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Mechanical Duck

303
Posts
3
Topics
14
Followers
6
Following
A member registered Feb 15, 2024 · View creator page →

Creator of

Recent community posts

Great concept and execution! I liked the cozy vibes with the artwork and music! I would love to see more upgrades that bring a bit of strategy into the game. I also feel like 200 days was a little too long. Overall though, very cool and fun!

Thank you! I’m glad you enjoyed!

Attention all players!

 I have realized that it isn’t very obvious, but you can double jump in this game. I’m trying my best to let all players know so that they can hopefully have the best time playing! (Sorry for reposting this, I can't figure out a way to just pin this message at the top)

This game has a great amount of polish! I loved the music and the cute artwork! If I'm being honest though, I feel like the game was lacking on the puzzle/strategy side of the game. The concept is really cool and I like the main mechanic of the plants having life cycles, but I feel like each level was too easy and they all felt the same. Overall though, I see a lot of potential for this game, and I really love the aesthetic that it brings!

Simple idea with fantastic execution! I love how the world evolves as the game goes on! I also thought the music was really beautiful! Great job!

Thanks for the positive feedback!

Attention all players!

 I have realized that it isn’t very obvious, but you can double jump in this game. I’m trying my best to let all players know so that they can hopefully have the best time playing! (Sorry for reposting this, I can't figure out a way to just pin this message at the top)

Thank you! I think I accidentally made it too addictive because I kept just played it instead of actually getting to work! I'm glad you liked it!

Thank you!

I'm happy you thought it was good! I hope you found the cheats menu worth it!

The idea is simple but quite unique and fun! I really like how you can loop around the sides of the screen and also how the road gets formed as the game continues! I had a great time playing this! I have one simple suggestion: sometimes when the road overlaps with itself, its hard to tell where the road is moving. I think an easy fix would be to make the road pieces get a little darker over time, that way you can tell where the newest and oldest pieces of roads are. Overall I really liked this game and thought it was really unique, great job!

Attention all players!

 I have realized that it isn’t very obvious, but you can double jump in this game. I’m trying my best to let all players know so that they can hopefully have the best time playing! (Sorry for the reposting, I can't figure out a way to just pin this message at the top)

(1 edit)

I like the concept! You took the theme in a cool direction! I love the retro synthwave aesthetic the game has! It feels very satisfying when you damage enemies, and especially satisfying when you can loop around them multiple times to finish them off! I also like how the circling system was pretty forgiving and would hit enemies even if I didn't fully complete the circle! I'm not going to lie, my wrist was hurting quite a bit after a while so I wasn't able to finish, but I really liked the game! Great job!

Thank you!

 I'm glad you thought it was fun and that my story resonated with you! Thank you for sharing your full experience with my game, it's really nice that you took the time to write it all out!  Your comment feels truly genuine! Keep being a nice person, and in the meantime I will definitely be giving your game a try!

Simple but fun! I really like how you have to get the enemies to crash into each other! Very satisfying!

I think the concept is really cool and I like the whole aesthetics of the game! I think that adding more upgrades that introduce more strategy would be nice! Overall, I love the whole vibe of the game and I feel like the concept has a lot of potential! Great work!

Also, this is unrelated. I thought I recognized your profile picture and I realized that remembered your game from the Goedware game jam 14! It's cool I was able to find your game in the GMTK game jam too!

Very cool and fun! I love how you have to learn which people need which weapons and then stop them from getting them! It's a very cool take on classic murder mysteries by making the player have to prevent all the murders! I had a great time and I loved the art and music! Great job!

Thank you for all the suggestions! I’m glad you liked my game!

Interesting concept! I found the controls a bit unresponsive, and my car would still turn a bit even after I let go of the key. Unfortunately the controls were quite difficult for me and I wasn't even able to complete the track a single time even though I tried many times. I also think that music and sound effects could have improved the game feel and made the player more invested. 

My boy Poacher was an absolute beast with 39 speed and 8 stamina! He absolutely dominated the competition! I loved this game! The art was so cute, the music was intense, and the gameplay was really good! It's very polished and extremely fun! It also kind of reminds me of Duck Life! Fantastic job!

Thank you for the feedback and suggestions! I'm glad you thought it was fun!

Attention all players!

 I have realized that it isn’t very obvious, but you can double jump in this game. I’m trying my best to let all players know so that they can hopefully have the best time playing!

Thank you! I'm glad you saw the message about the double jump! I've been trying my best to inform the players, but there's only so much I can do now that submissions have closed!

Fun idea! I like how you become more powerful each time you loop! I did find that the +XP upgrade was a bit unbalance and I was able to get an insane amount of XP after investing all my XP into the XP upgrade (What a tongue twister!). Anyway, I found the game quite fun! Good work!

This game definitely makes you feel like you're super cool! I feel like the song is what really makes you feel immersed in the world! I loved the concept and the execution, my only suggestion is that there should probably be arrows that indicate the direction of the beacons because sometimes they were hard to find! Overall, I loved playing this! Great job!

Very fun and very well polished! I love how it the levels don't become too complicated, and also I liked that there were no time limits on each customer (those always stress me out)! I also love the art and the silly animations! I also thought it was hilarious that the teacher left on a conveyor belt at the end! Amazing game!

Thanks for the feedback! I'm glad you thought it was fun!

Thank you for the feedback! Personally I'm not great at storytelling, so I'll leave it up to your imagination to decide how the character ended up stuck on a ferris wheel during Armageddon! Glad you enjoyed!

I like how you have to protect a donut (definitely something worth protecting)! I liked the dashing mechanic and dashing into enemies felt really satisfying! The camera system felt kind of janky, but I was able to get used to it. I also feel like the game was a bit too easy. I really liked how there were multiple different kinds of enemies and several upgrades! Overall, I think you did a good job, and I enjoyed playing it!

Very fun and cool idea! I love the art and also I love how all the tutorial text is written like it's the wizards note to self. Great job!

Very cool idea! I love the balance between puzzle and action! I think this idea is really unique and fun! The art and music were also great! Good job!

Wow, this is so original! I love the artwork, music, and the story! The gameplay is awesome too! There are so many levels and mechanics, and all the mechanics are introduced so well! Fantastic job!

I liked your take on the "die to get further" genre of puzzle platformers! I like how you unlock more plants as you go on! I also really liked the vine physics! Good job! (P.S. I found among us in the last level)

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Attention all players!

 I have realized that it isn’t very obvious, but you can double jump in this game. I’m trying my best to let all players know so that they can hopefully have the best time playing!

Thank you! I also thought the radio jammer  idea was quite unique!

Glad you enjoyed and even played 12+ times! I was not expecting to get so much player retention!

Good to know! I’ll try to get that fixed after the jam!

Alright! I’ll give it another try!

Awesome! I’ve updated the game description to hopefully get more people to realize they can double jump!