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Cagey Games

54
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180
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A member registered Dec 12, 2022 · View creator page →

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The aiming took some getting used to but really fun when you start landing multiable shots in a row. Great job on the neat space environment.

Game feels like a weird drug trip. Cool to see AI generated dialogue working.

Really catchy background music, I'm totally going to check out AIVA after this. One playthrough I had the yellow box selected but could not place it or click on any other nodes. Fun little resource management game.

Very cool to see an RTS game work perfectly in the browser. Really slick UI. One feature I would add is a skip to next wave button, I felt like I was setup and waiting at times. Great job!

That music is super catchy. The camera pan out the faster you go is such a nice touch. I wish the powerups were shown on the mini map that would help guide my positioning. Great job!

Satan take the wheel, I'm bad at sliding puzzles. Really great choice in sound effects, the tiles feel and look really chunky and satisfying to move.

Fun little environment to roll around in. Great job on creating your own JS engine to run the game. I rolled off the edge of the map to see if I would fall for ever.

Very interesting resource management game. Decent start of a project that has potential. A bit unforgiving, maybe add the option to go back a turn in the future.

Those poor frogs never stood a chance against my random dragging. Very interesting concept to be in the role of a quest giver.

Those poor frogs never stood a chance against my random dragging. Very interesting concept to be in the role of a quest giver.

This was so much joy to play. The replay value is high when trying to figure out new ways to use the portals against the AI. Great choice in music and random power ups, really fun!

Really relaxing game, good job on the flow of it all.

I like the open world concept. Fun design, swords rule!

I really enjoyed the art style. The chunky foot step sound effect in the cave are a nice touch. Walking around and drilling is honest work.

I enjoyed the smooth transitions from the switches to the lights. A decent and enjoyable puzzle game.

Fantastic! Very fun! I love the gameplay of keeping DPS on the boss while getting swarmed. The AI was prefect enough to box you in but not take cheap shots. The color palette is perfect. Really inspiring me to keep on tinkering with Gdevelop.

Very trippy. I like the concept of the powerups slowly expanding away form each other. The movement took some time to get used to. Really cool 3D environment great job!

Sweet little puzzle game, I enjoy the minimalist art style.  The music loop was small but catchy.

Good idea to have a 4X speed button. The team building UI is really smooth.

Wew I got all the jars lit on my second try. I really loved the peaceful environment and vibes. The retro sound effects are perfect.

I really wanted to challenge myself with this one. I asked myself, "Did I overscope?" like a dozen times this jam. Stay tune for version 0.2 after the jam voting time is over.

Really fun running full speed into enemies with the sword out. The spells were a little confusing at first. Great job!

Really sweet run and slice style. The walls are a little bit random, sometimes I would go through them. Awesome theme.

I love the concept of placing your own hazard, great job!

Oh lord hes coming to punch me! I really enjoyed the rhythm and timing of the fighting system.

The pit got me. I really liked the charged up attack. It was extra intense seeing the enemy with -4hp come at me.

Woah really challenging. Took me a few tries to figure out things. Having the enemy blue is really confusing for some reason. I enjoyed the speed of the game.

Niiiice!

The Fun Machine is the best. Really clever level design! Great work!

Fun to see a hot seat multiplayer game. The true meaning of power right here. Reminds me of an old tug-of-war flash game.

Really challenging . Those walls are sticky!

Very weird vibes. I first tried to play in full screen but had to switch back.

I loved the theme song. I got softlocked at the second power box, I could not push space to return. Really nice title screen pan down to gameplay. Great job!

Really challenging. Great job. The intro was nicely done.

Wew that double jump is tricky to figure out and those bees are crazy looking.

I like the tense feeling of going to the next screen and hoping not to explode. Really catchy sound effects. 

Interesting frogger like gameplay. Really challenging. The sound effects are really good.

I loved it. Blue shirt guy for president.

Really interesting mechanics, I like the chunky art style.

Really challenging, fun animation of people turning back into humans.