Congrats on the win! I played the game and found it way too difficult. I didn't realize you can lean the line. But mainly, I think I'm just bad at math.
Check out your game in my latest "Let's Play video!"
Criteria | Rank | Score* | Raw Score |
Overall | #1 | 4.150 | 4.150 |
Audio | #2 | 4.313 | 4.313 |
Graphics | #4 | 4.375 | 4.375 |
Innovation | #11 | 4.000 | 4.000 |
Gameplay | #14 | 3.938 | 3.938 |
Theme | #22 | 4.125 | 4.125 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Congrats on the win! I played the game and found it way too difficult. I didn't realize you can lean the line. But mainly, I think I'm just bad at math.
Check out your game in my latest "Let's Play video!"
Awesome game, one of my favorites for sure. Great concept, love how frantic it feels and how there might not always be a perfect divide. Visuals are very nice and controls are very responsive. Feels super polished. Great job!
This was a clever and refreshing take on sorting puzzles. The interface felt clean and responsive, and I can see a lot of depth in the mechanics.
I really appretiate the innovation and the concept. The UI is fluid and satisfying too. I'm not a big fan of games, especially puzzles, where I feel rushed, so I'd play this more if I had time to really consider my choices. Otherwise I feel like I dont' have enough time to appreciate all the strategic possibilities the game offers. Good job!
I certainly love the audio and visual design for this game, and the idea is super duper fun as well. The only issue I could find with it was some difficulty in controlling the line, but other than that, the only thing tripping me up in game was my inability to count. Overall, this game interprets the theme well, it's design in a great way, it has a novel idea, and this is a pretty phenomenal entry :)
Thank you for the nice feedback! I agree, it can be a bit tricky to get the right feeling for controlling the line. Same goes for counting, I feel like there might be a better way to display the difference. Trying the count the individual dots/numbers can indeed be quite hard. Me and some other people who played it mostly went for the approach to get the diff as low as possible by just moving the cursor around and then trying to get rid of the remaining difference. Anyway, thank you very much! :)
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