Very impressive for your first game! Congrats! I think the player controls were just a little touchy. I got the dash and that was very touchy as well. But it's cool you were able to implement checkpoints and upgrades! I would have also liked to have some music and sound effects. Keep it up!
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Electric Escape's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #85 | 2.913 | 2.913 |
Graphics | #144 | 2.783 | 2.783 |
Innovation | #145 | 2.478 | 2.478 |
Gameplay | #160 | 2.522 | 2.522 |
Overall | #164 | 2.461 | 2.461 |
Audio | #195 | 1.609 | 1.609 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Echoing with Coraz_n's commets, Coyote time will make players less raging about this.
The conveyor belts are too hidden it is hard to tell without some animation and helper text.
I got stuck at the conveyor belt and immediately gave up.
I dont know what to do with the generators to be really honest.
The design is cool, but jumping is hard. It lacks some coyote time, maybe (especially on conveyor belts). Conveyors are hard to see, and the dash skill sometimes activates before the first jump. I think some sound effects when using skills should help the player track the cooldowns.
Nice job!
The level design was really good. I like how you unlock abilities along the way. It was really hard to tell when the disable ability was activated though. Maybe you could make the disabled things disappear to better show the player the lasers wont hurt them.
fun and well designed but the character moves too fast and the jumps are hard
Nice platformer, I like it, Someone already mentioned a bug in the comments on the game page, happened to me as well, got a screen:
Cute character design! Movement felt a little bit clunky and conveyor belts are bit hard to notice but it's got a promising premise :)
neat start for a jump'n'run game. cool story and fitting graphics.
i like the little decorations (i.e. the signposts)
the conveyor belts are a bit surprising (not noticable beforehand) and the movement could improve from some comfort-options (like "late jump" - a very small counter after the player reaches the end of a platform where one is still able to do a jump)
Music and SoundFX would improve the game too
nice game, few comments, traversal in the game seems to be hard, might have to add coyote jump to make it more forgiving, similar with previous comments, need to differentiate what is a conveyor or not, other than that, good game
The game may not be very good. Visuals aren't communicating well and the conveyer belts are like 1 pixel thick and I couldn't see it most times. But it is good enough for the first game jam game. Keep up the good.
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