The art, music and effects work well together. I like the vibe, I’m not sure how to beat the boss. It would be nice to add movement when fighting the boss as well,
Reit Games
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This game is bizarre, comical, and all over the place. The mini games were fun, and had a lot of variety which peeked my interest. I truly enjoyed it. I just wanted to see all the craziness this game offered, so I had to complete everything. It’s unique in a good way, and very original. Well done. The only thing I thought was difficult was to move Gleep from one place in a room to another place in the same room.
I like the idea, but I’m not sure if I’m playing the game correctly. I go around and attract other flies, but I don’t know how to put them in a jar. The music fits the style, and I feel like I’m in France or Italy. Good job. (Enabling “wasd” for movement would help with the controls since we’re using a keyboard and mouse for navigation.)
EDIT: I was able to put them in jars after I found them, haha.
The visuals, sound effects and presentation are really good. I enjoyed all the bosses, and I felt the game had a deeper story to it. Having music only at the end was a good choice. The ambient sounds in the background with the sound effects helped with the look and feel and atmosphere. I had some issues with the controls and collision boxes, but I’m happy you had a button to restart to help with that. Good entry.
I like the take on the theme, being powerless, and that you need power from the flash light to eliminate monsters. The animations and graphics are well made, and I like that the intensity of the music increases during fights. Some more variety would help, but I was pleased to see the first boss. It was a little bit difficult, but I could defeat it. Well done.
The game itself is great! It’s original and fun, and the physics work really well. The only problem I have is the camera moving too much and abruptly.
I like that the first level is a tutorial without having any text at all, I think that’s good game design. The levels also become more and more difficult, which is great, and helps keeping me engaged. I think you have a good foundation for something great.
I like the art style, and you can’t go wrong with asteroids. I like the power twist you added, and the black holes are dangerous! The game is a bit difficult. It would be cool to have a shield around the ship, which can be powered down by a bullet, but also powered on after a short while, or give the ship some extra health points. Being killed by one bullet is tough. Good work.
Nice and polished game. The art, animation, and music fit well together, and I like the style. I managed to find the square in level 8, so I think I won? The parallax effect is cool and helps give extra depth to the game. I wish the difficulty ramp could have been higher, and having the music progress with more variation could also help the player be engaged. Good work