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Core Siege's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #159 | 2.944 | 2.944 |
Graphics | #194 | 3.056 | 3.056 |
Overall | #233 | 2.811 | 2.811 |
Innovation | #239 | 2.722 | 2.722 |
Gameplay | #259 | 2.667 | 2.667 |
Theme | #296 | 2.667 | 2.667 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
nice game and quite like the concept
I would have liked to see more tower defense games in this game jam. Good job, solid concept. :)
Time 3:00. So close. Good game.
My time is 3:26!
Good old tower defense :). Good music and graphics. I especially liked the splash screen ;).
Congratulations!
Cool tower defense game!
Cool concept and game. Good work.
(LANGUAGE: PT-BR) Me sentir vendo um vídeo do youtube interativo, ficou mais pra um Tower Defense Rogue Like sem Wave, não é uma critica, mas apenas meu ponto de vista, se investisse um pouco mais de tempo no visual e em poder controlar ficaria mais divertido
Edit: Mas não desista continue que você pode fazer coisas melhores, só ter foco :)
Obrigado pelo seu feedback. Concordo com os seus comentários. Se tivesse mais tempo, teria acrescentado mais variações de inimigos e poderes, como disparar e encadear tiros. Ah, e escrevi isto com uma tradução, por isso não sei se este parágrafo está correto.
Nice game! However, it does not fit theme very well, upgrades could use some variety, and it would be great if player could have some control over game, now it feels watching someone else play the game.
Thank you for playing the game. I know what you mean. The original plan was to have at least three more power ups/upgrades so that the player would have:
1) Had more variety in their upgrade choices
2) Be able to combine those upgrades, which will make balancing for each side much more interesting.
Finally, I wanted to submit a finished game to the Jam. Thanks again
No problem! Idea itself is great, and i think you could push it a bit further.
Not sure if I missed something… Is selecting a powerup the only interaction? Felt like I was just watching the game play itself.
The idea was to make the gameplay very easy, so you could look at each page and choose the right powerups. I wasn't able to create more powerups, and the powerups that were created don't have the visual effect.
Thanks again for playing my game :-)