we wanted the controls to be "like real space" with no friction, we added a spacebrake to let the ship go to 0 linear speed in a relative short amount of time, for the acceleration I agree, in successive iterations we made it snappier but the jam was already ended so no time for polishing. Thanks for te feedback!
FishoJr
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A member registered Dec 30, 2021 · View creator page →
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A simple reverse survivor: place enemies so the hero can farm and grow stronger.
Strategy
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think loop station, but instead of beats and samples, you’re recording bullets and movement.
Action
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Find your way to the bed without falling, standing still is also a good idea
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Stealth game about carrying yourself and your friend to safety after being kidnapped
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Recent community posts
Sloshed: A long way to bed jam comments · Replied to MishManners in Sloshed: A long way to bed jam comments
Thank you for the kind words and the helpful reminder! I'm currently working on adding the proper README and LICENSE files, and updating the repository to fully comply with the licensing and jam requirements. Really glad you enjoyed the concept—I'll definitely consider making the first level a bit more accessible. 😊
Sloshed: A long way to bed jam comments · Replied to sintchip in Sloshed: A long way to bed jam comments
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Mandate Mayhem (Gamedev.js Jam 2025) jam comments · Posted in Mandate Mayhem (Gamedev.js Jam 2025) jam comments
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