It is a MAAACK game, so Im quite excepted it to be great. Tho the game world is quite big . but the platform aspect is a bit basic.
gregwoodsfrontier
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Tutorial in my jam game and also hexagonal terrains ??!! Sign me up.
And l love the art on the tiles. The BGM is smoothing and cozy as well.
So the card is to connect the tiles as long as you can go. It is not super obvious to me at first but more I play I feel like this is quite fun. All the terrain cards are beautiful as well.
good job on designing this simple card game.
however, the event phase I feel like it is pure luck as I only need to fulfill the stats I need to pass the challenge.
If I dont have, I will have to use a token and there is no way to recover.
more card or tile effects will make this deck builder interesting. Looking forward to further this concept.
good art work. the theme just reminds me of Frieren Im gonna weep..
also the UI control feels smooth.
Gameplay wise, I feel it is like a puzzle game where you have to match jobs with heros that qualifies ALL. If they only qualify for ONE of the requirement only, the game does not guide me which to choose from.
Game play has potential. Keep polishing it.
First of all, for jam games, you should keep your intro short and make it skippable. It would attract more players to try out and rate your games.
Also game play wise, the game screen might have too many flowers to pick. It looks very noisy. Also I keep on clicking on the hive and the bees. So I should click on the flower and then the bees to direct them to pollinate the flower. That part is a bit confusing.
Having more animation to make the screen lively would be even better.
Nice little maze game but personally I am not a fan of using a maze as a game mechanic.
The player collision box might be too big and it makes some passage unable to enter. When getting to the goal, there is 2 songs playing which makes the game very noisy, especially when they are off tempo.
Like the masking shader for the fog but I think it needs to be re-thought on the implementation. If the dither light is more refined, it would be nicer.
Overall nice attempt.











