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Magn

1,230
Posts
3
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32
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A member registered May 30, 2017 · View creator page →

Creator of

Recent community posts

Excellent surfing game! The water physics is not the most realistic but who cares. I hate sea gulls. 

Thanks! I guess it could have been explained more clearly that the sea star and the fish are not blocking the crabs. 

Thanks for playing my game! I did not know the craps could move through the blocks. This should not happen. Note that the sea star and the fish are not blocking the path of the crabs. Yes, the wave theme could have been better used (it appears also in the music).

The graphical presentation is great. What is perhaps lacking is an interesting gameplay. Perhaps more weapon upgrades? Also the sound effects could be improved, for example when blowing up monsters. 

Killing zombies is a good motivation to learn typing fast. I only missed a full screen button and a restart button. Great to see someone using Defold.

As already mentioned by others the game is (too) hard since the jumping has to be timed perfectly. Anyway, I like the style and the graphical presentation.

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I'm not a huge fan of this type of bullet hell games. Anyway the game works well. Some things could be improved, like clearly indicating when an enemy is hit. The enemies could also move in a more interesting way.

A good idea but it is too hard. Maybe because predicting the wave motion is almost impossible. A common solution is to give the player a visual cue when to hit the correct note, like in Guitar Hero. The music is very good, by the way.

I tried your game but I was not able to activate anything with the mouse button. Maybe this is not a finished game?

The game is a pretty standard shoot'em up vertical scolling game like Galaxians from 1979. There are WAVES of aliens attacking for sure. The first level was easy but then the difficulty level ramps up quickly. Unfortunately there is no sound.  

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A platformer has to be much more precise to be fun. This is frustrating. Anyway, a charming game that has potential.

Looks very cool but I'm not sure how much of the game is finished. Seems that things are not working yet. At least not much happens when I tried interacting.

Nice but generic shoot'em up. Would be more fun if the enemies had coordinated attacks, not just appearing in random. Solid entry.

Weird game about a lighthouse blowing up enemies. The enemies could have different behavior. Right now it is a bit too repetitive. The music is nice but also very repetitive. Anyway, the game is well made and with some more variation it could be great. Besides, the game is quite dark, so you might consider brighter colours.

Interesting but strange game. There are some instructions, but more help is needed. I tried the web version and it was lagging a lot, and  the loading time is forever. Maybe someone can make a tutorial?

A game about building sand castles. Sounds fun but a lot of things are unclear. What is the objective of the game? How to get the pump working? What is the point of the café? Etc. By the way you might check the spelling.

Ambtitious adventure game about fishing. Unfortunately the fishing mechanics is not easy to understand. This is a crucial aspect of the game, so you might try to simplify it. Besides the map is large but most of it is empty houses and a forest you can get lost in. The action only takes place in a small part of the map so what is the point of the rest?

About a night killing stuff with a laser gun (or whatever). The game mechanics is satisfying but the difficulty level ramps up too quickly. The enemies are not very intelligent, and this could be improved. Another thing to consider is objects to pick up  such as weapon upgrades.

Fun idea! I didn't know norwegians were crazy about tacos. Driving at night can be a horrible experience, especially when pedestrians are not wearing reflexes. This is something I can relate to. The game is kind of basic, and I think the replayability could be improved. I tried honking a lot and got a good score. Seems like this is the only way to avoid hitting pedestrians, since they are walking around aimlessly. 

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The cave looks realistic and it is easy to get lost, like in a real cave. There is not much going on in the game, so after a while it gets boring crawling endless tunnels. Eventually I found the prosecutor... 

Fantastic idea to surf on the sound waves of the classic C64 composers. Unfortunetely the game is very hard and buggy. Shots are coming from nowhere and the game is going black after restarting. I tried it on Firefox with a Mac.

Nice to see an entry using LittleJS. The game is pretty easy, at least in the beginning. You might think about how to make it easier to find a winning strategy. And why the music "Twinkle, twinkle little star"? 

There is not much to do on the island, but it was fun for a while.

Fun puzzle using waves to erase sandcastles. There are some things to fix like the tiny level selection buttons. Besides some shadows for the waves could make them more visible. Sound is missing too.

Great to get feed-back! It is true the game is a sort of reversed Pac-Man, even if that was not the original plan. Sorry there is only one puzzle, I was too busy working etc. The chomp should have a SFx for sure. The screen tearing can be easily be fixed.

Thanks, it works now. I tried listening for the codes but I did not find the right numbers probably. The game is lagging a lot, but I have an old Mac. This type of game should work on basically all computers. Anyway, I know Unity can be difficult to optimize. The idea is really original I just wish there was some help to get started. Besides, I noticed a lot of noise when dragging the volume controllers but otherwise the sound design was perfect.

Cannot open the Mac version.

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I wonder if anything interesting ever happens on the beach.

Fun but unfortunately the game is too hard. The player is supposed to wall jump but the jumps seems impossible. Maybe you could add a tutorial video? The animations look good and the music sounds good, however the blue background is just boring. A futuristic platformer like this needs an interesting environment. 

The boat is almost impossible to control and I quickly got killed by pirates. The game has a nice atmosphere, with suiting graphics and music. By the way, the waves could have been improved to look and behave more naturally.

The idea is interesting but controls are too complicated. Why not just shoot in the direction you are moving? Besides I don't like using the mouse button for shooting.

I got this message on my Intel CPU Mac "Bad CPU type in executable".

The scoring system could have been a little bit more obvious but eventually I got a few points. The game is very similar to the original T & C Surf Designs on the NES. Still, excellent work!   

There is a lot of lagging maybe beacause the level size is quite big. This depends on how Godot is handling this. Anyway, the game is playable but it lacks some features. Perhaps most importantly, there is almost no variation in the level design. This means the player may lack incentives to explore the level.

The echo location sound waves fit the theme perfectly but there is not much going on in the cave.

The wave theme is not too obviously implemented, at least not to me. I did not even get past the first level. The player attack has a slow response and is hard to use. The music is great!

The game idea is simple enough, it is about getting followers. There is proabably some advanced underlying mechnism to how submission and conversion to an ideology works. I just don't understand it. Please make a better tutorial.

Does not download.

Please ad an executable version or a web version.

The Mac version does not work. The exe file is corrupt.