Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Magn

1,209
Posts
3
Topics
32
Followers
23
Following
A member registered May 30, 2017 · View creator page →

Creator of

Recent community posts

Nice to see an entry using LittleJS. The game is pretty easy, at least in the beginning. You might think about how to make it easier to find a winning strategy. And why the music "Twinkle, twinkle little star"? 

There is not much to do on the island, but it was fun for a while.

Fun puzzle using waves to erase sandcastles. There are some things to fix like the tiny level selection buttons. Besides some shadows for the waves could make them more visible. Sound is missing too.

Great to get feed-back! It is true the game is a sort of reversed Pac-Man, even if that was not the original plan. Sorry there is only one puzzle, I was too busy working etc. The chomp should have a SFx for sure. The screen tearing can be easily be fixed.

Thanks, it works now. I tried listening for the codes but I did not find the right numbers probably. The game is lagging a lot, but I have an old Mac. This type of game should work on basically all computers. Anyway, I know Unity can be difficult to optimize. The idea is really original I just wish there was some help to get started. Besides, I noticed a lot of noise when dragging the volume controllers but otherwise the sound design was perfect.

Cannot open the Mac version.

(1 edit)

I wonder if anything interesting ever happens on the beach.

Fun but unfortunately the game is too hard. The player is supposed to wall jump but the jumps seems impossible. Maybe you could add a tutorial video? The animations look good and the music sounds good, however the blue background is just boring. A futuristic platformer like this needs an interesting environment. 

The boat is almost impossible to control and I quickly got killed by pirates. The game has a nice atmosphere, with suiting graphics and music. By the way, the waves could have been improved to look and behave more naturally.

The idea is interesting but controls are too complicated. Why not just shoot in the direction you are moving? Besides I don't like using the mouse button for shooting.

I got this message on my Intel CPU Mac "Bad CPU type in executable".

The scoring system could have been a little bit more obvious but eventually I got a few points. The game is very similar to the original T & C Surf Designs on the NES. Still, excellent work!   

There is a lot of lagging maybe beacause the level size is quite big. This depends on how Godot is handling this. Anyway, the game is playable but it lacks some features. Perhaps most importantly, there is almost no variation in the level design. This means the player may lack incentives to explore the level.

The echo location sound waves fit the theme perfectly but there is not much going on in the cave.

The wave theme is not too obviously implemented, at least not to me. I did not even get past the first level. The player attack has a slow response and is hard to use. The music is great!

The game idea is simple enough, it is about getting followers. There is proabably some advanced underlying mechnism to how submission and conversion to an ideology works. I just don't understand it. Please make a better tutorial.

Does not download.

Please ad an executable version or a web version.

The Mac version does not work. The exe file is corrupt.

Simple but fun physics game. I played it with a touch and it was too hard hitting the flying object. Sometimes object would move upwards after being hit. This is probably a bug. Besides, I don't understand how such a simple game can use 72 MB on Mac, but anyway thanks for making a Mac version.

Cool idea but a tutorial would be nice to have. I understand that the player can move between the towers but the attack mode could be more visible. Also maybe you could add info text indicating where the monstars are attacking? 

Simple idea but very well executed. The screen zooming is annoying so please add a button to disable that. I missed music and the black background is a bit dull.

(1 edit)

Cool game. Quickly gets very hard, and I did not find any strategy to beat the waves of aliens. I missed projectiles firing in different angles. The idea is nice but a little bit more explanation is needed. How does the different projectiles affect the aliens? Does the beat matter? Etc... 

The dolphin riding a boat.

Too hard for me but I can see it could be fun for hardcore gamers.  Throwing the enemies is a great game mechanic, but I was surprised to find the enemies did not fall down when they were over the edge. Overall it is a very cool game.

Thanks, I see. That is not very user friendly.

Why does the game need access to my microphone?

Maybe more like a math class than a game, but fun nonetheless. Perfect as an educational game. A possible extention could be the guess the sound wave from a sound.

The game seems to work on full screen but the beach is only a small part in the center. The waves and the castles are outside the beach area. I tried the game on Mac both on Firefox and Chrome, and the issue was always there.

Super boring game but great music!

Guru's got rythm! Like mentioned below there is no obvious flow in this game. Pressing A or D at some time indicated by an instruction text is not very fun. There are some game design lessons to draw from this. Never make a game more complicated than necessary and always make sure the player knows what they are supposed to do.

Cool 90's vibe skateboarding game! However, it is almost impossible to play. Maybe the controls are not working?

The game works well and is not very hard. I managed to beat Satan without any problem. Probably the difficulty level could be higher. I like the minimap and the music. A full screen button would have been nice. Good job!

Where is the executable file?

Yes, only one level.

Yes, the crab can pass both the fish and the star. See explanaition below. To catch the crab you need to box it in a one way passage (cul de sac).

Thanks! The crab is avoiding the star but the top priority is to avoid the octopus.

(1 edit)

Thanks, it is NES style. More levels are coming!

How do I start the game from the zip file?

Strange game. Not sure what to make of it. Things appear on the beach and you can pick them up. Is there something else going on? I don't know. Maybe I just didn't understand it. Anyway, an interesting idea.