I played this at the presentation day at the university during the DE:HIVE this summer, and I was SO HOOKED. Glad to see it released. Just LOVE IT :D
Nico, the n-c0de-r
Creator of
Recent community posts
Your backstory is ... harsh. To put it mildly. Thank you for the trust.
And if people knew, like I (and everyone reading it later), they would care even more.
We usually just don't know... pain can't be seen...
While I can't relate to all of it, and won't share too much, I can tell you this: I can relate to a many things in your story. Especially the harsher parts. It may not be comforting now, as the past can't be changed, but there are others much like you, who have gone through lots of sh*t in their lives. And made it! So sharing is a way to bond, to find others who understand and can even help you.
You went through all this and still managed to make something good and artistic. You should keep that spirit and one day it will help you deal with the trauma of the past (maybe trough a game?). YOU made it! Keep going, it's getting better :D
This game is very unique and inspiring.
Lots of options (overwhelming at start) to shape the universe...
Very accurate in its workings and its science (as far as I can tell, makes me wonder about the dev's backround) ^^!
Love how everything adapts and evolves organically.
The style is very distinct and naturally GPU-focused - finally something non-peudo-photo-realistic to put the GPU to good use!
I like that, you deserve all the money I can and want to pay :D
PS: we may differ in some views, but there's one we easily can agree on: this simulation game is just AWESOME and a pure (physics) ART! :D
Wow, I love all about this game. Can't even begin to fathom how you did it all in Construct (I just used it recently and is still hard for me!) Great. I'd buy it.
Two things though: Z is on certain Keyboards far away from x, so controlls can be tough on the keyboard. Jump on space would maybe fit better, as it is one of the main actions it should occupy a prominent key. But with a joypad attached it was nice.
Second: The cannon sounds can be LOUD, particularly in the second part, where there are 3 shooting sounds together, I barely heard the music anymore.
Wow, the movement, sound and even minimalistic visuals are sooooo satisfying. I was almost in a zen state, flying around and slashing. The movement is just so snappy, great.
Can imagin this would be a great joy in a multiplayer setting either PvP or Co-Op against an army of spawns.
Please continue this :D
Thanks, I didn't think anyone would play it at all.
I tried using art from the same artist, to keep it matching.
Yes the blood bar is connected, but I think I made the blood value of the people too high (it's variable), so it replenishes faster than it depletes. At least so long there are no heroes to strike you down :P
Also, I should have used a particle system to visualize blood better...
Things learned: helping others on their jams for no thanks and join 2 jams in parallel... can be much XD
Yeah, I'd try to update it after the ratings are done.
Same here, I liked it, but it was confusing at first. I also expected the enemy to do something (maybe because of our game...) in the beginning. I'd also love to see it controlled by mouse, as the menu does. It throws one off guard.
The Characters are awesome and Momma is a great idea! Incredible what you did alone in just one day.
While I like the take on Kingdom Rush, be careful about legal stuff there.