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Metal Margins's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #156 | 2.959 | 3.417 |
Innovation | #185 | 2.887 | 3.333 |
Theme | #262 | 2.815 | 3.250 |
Overall | #274 | 2.670 | 3.083 |
Gameplay | #324 | 2.309 | 2.667 |
Graphics | #327 | 2.382 | 2.750 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Cool game! I like sounds!
Great concept! I had fun offering items to customers as their value dropped. Wish there was a way to shift-click to speed up the price changes though. The UI could be a bit clearer, but overall a solid game!
(If you get a chance, would love for you to check out my games too and leave a rating. Appreciate it, and good luck!)
I loved the game! Trying to hectically offer customers something to give them as you see the value of it (the thing they're offering) go down quickly was really fun. Wish there was like a shift click to increase each clicks change amount so one doesn't have to spam click every time to get to the higher prices (unless there is something like this and I just missed it) but really solid game.
You can click and hold! It’s still not as fast as I would want it for the money. I was thinking the same with shift clicking, but I ultimately ran out of time. Thanks for playing!
Yeah that makes sense! My bad. Great game though!
Na you're good, I didn't communicate that at all. Thanks again for playing!
The concept was really interesting ! It took a bit of time to understand what was going on in all the parts of the screen, but once you get it it's interesting :) Days could be shorter I think to highlight more a concrete goal :)
Yeah I realized late into development that the game loop could be tighter and more focused on a win condition (there is no such thing at the moment). Thanks for playing!
Sick jazz-fusion music! The trading mechanic while interesting, could use a more intuitive UI. Congrats!
Music credit goes to HoliznaCC0, they have lots of sick music on their FMA page! I realized that the UI wasn't the most intuitive as well, but too late into development. Such are game jams sometimes, thanks for playing!
interesting concept 🤩
Thanks for playing!