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A jam submission

Umbra et LuxView game page

Submitted by Kaosumaru — 6 hours, 57 minutes before the deadline
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Umbra et Lux's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#923.5633.563
Gameplay#953.3133.313
Innovation#1233.1253.125
Overall#1313.1633.163
Audio#2052.7502.750
Theme#2143.0633.063

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Challenges

Open Source

GitHub repository url
https://github.com/Kaosumaru/GameDevJS2025/

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Comments

Comprehensive repo. For the open source category, you'll need to have a README file and License file.

Yay for full screen mode on start. The game itself is incredibly complex and indepth for a two week submission; kudos. Love the multiplayer integration, the graphics are great, being able to change the camera angles is really cool. I like that you have the volume sliders (however I only ever heard sound effects and not music).

The explanation at the start is good, however, it would be great to have some information on how the controls actually worked; ie. I could never figure out how to move a character and half of the things didn't work when I clicked them, so I often ended up just having to pass to keep the game moving. Once a character has used their move (if each character can only do one move), then it'd be good if it automatically switched to the next character.

Overall, fantastic work, and well done on such a polished game.

Submitted (1 edit)

This is an incredible submission. I am surprised that you were able to develop these mechanics and features in the two week for the Jam. I played CoOp with my friend and we had a good time playing it!

Submitted

Wow, the art on the characters is amazing!
Also the mechanics in the game seems pretty complex to develop, astonishing you did all this in just 2 weeks, congrats!
I don't think it is so common to have a tactical turn based "dominion" style, where you have to defend your base and conquer other bases at the same time, this concept could be very good to expans upon :D

Submitted

Interesting game and concept, I really like it, congrats!

Submitted(+1)

Great game, interesting idea!

The main issue with the mechanics is the lack of information about how the skill will change — I can’t really plan around the shifts because I don’t remember which skill the hero will have next (and do know  nothing at the start) or what the values are. And moon girl very powerfull .

And a small nitpick: at the start, it would be nice if a single click showed the full text, and the next click skipped it.
I don’t know why, but many games seem to use slowly appearing text, and usually it’s either skip everything or wait it out.
I’d love an option to read without skipping — and without waiting :)


Developer

Thanks! Truth to be told, that "changing skills" mechanic was a subject of heated debate between developers and designer, haha.
Yeah, unfortunately we didnt had time to polish dialogue UI  more - we were kinda happy that it worked at all ;)

Submitted(+1)

Just being tossed into the game having to figure out how the mechanics work yourself is somewhat troublesome and never gave me a clear understanding of the game.

Blond girl did 0 dmg ever.
Sword dude, did little dmg.
Only AOE moon girl seemed useful in the game.

otherwise it seemed like a pretty chill game, with good ambience. Some attempt of dialog seemed to have been made, but without text and word it seemed misplaced in the game. 

Was a nice touch being able to move the camera to the desired angle. 

Submitted(+1)

Really shows what a team can do in a short time as opposed to one person.

I played it effectively as a solo player controlling everything except the crystal

(And lost on the first misssion lol)

Selecting which ones were all controlled by me gave me vibes i haven't felt since playing hotseat on CivNet in the 90's but then i've been out of the multiplayer game a LONG time. (except for DikuMUD)

Worked lovely.  I've had odd isolated tastes of isometric turn based from things like Genjuu Ryodan for the Super Famicom (the kiosk EPROM cart)

Gave you an Itch follow, if you like what you see on my page consider doing the same

https://exedexes1.com/

Submitted(+1)

Well done. Liked the abilities. And nice idea of multiplayer.

Developer(+1)

Thanks! It was kinda fun to code multiplayer game

Submitted(+1)

Nice game! Flows well player good without any issues, had fun with it!

Submitted(+1)

Fun game! I like the art style and fun character dialogues! 

Submitted (1 edit) (+1)

Just played again after have tested your MVP days ago. This game is very cool, congratz!