The concept is original and the art is really good!
And the game is fun to play btw ;)
Criteria | Rank | Score* | Raw Score |
Design | #47 | 3.396 | 3.396 |
Overall | #83 | 3.181 | 3.181 |
Music | #86 | 2.962 | 2.962 |
Theme | #90 | 3.189 | 3.189 |
Geometricness | #108 | 3.491 | 3.491 |
Gameplay | #118 | 2.868 | 2.868 |
Ranked from 53 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What did you eat/drink during the jam?
A Pear
This is amazingly fun and polished for the timeframe. The biggest thing I would add is in infiltrator mode, give the enemies a vision cone and a way to break their chase if they spot you.
The game is great from the graphics to the music! The game-play was pretty fun, although a bit easy. Other than that keep up the amazing work!
One more thing, I really like the intro cinematic cut scene, as well as the moving background of the main menu. Just little details that add a lot to the polish!
The cinematic is really really cool.The game is a bit easy but other than that its very great!
Infiltrate was a fun mode where you got to go for the golden cube. I felt like defend mode was too easy though. In defend mode, you can just spin in circles in front of the cube and none of the enemies would get the cube. Possibly making the enemies spread out would add some more challenge. Really liked the intro cutscene; surprised you managed to do such an epic camera pan in just 3 days!
the cinematics are pretty good. Good attempt on the music. Also the art is dazzling and the fact that I could climb on the seats was a bonus. I wish the camera on the defense was a bit nicer and freer since it's all about defending. But it was nice overall
Wow, I enjoyed it! I also liked the style and the music. But I think that the intro section is a little too long and there is not enough visual feedback. Well done!
Thank you! A cheat do skip pass the intro section is by clicking where the button would be. You see the button is always their the text just fades in. Yeah things like screenshake a win or lose screen would of probably been a good idea I just wasn't sure at the time if it would ruin the feel of the game. Thanks again for your input!
This is an awesome game and really fun to play, the idea is nice but there is one problem - the controls in the defend mode are difficult. Keep up the good work!
WOW
The game was fun and the intro reminded me of Super Mario 64 intro.
Well Made!
I would probably suggest to touch up the music because it gets a bit reppeditive over time and you could make defending a bit easier with adding more lives because it's really hard and make the infiltrating mode a bit harder but other then that the game is pretty fun and I like the cutscene and the lighting :)
It needs a game over screen and the game is a bit too simple. But it could be a fun multiplayer game :D And I love the little cutscene at the start. Well done!
cool game, Nice intro cinematic, although the game is albeit simple, I think that's just a result of a jam game, and the creator did make 2 games
Yeah that's exactly the reason why, there was also a time constraint and I was worried making things too complex would take up too much time and I wouldn't be able to submit it. The game isn't intended to be a huge playthrough, just 2 small minigames to play. But yeah I plan on adding some more to it after the jam if I get the time to. Thanks for the feedback and kind words!
When I was first looking at the jam's theme, I was struggling trying to figure out how to not essentially make two different games in one as I didn't think I had enough time for that. I applaud you for doing exactly that and doing it well.
It was a lot of fun trying to sneak around the guard in infiltration mode. However, defending was a bit too easy. I just stayed right next to the golden cube and angled my view to catch all the white cubes coming at me before they got to it. I cheesed my score up to over a hundred doing this without moving. As @ccallahantow said, it would be a lot more fun if the golden cube moved or if the white cubes had a bit better AI than to just run straight at it.
Also, the opening cinematic and menu background were awesome!
Thank you for writing not only a really nice and thoughtful comment but one that can help me make my game better. As you have probably read from other comments I do plan on updating after the jam and if you have any other ideas please let me know. But thanks again I really appreciate comments like these!
I mean first off, great design ya go going here, and I love it when games have an intro cutscene lol. Music's also great.
Only complaint I might have is the easiness the infiltrators have vs the defenders, as you can just move straight past them and they're not fast enough to catch up to you to stop you.
Though that's honestly a few balancing tweaks away from being good, it's got great promise
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