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Vaults & Volleys's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #111 | 3.259 | 3.615 |
Graphics | #126 | 3.398 | 3.769 |
Overall | #200 | 2.912 | 3.231 |
Audio | #237 | 2.635 | 2.923 |
Innovation | #280 | 2.565 | 2.846 |
Theme | #284 | 2.704 | 3.000 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Good TD game with a basic economy to serve as the backbone. I think these types of games work better when there is a back and forth between the waves and the economy, so you have to always be making decisions. Here you practically go all out on economy and make your defences at the last moment. Had a great time figuring out the optimal build pattern. I also missed being able to rotate the map, since might be easy to add, since the world is already rendered in 3D. Congrats!
interesting take on a tower defence where you have to balance building a sustainable economy vs defences.
Manged to get to the 4th level which felt impossible.
The trick I found was to hyper invest in wood production until food is a problem then build farms and fishers, building house as needed until stable.
Requires some strategy. It doesn't make sense for the goblins to be able to destroy the castle from the other side of the island.
a bit hard, but fun to play
also I found a bug where you can't see the text above woodcutter if the water is behind it (screen below)
Interesting mix of build/defense, Keep up the good work 👍
thanks!