudkowsky.  Chiral Mirror : Noether's logic I tried to do this with handedness in organic chemistry.  So I am entirely in sympathy with your cause here.

Gave it high marks for originality, and yourself an itch follow.  If you like the thing(s) on my page(s), consider doing the same.  Cheers!

--D

main website:

https://exedexes1.com/