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(1 edit)

I really appretiate the innovation and the concept. The UI is fluid and satisfying too. I'm not a big fan of games, especially puzzles, where I feel rushed, so I'd play this more if I had time to really consider my choices. Otherwise I feel like I dont' have enough time to appreciate all the strategic possibilities the game offers. Good job! 

(+1)

Thank you! I definitely had a hard time coming up with a fitting game mode for the concept. Without a time limit the game was very easy, but maybe (probably) there's a way to make it challenging without rushing the player.