Funny and enjoyable game! The sound effects are great and the game has a unique aesthetic. As an avid duck fan, I really like the 'quack' effect: the screen shake, huge text and sfx work well together! Well done :)
hidey-hermit
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Nice game and cool concept, I really enjoyed playing! Definitely gives cozy vibes and the music is relaxing. Creative take on the shifting realities theme. I liked the attention to details such as showing which rule it was when you get it wrong, helps to make the experience feel smooth. Also it was great that you included a colour blind mode option especially given the short nature of the jam!
Very minor thing: the rule for 'rain' and 'sun' being swapped - I initially thought it meant I was meant to swap 'sunny' and 'rainy' forecasts, and didn't realise it was a separate option, so was confused when I got it wrong the first time! Overall I think the difficulty curve was very well implemented/balanced - I found myself eventually getting faster and faster at solving each puzzle when getting used to new rules which was satisfying!
Awesome work!
The hand drawn/painted art and animation are phenomenal and immediately caught my eye, you are so talented! I love that the characters have a unique and quirky charm to them. The music ties it all together to make a very cozy and relaxing spring game.
It would have been cool if the last flower maybe triggered an ending featuring the shop owner to tie the story together, but considering the limited time of the jam I understand this would be a lot! I would be excited if you decide to expand Lima's Greens further in the future! Well done on a very polished and cute game!
This game has beautiful aesthetics, in love with the art style! The music is also great and I like the detail of it changing in the bardess' house. It all combines to make a very cozy medieval vibe.
As others have stated I also had the bug of the characters piling on top of each other, but I'm sure this can be fixed easily after the jam. Excited that you are adding more to the game afterwards, and I'm keen to see the complete post jam version! Well done :)
Great game, I played through to the end and liked the cute story with the animals. I like the retro aesthetic and the swirl effect was cool. The 'shifting reality' theme was perfectly incorporated. One small thing is that the font might've been a bit hard to read, but overall a very polished and cozy game, well done!
Extremely polished visuals and effects, I love the zoom in on risks/fails that really add to the vibe. Really cool idea about racing against NPCs. One thing is maybe a more different colour for the player to more separate it from the NPCs, but this isn't a big issue. Overall a fun and challenging platformer, well done!
Really interesting concept and love the detail of you explaining the science behind it! I think this mechanic makes for some really interesting level design & definitely matches the theme perfectly. I enjoyed the humorous dialogue at the beginning and liked how it was integrated as a clear and helpful tutorial. Background music is great. I also appreciated the small visual details like his expression changing when heating up too much & the balloon string was neat.
Unfortunately the character got stuck at the slope and I couldn't progress. Great job overall though, would be keen to play the rest of the levels after the jam when this is fixed!
Quite challenging & like the overall gameplay! The movement focused and fast paced gameplay is definitely fun. Cool art style and music. I was a bit confused at first as I thought shift wasn't working but then realised dash is meant for only in air. Good job overall, would love to see this developed further!
Yay I made it home!
Love this interpretation of the theme. I like the effect of the fog that scales with the amount of fireflies and the detail that you're not forced to collect a certain amount. The implementation of the camera angles changing is also done well and immediately stood out. Music matches the vibe well. Overall very polished & I had fun. Excellent work!
Love the unique art style & intense music. The art and sound combined achieved a very spooky and uncomfortable atmosphere, well done! The story was well written and interesting, plus the words flickering was a cool effect that worked well with emphasising the idea.
minor feedback: when clicking the items on the couch, it also plays the line for gazing at the couch. Also I wasn't sure if this is intended but I couldn't pick up the cleaning bottle in the kitchen.
Overall, this is a super polished game and cool experience. Very impressive work :)
Cool concept and fits the theme very well. I like the idea that you have to decide whether or not expanding is a good idea as it can't be reversed. The reset level is fast & makes it easy & not frustrating to explore the different options. Personally I like that the game doesn't take itself too seriously and has some troll moments. The player animations and bgm are cool too!
Some feedback would be the physics feels a little floaty. Also minor thing, I was initially using the arrow keys to play but up arrow doesn't work on the ladder.
Overall I had fun! Great job :)
Cool idea and challenging game! I like the character and gun artwork too :) Controls take a while to get used to but rewarding once you get the hang of it. Adding audio + sound would be great but I understand that you ran out of time! Really well done especially considering this is your first game jam/game dev. Good look in your future games!















