| This intensive game jam is a hybrid of online and offline
What does that mean?
Thanks, that part does help. I still can't pass level 5 though (which looks different from the screenshot). I just seem to die randomly in the middle when there doesn't seem to be any danger.
I published a game on itch-io, and set the size to 900x640.
When I resize the window, the game viewport changes and the screen gets cutoff. It shrinks to 600 width. The inner game doesn't detect that change because the iframe remains at 900 width.
Is there any way to detect that resize to adjust the game viewport appropriately?
Thanks, yeah I'm working on adding the combat system.
I've made several attempts at making 3d dungeons, and this seems like the best iteration so far. My previous attempt was in "Where in space is Baby Hitler". That game is a bit more complete.
Thanks. Both the dungeon and over world are part of the game I'm getting inspired from. (Phantasy star).
I checked out some of your work. Tiny Astronauts have some nice graphics, but I couldn't figure out how to play it. It's still in development?
Nice combat system and pretty fun to play, having to alternate between blocking and dodging.
I was hoping something else after defeating the knight though.
I like the environment, but I think the parallax scrolling would benefit from being more "pixel" by "pixel" snappy, because it makes the background a bit distracting when moving.
Nice and slow idle game.
It took me a while to figure out that the main focus is really to maximize diggers, since all upgrades are capped by dirt.
I think the look and variety could be improved.
You'll need to solve a 2 equation formula. Here's a simpler example.
First you need to make it so both equation has the same number of y's:
Then subtract both equations
Yeah, I thought it was obvious this game had 4 endings. If you get tired of it, you can look at the solution in the "Dev log".
If not... well good luck. One of the ending was originally thought as an easter egg, so it's kinda hard to reach.
A very solid shoot-em up with many different weapons and even boss battles! I found once you get the triple green weapon, you can just chill at the bottom and dodge missiles.
I got to 2nd level, don't know how far it goes but looks pretty cool so far.
I really like the concept, but the game was a bit confusing. I think if controls were a bit simpler, it would help (like don't mix mouse and keyboard, and perhaps, switching to the creature view can be done by going to a location rather than pressing a key.)