Great concept and execution! I liked the cozy vibes with the artwork and music! I would love to see more upgrades that bring a bit of strategy into the game. I also feel like 200 days was a little too long. Overall though, very cool and fun!
Mechanical Duck
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This game has a great amount of polish! I loved the music and the cute artwork! If I'm being honest though, I feel like the game was lacking on the puzzle/strategy side of the game. The concept is really cool and I like the main mechanic of the plants having life cycles, but I feel like each level was too easy and they all felt the same. Overall though, I see a lot of potential for this game, and I really love the aesthetic that it brings!
The idea is simple but quite unique and fun! I really like how you can loop around the sides of the screen and also how the road gets formed as the game continues! I had a great time playing this! I have one simple suggestion: sometimes when the road overlaps with itself, its hard to tell where the road is moving. I think an easy fix would be to make the road pieces get a little darker over time, that way you can tell where the newest and oldest pieces of roads are. Overall I really liked this game and thought it was really unique, great job!
I like the concept! You took the theme in a cool direction! I love the retro synthwave aesthetic the game has! It feels very satisfying when you damage enemies, and especially satisfying when you can loop around them multiple times to finish them off! I also like how the circling system was pretty forgiving and would hit enemies even if I didn't fully complete the circle! I'm not going to lie, my wrist was hurting quite a bit after a while so I wasn't able to finish, but I really liked the game! Great job!
I'm glad you thought it was fun and that my story resonated with you! Thank you for sharing your full experience with my game, it's really nice that you took the time to write it all out! Your comment feels truly genuine! Keep being a nice person, and in the meantime I will definitely be giving your game a try!
I think the concept is really cool and I like the whole aesthetics of the game! I think that adding more upgrades that introduce more strategy would be nice! Overall, I love the whole vibe of the game and I feel like the concept has a lot of potential! Great work!
Also, this is unrelated. I thought I recognized your profile picture and I realized that remembered your game from the Goedware game jam 14! It's cool I was able to find your game in the GMTK game jam too!
Interesting concept! I found the controls a bit unresponsive, and my car would still turn a bit even after I let go of the key. Unfortunately the controls were quite difficult for me and I wasn't even able to complete the track a single time even though I tried many times. I also think that music and sound effects could have improved the game feel and made the player more invested.
This game definitely makes you feel like you're super cool! I feel like the song is what really makes you feel immersed in the world! I loved the concept and the execution, my only suggestion is that there should probably be arrows that indicate the direction of the beacons because sometimes they were hard to find! Overall, I loved playing this! Great job!
Very fun and very well polished! I love how it the levels don't become too complicated, and also I liked that there were no time limits on each customer (those always stress me out)! I also love the art and the silly animations! I also thought it was hilarious that the teacher left on a conveyor belt at the end! Amazing game!
I like how you have to protect a donut (definitely something worth protecting)! I liked the dashing mechanic and dashing into enemies felt really satisfying! The camera system felt kind of janky, but I was able to get used to it. I also feel like the game was a bit too easy. I really liked how there were multiple different kinds of enemies and several upgrades! Overall, I think you did a good job, and I enjoyed playing it!









