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gregwoodsfrontier

251
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A member registered Sep 21, 2021 · View creator page →

Creator of

Recent community posts

Love the gameplay loop. Tho I like the witch to go faster.

Also about the floor design. I would like that it has consistent color or hue so that it is easier on my eyes.

Overall this is very solid and would like to play more.

Good brain teaser but boy you know how to make puzzle game in such short period of time.

Right now Im stuck at Lv 5. Im so cooked so I leave this at a better time. 

So many cute cats in this game. 

Tho I prefer if all cats have some different soft spots that cats very much prefer.

Rats with dialog is also very charming as well.

gonna look for more levels I think.

SE is on point. 

I reached a point that I am just running over tiles and not paying attention to what hammer I am having.

Otherwise I like this small mini game.

Altho it is a pretty fun and charming game, the UI gets so wavy at a point that I have to stop. 

I would like a setting to tune that waviness down.

Tho I like how you code that shader. Is it from godotshaders?

Cute bull charging game. 

At first I am puzzled if I should smash the vase or the picture. Then I tried to smash the pics and immediately game overs. 

Then I started smashed the vases and it went well.

Keep on.

really like this charming invasion game.  loved the consistent art style. will come for more.

tho I am not great with this game. Would like a HP bar on both ally and enemy units to see how I perform.

Took me a while to realised the air flow gives me bullets.

Liked the palette and all the voicing acting you have done.

Want to point out that all physics should stop if you want to pan the camera out of the player.

My player can still move during the door open cut scene.

I was so trapped in the first room. I have no idea how to play this game. 

Kinda like the BGM and the model tho.

holy You broke my gammmmee

not quite.

You jump over the walls to score.

The charge key builds up your meter to dash. And you can dash over the mimics to score. 

Dash thru walls will cause damage. Same as running into mimics not dashing.

Love the visuals and the multiple endings. Tho I am confused about both options. So are we charging the one in front of us or someone else ?

Pretty cool deckbuilder. Love that juggling of all sorts of resources here. The visuals and audio and the controls make it easy to play as well.

I dont see the plane jump when I press W so I may be missing something

Quite interesting. Using the timer as a resource to proc.

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The graphics are really polished.

And it is pretty fun if I get the audio to work and also the jump control to work. 

Really adore the acrade approach of the theme.

Edit: managed to get the audio to work but I dunno how to jump.

Top notch beat-them-up fish. 

I like the drips and the background already

Looking forward to more polish of the game. Like make the man fail over and some extra punchiness.

Well made pinball game but I hate the bumpers.

The bumpers are so wide. every time my ball just fall straight to the pit. 

And also make the ball heavier

Pokemon clones are not easy to make.

Able to make one is already an achievement. 

Next step having a trainer design would make the game better. Keep up.

Good brain teaser sokoban. No idea diagonals can unlock so many possibilities. May I ask for a level editor ?

Nice little RPG that has an ending. I wont be able to do that in a week. Love the game boy colors and also battle music. But I do hope the overworld also has some music. It is too bland. And hopefully I have arrow controls.

do hope the ocean is animated and a traditional turn base battle that switch scene ?

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Damn Game is too polished for this jam.

I really like how the characters pop with each beat. And also the protag has a different move for each card ??? Sick.

Tho where is my skip button in my reward screen ??? I do want that option if I want to get tactical.

Edit: And I got a victory screen YESSSSS!!! 

Get the QoL features ready and this might be a release.

A great pumping water puzzle.

At first I do not know what to click first but I finally figured it out.

Tho the audio settings, whenever I tweak the slider a screech sound can be heard and it is causing me quite the discomfort.
Overall it is a pretty neat game.

i tried that a few times and I admit it is a bit buggy. We will how can we improve it

Nice Skate Game. I bet it is hard to make in this jam.

I prob opt out of the pixel shader since it is not doing anything other than making the envior blur. 

otherwise, nice endeavor.

I managed to get #2 in the whole game yeah.

The difficulty is not scaling. I hope there are more unique shadows while the environment is roaming.

Like the CRT shader. It is not so distracting.

OK This game hooked me Im jealous.
At first Im unsure what to do until I see the beacons and I knew I have to connect them and also evade the rocks.
And then somehow the game behaves like snake and I have to evade my tail too. 
This game kinda neat. Looking forward to Steam Fest Demo.

Good choice of BGM too.

Thanks for the report. We may post a fix after the ratings.

Game is too polished for this game.

Tho the jump controls is a bit wonky for me. The man is not jumping high enough and also I am not used to the ledge grabbing and then the man just let it go and I cant jump.

Also CRT effect is also too strong. I hope there is a setting to tune its intensity.

Will keep at eye at return to this maybe.

This is just my feeling that the thumbnail feels AI to me...

I quite like the view of this game. tho I am not quite sure of how to play the card game yeah

unfortunately yes. I am fine with 1 single minigame with catching the hops. But 2 in a row is a bit much. You can change the single catching-hops minigame to make it more interesting.

tho I like the riddles part. Just hope I dont get boring Lager every time and retries available

Artstyle is simply beautiful.

Do the beer have unique illustration when the ingredients are correct ?
But somehow the minigame is a bit taxing

Cute little ordering game. I quite like it. 

At first I have no idea that I need to grind all the ingredients.

Quite like there is no time crunch in this game.

first impression. I am not fond of the noise shader while there are a lot of words that I need to read.

Although there are some rough edges, the whole system are there and they are quite good. 

I dunno if I should control the Golem tho.

Love your attempt on making Flappy bird

Glad you like it. It is actually from the Maaack's Game Template. so check that out in https://github.com/Maaack/Godot-Game-Template

It is a MAAACK game, so Im quite excepted it to be great. Tho the game world is quite big . but the platform aspect is a bit basic.

I can already see the fun by judging the intro of the GIF. I already like the grayscale graphics, which is very different from the other games.  Some more BGM and SE would make this a great game.

tbh i wanna try breaking the game by jumping over him coz he keeps blocking in front of me haha