Fun game, i really enjoyed it, but I think it kind of missed the theme. Overall good job!
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Double Trouble Tower Defense's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #104 | 3.278 | 3.278 |
| Audio | #143 | 3.000 | 3.000 |
| Overall | #175 | 2.989 | 2.989 |
| Innovation | #207 | 2.833 | 2.833 |
| Graphics | #238 | 2.889 | 2.889 |
| Theme | #242 | 2.944 | 2.944 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
One of the elegances of this game is that there is only one of each tower so you aren't feeling grind fatigue at the late stage because it's all about upgrading the same tower at the sole-spot where it stays, of each type.
Beautifully compact design. And I enjoy the kind of early 90's PC game feel, what was it lords-of-the-realm -one- has this look. And that thing which Sid Meier called "interesting decisions" which comes in when you decide whether to deep-build the gold mines in the back-forty against straight offense power.
Much respect.
Gave you an itch follow, if you like the things on my page(s) consider doing the same.
Cheers
--D
Nice game. Good job.
It was hard to see the button 'continue' of the tutorial. You could let click the text of tutorial to advance or anywhere in screen.
Man, that music is eating into my brain! You had me at chickens, who knew they could be phoenixes !?! Really love the retro style of this game. I think there's a bit of tweaking to be done regarding progression (if you get the first ~5 turns right it becomes quite easy), but definitely worth working on!
Also, the max-level gatling gave me disco fever :D

I know a lotta code and love went into this. My mind went to the same place for this jam with tower defense haha. Good job, solid entry man
Cool tower defense, would be nice to see more weapon and enemy variety. The music gets really good after around 10 minutes, good job!
Nice game like it, But music starts to hit after 10 min play)


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