I like how the audience takes shots at you in a literal sense. I know you're supposed to move around to avoid those, but there is no indication to where those might come so there really is not a lot of motivation to move at all. Its an original concept and take on the theme. Well done.
This being my first platformer, I actually never heard of coyote time before. But this is what jams are all about. Thank you for taking the time and leaving your feedback.
Lol. That sure is a weird screen if taken out of context. To be honest, Im not entirely happy with the swinging mechanic as it is implemented now. Thanks for the feedback.
Very elegant. It doesn't ask much in terms of challenging gameplay and that is also ok; The music ties in so perfectly with what happens on screen, it's like you're in a music video or something. Also this is a good interpretation of the theme I think. I'm impressed.
Very ambitious entry. It never stops to amaze me what you can run in the web nowadays. Still needs a bit of work but you can clearly see the effort that went into this game.
Having to make hard choices on when to play what character, or dare to play them both at the same time is really clever. The contrast between the dark paths and the background gets a bit annoying sometimes though. Overall its very challenging, I enjoyed the hell out of it.