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MoomooDev

47
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6
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3
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A member registered Nov 09, 2018 · View creator page →

Creator of

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Thanks, yeah I wanted to make a proper tutorial but I didn't have the time ;-; will prolly add it after voting period tho

This deserves to be a full commericial game congrats 

Really polished I really enjoyed it. I did accidentally abuse the gold doubling mechanic and got 6k+ gold in one round. But I really loved how satisfying it felt to play and how to shop mechanic worked felt really unique and interesting but fun overall :)

Really addicting 

This is actually really great I loved it. The puzzle design is really impressive but the only thing I could say is that probably polishing it up a bit more especially in the main menu would do it wonders. I really loved the art tho :)

This is really impressive for only 96 hours I loved it

really fun and polished :)

omg this is so funny

jeez this game was much more then I expected. I LOVED THE ART THO. but it did feel a bit overwhelming how many of my ghosts were on the screen and how much was just going on at once. but like this is a really cool concept and I loved it a lot :)

really interesting idea tho I actually did find it some fun.Maybe just try polishing git up a a bit more and it will be great. I did enjoy it tho :) 

damn this is actually a very unique interpretation of the theme. was a bit confusing at first but then I came to understand it. Also I'm assuming you made this is love2D so not using an engine in a a game jam like this is always impressive so congrats. Also maybe the El Brazo guy I noticed could use some coyote timing because I did feel like I was falling off ledges a lot more than felt satisfying. I did enjoy it tho :)

I had problems installing the build because I do not seem to see a program that is able to run on linux in the zip file. idk I may just be being stupid

I really love the main mechanic of the game and it definately has a lot of potential. I did find that it the movement could have been a but more responsive tho and maybe if you made it be a bit fast paced it could actually be a really cool game. but that's just my opinion I did enjoy it tho :)

THE ART IS ACTUALLY AMAZING THO OMG. Just maybe add a tutorial bc the gameplay was pretty confusing ;-;. BUT I LOVED THE ART THO

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Really fun and satisfying though. I LOVED THE ART THO. only improvement I would recommend is maybe adding another soundtrack because the only song did get a bit repetitive after a few levels. I did enjoy it though :)

I never knew drawing a circle could actually be fun though lol but this game pulled it off. Really creative to take such a boring idea and make it fun. I enjoyed it :)

This game was actually really fun. It felt really satisfying to control the cat and the art was amazing. I enjoyed it :)

It was really satisfying to circle things and see your snake really grow. I enjoyed it alot :)

liked the playing as a fish ngl. I did feel like the movement was a bit clunky but omg the visuals tho were actually great I loved how everything looked :)

The idea of using keys to modify the level was really cool and I've never seen anything like it. It felt really satisfying to complete a puzzle and I got sucked in.  Also I loved the winning animation when the cat eats the fish :)

Really enjoyed it. I LOVE THE CAT FACES ON THE COINS

Really creative and fun. I liked the spin on a well known game :)

I love to see another cat themed game lol. The game felt really cool but the rigidbody physics did feel a slight bit clunky. I did enjoy it tho :)

The core idea of this game was actually pretty cool and I would love to see it expanded upon. Maybe try and add a high-score and bead combos which increase a multiplier or something along that line. but like the core idea is actually pretty good though :)

I really enjoyed the narrator. The narrator was funny and interesting. I enjoyed the variety of levels and didn't feel bored at all. I do appreciate the difficulty it is to incorporate voice acting into indie games but I feel like you pulled it off :)

Although I unfortunately didn't complete the game I did really enjoy it. I particularly liked all the polish put into every aspect of the game and the massive variety of dialogue that you could experience. My only well nitpick is that I didn't have the patience to complete it ;-;. I really loved it though :)

I really loved this experience. The game was really creative and I appreciate the parallels it brought to well real life. Ths is probably making it into gmtk's vid ngl. I gave it all 5 stars :)

This game was really fun and It felt really satisfying bouncing off of the walls but for me it felt hard trying to get my head around holding o while pressing x in mid air and getting it the right direction. I think if you simplified the controls a bit this could be a viable commercial project. otherwise I really enjoyed the game

in the new version I'm working on I have fixed the problem when the ball's velocity cuts off. I really appreciate the feedback.

The gameplay was really fun and I enjoyed it a lot

the gameplay is really fun and I enjoyed it but it was frustrating when I pressed a key and it had a slight delay

The game play is really unique, and I really liked the strategy involved with trying to balance out the blue and red bullets. Overall, it was really fun, but I felt the player's movement was frustratingly slow. This game idea could possibly be expanded to be a commercial project. I really enjoyed it though and found myself playing more than I intended.

Hi Prygin I really liked the visuals in your game but one thing that could be improved is a way to die and give a challenge to beating your high score, but otherwise It felt really satisfying to sink the ball in the hole and bounce it off walls. Also to add more variety maybe try adding obstacles inside the play area. 

Love it

7

I think it's fun but I don't really like it when you have to wait 30 seconds for a new bullet but other then that it's not too bad

My solution is just find royalty free music, I'm also really bad at music

I like the music and the concept but I don't see how the theme ties into it and also I ran into the same bug as World of Pixels

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I would probably suggest to touch up the music because it gets a bit reppeditive over time and you could make defending a bit easier with adding more lives because it's really hard and make the infiltrating mode a bit harder but other then that the game is pretty fun and I like the cutscene and the lighting :)

thanks for the feedback :)