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OlexandrCh

168
Posts
13
Followers
A member registered Apr 04, 2025 · View creator page →

Creator of

Recent community posts

cool!!!

Cool game!

Funny game!

Funny game!

Cool idea! But tit looks like time should go slower or music should be faster.

Funny game! Sounds and animations looks good.

Cool game! Sounds are strange but gameplay is great!

Cool game! I like sounds!

Cool! Nice graphics!

Looks nice! I would like to have more items to recover health and to improve speed, energy and maybe something else.

Interesting concept.

Interesting concept! I would like to have some sounds.

Nice try.

Looks unfinished...

Nice try! I would like to heard some sounds and some animation instead of sprites teleportation.

For players!!!! This comment is one big spoiler. Please, don't read it before playing.


---SPOILER---

* - dot is straight below another dot, so yes, we can connect it with just one line

* - dots on ground can be unconnected at all, just use two of them from left and right ends

* - we need three lines to connect dots and make an stable triangle, next dots can be connected to the same triangle to one of his sides, saves one line with every next dot

So here is my algorithm to solve all levels.
1 - Find dots vertically aligned. And connect them with one line. If there exists more vertically aligned dots, connect them too with one additional line (lines amount = dots amount - 1).

2 - Connect two dots on the ground, one from left side and one from right side. Ignore other dots between on the ground, left them unconnected.

3 - Use the line on the ground to build triangles with all other dots. If dots are connected vertically (first step), connect only highest dot.

4 - That's all. But because we have free lines and because of some bug with inertia calculation, connect top dots (or top of triangles) using rest of free lines.

Obrigado!

Funny game!

Cool game!

Thanks!

This is my first jam submission ever, and I didn't find any descriptions about open source submissions. That's why I have no license file — thanks for informing me.

Player can just press and hold a keyboard button for continuous movement in the garden (backyard). The gap between movements per second was a necessary technical solution to synchronize sounds and animations.

I agree that items need additional information, but due to lack of time, I kept some of the UI/UX very simple.

I really appreciate your feedback — thank you!

Great game! I like it! Really addictive!

Physics are a little bit bugged. Sometimes line's and dot's movements speed increases and all lines and dots just flying away.

I would like to have a button to finish level even if there are unused lines. There exists a few approaches that helps to solve all levels (I have passed 55+ levels) with less lines than it is given. So it feels like levels design should be improved.

Level 55, I think it is unsolvable, because of mass center.

Really cool game!

Thanks for playing!

You are absolutely right!
Maybe I shouldn't to make the game alone :-)

(1 edit)

Thank you for comment and for playing!

Thanks!

Thanks for playing!

Funny game! Interesting concept! But controlling it is too hard for me.

Thanks!

Cool game! I like it!

Interesting idea!

Cool game!

Nice graphics!

Cool game!

Nice game! I like the graphics!

Very nice game! I like the music!

Nice work.

It looks funny like the player sprite is rotating up side down. Not bad!

Thank you!

Thanks for comment!

Cool game! I like it! Just two levels... , why so few? I would like to play much more!