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A jam submission

SwordballView game page

Submitted by orion_black (@orion_black) — 1 hour, 36 minutes before the deadline
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Swordball's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#143.4003.400
Visuals#233.6003.600
Overall#253.3733.373
How well does the game fit the themes?#373.8003.800
How much do you enjoy the game overall?#473.0673.067
Gameplay#483.0003.000

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
3:23:10. I had 20 mins to spare and thought that was enough time to do sound. It wasn't.

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Comments

Submitted

the gameplay is really fun and I enjoyed it but it was frustrating when I pressed a key and it had a slight delay

Submitted

hahahah cool. There was a game on the SNES in the 90s that had a similar mechanic, if I remember right.
Very cool :)

Submitted

Really nice overall! great job!

Submitted (1 edit)

Good idea and solid depth. I struggled with controls a bit. It is not totally clear at start if breaking walls is good or bad.

Submitted

I love the art and the progression. I was struggled to aim the ball though and once I understood how it got a bit chaotic without much feeling of control. Because there is no wall at the bottom of the screen i thought it was more like break out at first. the audio and graphics look great the idea is solid for the theme. Good job!

Submitted

The idea is cool, but it's a bit hard to figure out how to aim the ball.

Submitted

gameplay a little bit hard to understand but the visuals are rly good 

great job