GREAT GAME!!
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Potatype (The AI Game)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
NPC | #3 | n/a | n/a |
Innovation | #14 | 3.710 | 3.710 |
Audio | #128 | 2.710 | 2.710 |
Overall | #130 | 2.723 | 2.723 |
Graphics | #151 | 2.710 | 2.710 |
Gameplay | #173 | 2.452 | 2.452 |
Theme | #200 | 2.032 | 2.032 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Interesting and weird idea :). I liked the graphics and the audio which fitted the game very well. Also the funny dance battles really fit the game.
For some reason the tomatoes never gave me any answers. It looks like something was broken (at least for me). I can see that others in the comments were able to have conversations with the tomatoes. This is what I did: Walked to a tomato, pressed space, typed "Hello, how are you?" and clicked on "SPEAK". Then it showed "THINKING" and then "SPEAK" again. But I never go any answer. Did I do something wrong?
I think you could improve a bit on the controls. Currently it is a mixture between mouse and keyboard. I would in general make sure you offer that the game can be completely controlled by keyboard or by mouse and not a mixture of it. Of course you can also offer both. In your game in the title screen you need the mouse, so I would also add keyboard controls there. Then inside the game you can do basically everything with the keyboard, just for "SPEAK" you then need to mouse. So I would add there that you can also use ENTER to speak. Additionally I would switch to the arrow keys to move around, as the rest of the keyboard is used to type.
Maybe it is just my personal taste and it is quite a detail, but I think cleaning up the controls would help the experience.
Overall a really innovative entry, and I hope I can also experience speaking to the NPC when I try it again. Congrats to your entry. Well done.
Ok I tried i again :). Had a fun word battle with the teacher tomato :D. For some reason while the tomato is thinking the old text is typed in again. Looks like a bug. Then it would be very convenient if the test I just typed is deleted as soon as I press speak. Otherwise I need to delete it first, which stops a bit the flow of the conversation.
Anyway, really fun idea :). I will come back the next time I need someone to talk to :D.
Interesting game. I can't say I liked dance battling the tomatoes. I liked exploring the world and seeing all of the weird stuff you put in it and I also liked the music! nice work!
Veeeeery strange game. Has something, the AI is well implemented. I found a tomato that love to eat tomato. I ask him if he was a cannibal and he says no. A confused tomato indeed.
oooookeydooookey. Hm. A strange game, indeed. Alone that butt on the potato in the title-image... haha
The integration of an Chat AI is very cool though. (full marks on innovation for me)
Game feels like a weird drug trip. Cool to see AI generated dialogue working.
It's really weird, and I like that. The use of ai to make the dialogues is very different and innovative. As a game though, i'm not sure what I was supposed to do, if anything. But I guess it's more of a demo to get the ai dialogue system working? In which case you've done well. Congrats.
this is a masterpiece... its honestly crazy how humans can make such beautiful things!
nothing has a texture? its all just pink cubes? im confused i saw what this game should look like
A pretty cool game! Its a very interesting and innovative concept. Very creative!
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