Excellent surfing game! The water physics is not the most realistic but who cares. I hate sea gulls.
Magn
Creator of
Recent community posts
Weird game about a lighthouse blowing up enemies. The enemies could have different behavior. Right now it is a bit too repetitive. The music is nice but also very repetitive. Anyway, the game is well made and with some more variation it could be great. Besides, the game is quite dark, so you might consider brighter colours.
Ambtitious adventure game about fishing. Unfortunately the fishing mechanics is not easy to understand. This is a crucial aspect of the game, so you might try to simplify it. Besides the map is large but most of it is empty houses and a forest you can get lost in. The action only takes place in a small part of the map so what is the point of the rest?
Fun idea! I didn't know norwegians were crazy about tacos. Driving at night can be a horrible experience, especially when pedestrians are not wearing reflexes. This is something I can relate to. The game is kind of basic, and I think the replayability could be improved. I tried honking a lot and got a good score. Seems like this is the only way to avoid hitting pedestrians, since they are walking around aimlessly.
Thanks, it works now. I tried listening for the codes but I did not find the right numbers probably. The game is lagging a lot, but I have an old Mac. This type of game should work on basically all computers. Anyway, I know Unity can be difficult to optimize. The idea is really original I just wish there was some help to get started. Besides, I noticed a lot of noise when dragging the volume controllers but otherwise the sound design was perfect.
Fun but unfortunately the game is too hard. The player is supposed to wall jump but the jumps seems impossible. Maybe you could add a tutorial video? The animations look good and the music sounds good, however the blue background is just boring. A futuristic platformer like this needs an interesting environment.
There is a lot of lagging maybe beacause the level size is quite big. This depends on how Godot is handling this. Anyway, the game is playable but it lacks some features. Perhaps most importantly, there is almost no variation in the level design. This means the player may lack incentives to explore the level.








































































