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madmarcel

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A member registered Feb 11, 2015 · View creator page →

Creator of

Recent community posts

I fixed that replay bug.

Love the art.
I tried multiplayer, the bottom player (chicken) got stuck in the ground somewhere and got left behind, and when the top player (bunny) eventually died...the chicken won! XD
Love it!

Love the art, controls were a bit of a struggle

It takes a long time to get going. Nice game though.

What a beautiful game. Thoroughly enjoyed it!

What a tough frustrating game! Graaah! I kept playing though! :D

That was a fun! Must try that again!

Very impressive. The combat is annoying in that if you loose the pirates, or move even a small distance there seems to be no way to catch up to them again.

Well done. The bombs really need to look a bit more different from the frogs.

Amazing Art.
Got stuck in the bathroom with a dialogue box that wouldn't progress :(

(The postman notification blocked something)

Amazing game. Played it all the way to the end. Love the boss fight (sometimes it just sits in the bottom right corner and doesn't move?)

Oof, that game is old style hard!
Well done. 

Lovely art, fun little game. Well done!

What a blast from the past! Love it! Very impressive.

Lovely game, really nicely made.

The controls could use some work, I felt like I was fighting the controls more than playing the game.

It's good.
The main character could be a bit faster.

awesome work!

Thank you :)

Thank you.
Good spotting on that bug. I knew the destroy was a bit buggy, but I had not encountered that one.
The scrolling was a tricky thing to balance. Will review that and see if I can make that better.

Thanks Vykri, really appreciate the stream and the feedback :)

Thank you. This is also one of the many kinds of game I wanted to create when I started gamedev (suprise surprise), but its taken me a few years to get around to making my first isometric city-builder :D

I designed the game for 1920x1080 - didn't realize itch would not show the full game on a smaller res.
You can press F in-game and it should switch to full screen even on a low-res screen.
(Just click past the darkgray title/intro screens until you see the game, then press f)

Thank you :)

wow!

Good voicework Frances! I really liked your game. 

What a lovely game. Really enjoyed that. Would love to see more :)

Love it! Well done, really enjoyed this game, love your take on the theme and I snorted every time I saw what the crocodile monster wanted :D

Thanks Andy :)
Alas, the dragons are coming. Too cool not to include.

Thanks you - after the jam ends I will certainly add those :)

I designed the game for 1920x1080 - didn't realize itch would not show the full game on a smaller res.
You can press F in-game and it should switch to full screen even on a low-res screen.
(Just click past the darkgray title/intro screens until you see the game)

"a game about being a traveling onion salesperson called Onions and Wagons"

This would have to have farting as a game mechanic

"YOU are chickens wearing human clothing. YOU MUST get into the newest R-rated movie WITHOUT ANYONE realizing that you're chickens."
Tempting...

Looks great. What's the name of the game?

Looking good!

Cool. Go for it. Would love to see what kind of game you make with those :)

(1 edit)

You're more than welcome to use a custom engine, and no, you don't have to write it during the jam.
If you've built a library, framework or engine before the jam, it's fine to use that for this jam.

What engine are you using? Homebrew?

(1 edit)

Post in here.

List your skills, favourite game engine/software and what you're looking for :D

Plan B:
Check in the #notgdc-jam channel on the #notgdc discord if anyone is looking for team members. (Invite link -> https://discord.gg/NEdNauP)