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Magn

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A member registered May 30, 2017 · View creator page →

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Thank you. Yes, there will be an upgrade system I hope. 

Good idea! We will try to base the game on real invasive species.

I like the simple game design concept. This seems like a feasible project. There are some loose ends like for example: How to defeat the evil bug?

Seems like a good start. There are a lot of ideas here. I wonder if the game play could be simplified. For example, are the six domains of the board really necessary to make a fun game?

This is an ambitous project. Probably you should try to narrow down your scope. The relation to the theme seems a bit weak considering this is a climate jam where scientifically based game play matters.

There is a connection to the theme and climate change but I don't see much scientifically based game play. In the video a character is shooting cannons and transforming them to trees. Maybe a more realistic design would be to destroy cannons with one action and planting trees with another? 

Sorry, the game does not start.

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A tower defense could have been fun. I'm not sure it make sense to have plants defending the garden against invasive species. At least I am not aware of any such plants, but I might be wrong: How to fight plants with plants

I  will check up Ratchet and Clank, thanks!

Great start for an action game! The bumble bee flying is a bit weird. Sometimes it is flying backwards because the screen is always scrolling to the right. To be scientifically correct bees are not planting seeds. I would try to focus more an the actual process of bee pollination.

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Cool concept. The scope might be too ambitous. Maybe you can explain the gameplay with a tutorial?

The artwork is really nice. Looking forward to the underwater combats. Sound is missing at the moment.

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I love the idea of a sentient pot. This could be great with some interesting game mechanics, for example flying with the balloons.

A promising start. The artwork is great but maybe it lacks some features in the gameplay? For example there are no adversaries in the demo.

Thanks, I appreciate your feed back.

The win condition is not specified right now, but I will think of something - like a level system.

Of course using a flame thrower against invasive species is a little bit over the top, but this is a game and sometimes you have to exaggerate to get the message across. In reality insect traps and similar measures would have been more appropriate. 

There is a lot going on here. The idea of connecting the city to the underground is interesting. The plan mentions puzzles but they are not explained in detail.

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Restoring ecosystems is a nice idea , but the nature based puzzles needs to be better explained.

I am not sure what this game is about. Walking a trail and experiencing the scenery does not sound like a game to me. Maybe you could try to explain a little bit more? 

Strange concept. Is it a robot, a game or both?

Sounds like a fun idea fighting tree cutters and escaping the police. I wonder how you are going to manage to do all this, especially with this small team.

A good start with some scientific foundation. Probably you should work a little bit on your game mechanics. As it is descibed now it seems to be mosly about planting trees and that does not seem like too much fun. The role of the corporate executives could be more clearly described.

Cool idea! There is a lot going on here. I hope you are going to manage all this as a solo dev in such a short time.  My advice would be to scale down and focus on a few aspects of heat related health issues.

The plan is OK but it is unclear why this game would be any fun. A relaxing survival game sounds like a contradiction. How can survival be relaxing? Besides the obstacles and enemies are not mentioned in the plan. 

The plan is well written, but a game without clear goals is not ideal (technically it is not even a game). The risk is that the player gives up quickly unless the art and music is amazing.

This is a very ambitous plan, but it does not seem to be clearly related to climate change and the theme "Plant a seed". 

Thanks for commenting! I don't think there is a problem in attacking invasive plants. After all this is a reality that many farmers and gardeners have to face, and invasive species may increase due to climate change. 

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Thanks for writing. I never heard about Atomicrops but i will check it up. What is a Serious Game?

Thanks a lot!

Getting the swinging physics right was tricky. Thanks for writing!

Thanks! Happy you like it.

Not a bad sport game. I like the idea of bugs playing voleyball. Unfortunately there is no sound. 

This must be the nerdiest game ever - and that is a compliment!

Thanks a lot! Not sure what you mean by this: "could use some collision detection to polish it a little more".

Thanks! The game was inspired by Triska the Ninja Cat: https://js13kgames.com/2025/games/triska-the-ninja-cat#play

Thanks! Happy you like it.

Basic but fun. Has a potential as an educational game. Well done!

Very cute and super polished game. The game play reminds me of a Galton board, which can be used to generate a.binomial distribution approximating a normal distribution.

Thank you!

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I have read the instructions and they are not entirely clear. Does the three button limitation apply to the game in total, or per time? For example my game has two bottens in the menu and then three buttons in the game play. This amounts to five buttons in total, thereby potentially violating the rules. Is this OK or not?

Thank you!

No idea what this is about.