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SUPER-SOBER's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #3 | 4.411 | 4.411 |
Innovation | #15 | 3.905 | 3.905 |
Overall | #16 | 3.851 | 3.851 |
Gameplay | #31 | 3.705 | 3.705 |
Audio | #46 | 3.484 | 3.484 |
Graphics | #62 | 3.747 | 3.747 |
Ranked from 95 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Congrats! It is really scary, ominous, and hard.
Zero achievements for me.
I tried to go -X. I wonder what I would find.
Well done.
Nice friay night simulator :D
the jump/fart was a great mechanic ;)
really fun to play cool concept ! nice idea buddy !solid wok.
(If you get a chance, would love for you to check out my games too and leave a rating. Appreciate it, and good luck!)
nice interpretation on the them and love the humor and man I struggled on this game!
Really good interpretation of the theme, and a great sense of humour too! Definitely reminds me of QWOP - the frustration and the desire to just keep trying. Great job
Pretty solid game though a bit dark and difficult to control. I guess that's the point of the game. Excellent take on the theme! Would be a nice console game too!
Thank you so much for playing and for the nice feedback!
The game turned out to be a little harder on the web release, because of complex stuff with the mouse movement that i'm still figuring out...
So if you feel like you deserve going home, you should download the windows version. That is the version that was playtested the most. You should be able to get at least home, and maybe get a secret ending?
Thank you so much for your time commenting and playing!
Fun game, hard to play (as intended) and overall a great entry! Love the muted, gloomy visuals and the whole concept behind it :).
Well-executed concept and mechanics! I played in the browser and it was really hard to stay balanced! It did feel a little unfair because every time I started I seemed to already be going in a direction, and I would often crash right away. The text was also very small for me and I seem to have gotten trapped in the dialog with the rock. I really like the tone of the writing and aesthetic of this game and hope to play a full version later at the intended difficulty level. Great work! :)
Man, this game reminds me of my youth, we used to have a rock just like that...
A part of me wants to complain about the balance of movement, but... I guess that was the whole point.
Made it to stop sign numebr 5 (I think, i tripped on 4 but then managed to go a bit further).
Good job!
Can i go home now? Please? :P
You actually made me laugh xD
I'm so glad you could find a way to relate to the difficulty... and the rock!
The game turned out to be a little harder after the web release, because of complex stuff with the mouse movement that i'm still figuring out...
So if you feel like you deserve going home, you should prolly download the windows version. That version is the version that was playtested the most. You should be able to get at least home, and maybe get a secret ending?
Thank you so much for your time commenting and playing!
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