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Dedex37

143
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A member registered Feb 12, 2021 · View creator page →

Creator of

Recent community posts

Hey guys! 

I just added more levels—check them out!

Nice. Thanks.

The upgraded dash that speed up the loading time when i kill.

(1 edit)

The skill tree is awesome. Keep up the good work.

I want to see the ending plz

Congrats for your ratings. Keep up the good work.

Congrats for your ratings. Keep up the good work.

Congrats for your ratings. Keep up the good work.

Congrats for your ratings. Keep up the good work.

Congrats for your ratings. Keep up the good work.

Congrats for your ratings. Keep up the good work.

Congrats for your ratings. Keep up the good work.

Congrats for your ratings. Keep up the good work.

Congrats for your ratings. Keep up the good work.

Nice puzzles — congrats!

The idea of balancing the screen is really cool.

Really fun game. It’s hard to keep your balance — you can lose four turns in a row.

You really have to think carefully to make the right combos.

The art is magnificent.

The art style is pretty. I like the challenge of achievements, and also the UI of the menu.

The game itself is really cool.

Congrats! It is really scary, ominous, and hard.

Zero achievements for me.

I tried to go -X. I wonder what I would find.

Well done.

Nice idea, but really hard. Score: 380 or -165.

It was a funny bug! :)

Thanks. The idea of changing the player's appearance based on energy is nice. I appreciate it.

Congrats. Really challenging game. Well done.

Thanks. We will be adding more levels in the future.

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Thanks! I rated your game.

Nice game. Nice reflection.

I only received the same ending five times, even with -2 in some cases or +2.

I was always a saver — even if I didn’t care.

I thought there was only one ending.

Wonderful game — really challenging. Congrats!

Really relaxing game — well done!

It would be nice to have options to choose your animal and projectile type.

Either way, congrats!

Really brave to use cursor IDE ideias and submit it to a game jam. Congrats!

Really challenging game. Great job!

For a moment, I thought it was going to be a Phoenix Wright-style game.

Well done — congrats!

Really fun game! It was challenging, and I liked the art. I was surprised by the rock enemy — it didn’t attack for a while, then suddenly hit like a truck. The enemy healing also caught me off guard.

I liked the upgrade system for the player, but the options need better balance. I received three armor choices with different values at the same level.

The game is good. There were some combinations of items that somehow blocked the use of others in my backpack. I’m not sure why.

About the music: it fit the dungeon style, but I found the single track a bit monotonous and boring. I wish there were more tracks — maybe a victory theme too.

Suggestion for improvement: You could add new character types to choose from at the beginning, each with different starting stats.

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Got it, thanks for the feedback!

Wondeful game. Well done. Really nice roguelike.

Keep up the good work.

Really weird.

Thanks. 

Well done. The game works well on mobile.

Sometimes, everything looked visually balanced, yet I couldn't finish the level—I was confused.

Either way, good job.

Good job. Indeed we need tutorial.

Great game.

During the fight, I completely forgot I had health—I was so focused on movement! I ended up losing, even though my speed and strength were maxed out.

Good game—nice art style!

Sometimes, hidden dirt appears in front of the cinema viewers.