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Sol Defender: Zero Day's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
NES Feel | #47 | 3.484 | 3.615 |
Graphics | #51 | 3.261 | 3.385 |
Overall | #52 | 3.113 | 3.231 |
Audio | #55 | 2.965 | 3.077 |
Gameplay | #60 | 2.743 | 2.846 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The graphics are very well done; they replicate the NES aesthetic very well.
Well done! Love the design of the alien creatures!
The 7th wave is the last one right? I always die there but I think sometimes quite some time after I reached it. Defeating all the aliens is super hard, I don't know if it's technically doable or not. I don't know how much getting hit on purpose is intended or not either, I think it's fine either way anyway.
This game is very fun, the half of an enemy blinking when you're hitting it feels so much NES, that was really a super good idea. The game sounds good, I like the design of the aliens and it mostly plays like a NES game with the appropriate speeds of everything and the right amount of things happening on the screen.
A 2 player mode is a very nice touch, I've not tried past launching a game so I don't how I feel about each ship being stuck on its side instead of simply crossing each other, it seemed unusual but it might be perfectly fine in practice.
! We are aware of 2 key issues relating to the score system in this web build of the game.
These issues will be fixed as soon as possible.
Thank you for your understanding.
We hope you enjoy what we have created.
I like what you were going for, the overall the experience is really arcade-y! I’m thinking you were inspired by Galaga? I do think the gameplay would benefit from smoother motion as stutter made it feel a bit unresponsive at times, but otherwise great submission! The foldout manual is also a really nice touch