Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Kimbsy

175
Posts
2
Topics
13
Followers
7
Following
A member registered Oct 17, 2018 · View creator page →

Creator of

Recent community posts

Thanks so much, I really enjoyed playing your game!

Thanks so much for playing! Yeah I probably should have locked the screen size, will definitely remember next time.

(1 edit)

Hi there fellow Lispers 👋

This has been a really great jam, loads of excellent games, always nice to see a huge variety of languages and styles ❤️

I’ve been working on a Clojure game engine Clunk for the last 6 months. It’s a rewrite of my old game engine Quip which I’ve been working on for the last 5 years (very slowly!).

Clunk is based on OpenGL (using LWJGL) and it focuses on 2D games in a (mostly) pure FP style. It’s intended for game jamming, and so gives a lot of flexibility, but with helpful sane defaults everywhere so you can focus on the important stuff.

This jam’s entry is the first “proper” game I’ve written in it, and it has shown up a lot of room for improvement, especially around OS compatibility.

Thanks to everyone who has already left helpful error reports on my submission, I genuinely appreciate it, every one will help my engine be better next time!

If anyone else has time to give it a go it would make a massive difference 🙏

Not bad, I found a bug where putting discs in the leftmost slot sometimes put discs on top of the last one instead of stacking them.

Great to have the animation and sound effects too, good stuff +1.

I’ve not played a lot of text adventures, do they all use sound this well? Very enjoyable!

Oh no! So sorry it’s not working for you.

I think EGL comes from the mesa package? But honestly I’m no Nix guru.

Thanks so much for playing and for the crash report!

Looks like a memory leak, which isn’t surprising, I made some last minute changes to the game engine around how it loads assets from memory, I likely forgot to free something that got malloced.

Probably not an easy fix unfortunately, I’ll do some digging post-jam.

(2 edits)

Super sorry, I’m not able to reproduce the issue on my crappy 2017 MacBook air. Works fine on my Ubuntu and Windows machines too 😞

The logs your seeing are all fine too, some warnings, but nothing that shouldn’t work.

I guess you could try it on a Linux VM? But probably a bit of a hassle.

Worst case you can just rate it based on the title screen and music 😅

Nooo, that’s such a pain, I can take a look tomorrow, sorry 😞

It should work fine with OpenJDk, what version are you on?

Love the art style, pleasantly surprised how much of a difference the variations in colour palette make.

I got down to 0hp, but didn’t die, which was a little confusing?

Eventually hit an erorr:

Error

game.lua:148: attempt to index a nil value


Traceback

[love "callbacks.lua"]:228: in function 'handler'
game.lua:148: in function 'attempt_to_evolve'
game.lua:180: in function 'advance_time'
game.lua:699: in function <game.lua:686>
[love "callbacks.lua"]:154: in function <[love "callbacks.lua"]:144>
[C]: in function 'xpcall'

Overall very enjoyable though, great work!

Wow, Medley is cool! Thanks for putting this together, I didn’t think I’d be playing a game in a full Lisp OS. I feel like a proper hacker XD

The game is diabolically difficult. It’s like solving a Rubiks cube from first principles, I kinda love it.

I was a bit confused by the controls initially, the car starts pointing to the right so it might help to have an icon showing that the top of the square moves you forward?

But I got the hang of it and it’s actually weirdly intuitive, very fun.

Oh man, I lovd it. I don’t thik 465s is a very fast completion time, but you had me hooked.

I love the art, it’s gorgeous, and I also just played the mushroom piano for a bit, very nice.

image.png

This is actually kinda addictive! Much more fun than asteroids, and really juicy sound effects.

I’ve not come across Kalai before, super cool! Was it complex to get the project set up?

Always happy to see more Clojure in these jams! <3

Pretty cool game, always nice to see novel goals in a tetris-like.

I think a nice mellow vibe soundtrack would really elevate the experience.

honestly I love this art style

I’ve been meaning to try something with procedural animation for a long time, I’ve finally gotten round to it. This spider friend is very satisfying to watch.

image.png

Oh god yeah the sound system for the game engine is pretty hacky, not surprised it’s not picked up 😅

I loved playing agar.io, this scratches the itch just right!

Wow, an actual roguelike!

Neat and fun, loved the atmospheric music.

Quite a surreal text adventure! I’m not 100% sure I won, but it was fun to go back and see all the dialog options.

The local appimage is fast enough that it’s playable. Great job on getting it as far as you did!

I’ve always wanted to be good at the harmonica!

Really cool premise, and a lovely colour palette.

(1 edit)

This doesn’t seem to be working? Is there anything I need to do my end?

This is kinda fun, would be great to have some detailed instructions on how to play!

This is really neat, I love the style and the feel of controlling the surfboard was quite smooth.

Some cool music would really bring it to the next level!

Wow thanks so much for playing! I think you’re right, the play testing and balancing got pushed to the end of the jam as it always seems to do 😅

We love working in Phaser. It was super simple to get to grips with, and after many jams we’ve yet to really hit any limits with it. Really appreciate your work 🙏💚

Oh man, you’re totally right, there was no reason we couldn’t have wasd controls as well as arrows. A good lesson for next time 🙏

Ohhh I like that idea. It’s always hard to balance be difficulty with these kinds of games, but I can definitely see a faster paced version being super fun!

Ok, yeah this is just great. Well done.

Thanks so much! We’re really happy with how it turned out.

So glad you enjoyed it! Thanks for playing!

Hey that’s a pretty respectable score! Thanks for playing, so glad you enjoyed it ☺️

Really fun, glad I played it! I love th deduction of the scents, a neat puzzle.

I really like this, it’s a really clean look and some really nice animations without being too over the top. Great work!

This game has a really nice and consistent art style, the animations of the main character are good and I love the colour palette you’ve chosen. Great work!

There didn’t seem ot be any audio when I played it?

I love it, really cool idea, and very polished execution.

This is really nice, it’s got a really coherent aethetic and the animations and sound effects fit really well. Great work!

Thanks so much for playing!

Really cool to see people enjoying the game, we’re really proud of it ☺️