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A jam submission

Huntsman The Balance RestorerView game page

One huntsman, one disease, one forest to cure
Submitted by keksovmen, Andorios — 21 hours, 18 minutes before the deadline
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Huntsman The Balance Restorer's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#1732.8892.889
Gameplay#2592.6672.667
Overall#2842.6222.622
Innovation#2882.5562.556
Theme#3072.5932.593
Graphics#3242.4072.407

Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Fun game :)

Developer

Thank you!

Submitted

Overall nice gameplay and there is some variety in tileset! 

Lots of efforts seem to have gone into it. 

The overall objective was not too clear but was fun to play. 

Developer

Thank you! Will think about on how to make the objective more clearly, have one thing on my mind as a solution

Submitted

Well, I fought with a spear, a sword, a bow, put on different armor, but I didn't get past the first level :).

I'm not sure I understood how to get through it at all, on the other hand I could let the battlefield go for quite a long time :D. Maybe having some hints would have improved the situation, on the other hand there was a tutorial level which is cool! But there was so much text that I skipped half of it, don't hold it against me :).

It was fun to fight, although without balance :D. Congratulations!

Developer(+1)

Thank you for feedback!
Will think about the hints, maybe it is not too clear on what to do, but my idea was, the player kills enemies and gets an antidote, that could be used on other defeated animals (icons that remains for some time after killing an animal) to "cure" them, and for each level there is particular amount of targets that have to be cured (panel at top right corner).
Have not though about removing explicit cure from the player until this moment, but the story depends on it, hmmm.
And i guess the better idea is to make auto "cure" if the player have more than particular amount, so it could steel exist in the game lore and advance level completion.

Submitted

Well done on your first jam! The difficulty ramped up after the first level which was a fun challenge! The controls were easy to use and felt smooth, especially the attack. I hope you will decide to enter more jams after this. 

Developer

Thank you for feedback! Sure i will do more jams it is fun and allows to experiment, it is like breeze of fresh air

Submitted

I really enjoyed playing the game, I think as others have mentioned apart from the sprites, I do not see an issue, the game is really well made. The levels and enemies are really thought well too. Great submission.

Developer

Thank you for playing and feedback!

Submitted

Interesting theme! I also think the pixels are bit blurry, but the game is fun to play

Developer

Thank you for feedback!

Submitted

Cool game. I think it would make so much difference if the pixel art wasn’t blurred and was more defined. Well done though

Developer(+1)

Thank you! I didn't properly import the assets, will fix after the jam

Submitted

Interesting game!

Developer

Thank you!

Submitted

Nice game!
I’d agree with others about the ranged enemies. Sometimes I got early armor and weapons, and it was pretty easy—until lots of ranged enemies showed up.
From a technical point of view, the sprites look a little blurry to me, and icons/text shift around in fullscreen.

Developer

Thank you for feedback. Sprites not imported properly in this build, i will fix them after the jam ends. Could you tell me your monitor resolution, so i can try to figure out what went wrong with UI?

Submitted(+1)

Sure, its 3440x1440 (21:9)
 don’t think the game was designed with this resolution in mind :)

Submitted

Nice game! The ranged enemy is quite troublesome.

Developer

Yeah need to make it easier somehow. Thank you!

Submitted

A very satisfying game! Sound effects are spot-on, the music worked well, controls felt natural.

Happy to see you made a little tutorial, it was very helpful!

Definitely fits the theme, loved all the little characters.

Great job. ~

Developer(+1)

Thank you for playing!

Submitted

Cool idea, i really like how you used the theme. But man, the first level (after tutorial) is just plain brutal! I think it would help if the difficulty curve was a bit less steep because i just kept getting completely overwhelmed by all those ranged attacks :P

Developer

Thanks for feedback. Yeah it needs more balance) I am thinking reducing amount of enemies at one time and making enemies stats lower (hp, attack speed, etc) on the first level

Submitted

cute little game! if the assets are in pixel art try to import them using the filter point option, this will probably make the sprite looks less blurry, congrats on your first game jam :D

Developer

Thank you, will try proper import option and see the difference

Developer(+1)

It definitely looks prettier with proper assets importproper import of assets

Submitted

It seemed strange that the enemies were static. Congrats on your first game jam!

Developer

They static only on tutorial level, the next levels make them alive. Thank you!

Submitted

good work

Developer

Thank you!