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Magn

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A member registered May 30, 2017 · View creator page →

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The giant factory exploded. I have no idea what I did wrong. Looks like a good start anyway.

I tried starting the game on Mac but it did not work.

Yes, you are correct, a solution to an invasive species might be minimizing the introduction. This is however easier said than done as we often have no idea that a species might become invasive before it appears. Once they are established they will start growing rapidly (that is why they are called invasive species). AI was not used for gameplay and game design, as already mentioned.

Thanks for writing! You are supposed to plant trees in the white area. AI was only used for some code, not for the sound or graphics. Probably you misunderstood the purpose of the game - it is not about destroying pest - but about protecting your garden from pests. Of course this is a human centric point of view, but I don't see a problem in that. Fighting invasive species is a reality for many farmers and gardeners. Yes, a pest could be an important part of an ecosystem somewhere where it is native. By definition invasive species are newly introduced species that cause problems in their new habitat.

Invasive species

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There is a huge map to explore. This could have been fun if there had been a clear objective. Probably I just missed some information. Overall this seems like an ambitious project with very nice art and music. As a side note there is a lot of lagging, but this could be explained by my old Mac. 

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I like the style of the game, both the art and the sound are great. First I did not know what to do. Then I talked to some random dude (press E). I crossed the bridge to the left. Three guys turned up and beat me up. I tried to defend myself with the carrot, but to no avail. Game over.

Cool idea, but probably some more work is needed. For example the carrot fighting could have been more fun and easier to understand. 

Try planting in the white area.

Thanks for your comments! The game is quite simple at this moment. The trees do not grow for example. The goal of the game is to keep on planting trees while avoiding that pests overwhelm your computer and crash it.

Good idea to include watering mechanics! However, the game will be contered around the box tree and the box tree moth. Water shortage  is not a strong growth limitation for the box tree since it has relatively deep roots. 

Thank you! 
Many different types of pest would be interesting. Initially I will focus on the box tree moth which have four distinct stages: moth, egg, larvae and pupae. There is also a cocoon stage during winter, but this will not be covered in the game.

I agree the uprooting mechanics might be unnecessary. My idea was that only healthy plants can be uprooted. Plants attacked by pests would be unhealty and not possible to uproot.  

Happy you like it! Yes, the shot did not fire when the player was not moving. This problem is now solved.

Thanks for the nice words. More gameplay is coming soon. Currently the game is a bit dull :)

Thanks for playing. As you mention the gameplay is limited or non-existent at the moment. Yes, the flowers look like trees, but we will replace them with box trees. The larvas are supposed to be the box tree moth larva, an invasive species in Europe. More gameplay is coming and we will try to make the impact clear.

Really cool game. Some explanations are perhaps needed to get the message across. I got this error:

RuntimeError: integer divide by zero

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This is a good start but some things are missing. Like for example an enemy. Just picking up litter on the beach is somewhat tedious. If there was for example a crab or a sea gull to avoid the game would have been more enjoyable. Besides, animations for the characters would have been nice.

Hard to read the tiny text font. The topic is highly relevant. Hope you manage to complete the mini games.

Cool art!

I planted the seeds and waited for something to happen.

This is some sort of strategy game. I tried clicking on the buttons but I did not understand much. At least it seems to be about planting trees.

The game looks great and the music is really cool and relaxing. What is missing is perhaps an interesting gameplay. I like the simple idea of flying and collecting stuff, but the wasp enemies are kind of boring. 

Cool! I like the 3d art and the animations. However, I do not see a clear relation to the theme "Plant a seed". 

A fun start of a point and click adventure. The music and the art works great together. There is not much to do in the game but it is fun trying to understand how the game works. Probably you could add some hints.

Looks like a good start! I guess the game is about defending trees against tree loggers. Right now it is hard to tell. Maybe if the loggers stops at the trees while logging it would be a more interesting concept?

Thank you. Yes, there will be an upgrade system I hope. 

Good idea! We will try to base the game on real invasive species.

I like the simple game design concept. This seems like a feasible project. There are some loose ends like for example: How to defeat the evil bug?

Seems like a good start. There are a lot of ideas here. I wonder if the game play could be simplified. For example, are the six domains of the board really necessary to make a fun game?

This is an ambitous project. Probably you should try to narrow down your scope. The relation to the theme seems a bit weak considering this is a climate jam where scientifically based game play matters.

There is a connection to the theme and climate change but I don't see much scientifically based game play. In the video a character is shooting cannons and transforming them to trees. Maybe a more realistic design would be to destroy cannons with one action and planting trees with another? 

Sorry, the game does not start.

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A tower defense could have been fun. I'm not sure it make sense to have plants defending the garden against invasive species. At least I am not aware of any such plants, but I might be wrong: How to fight plants with plants

I  will check up Ratchet and Clank, thanks!

Great start for an action game! The bumble bee flying is a bit weird. Sometimes it is flying backwards because the screen is always scrolling to the right. To be scientifically correct bees are not planting seeds. I would try to focus more an the actual process of bee pollination.

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Cool concept. The scope might be too ambitous. Maybe you can explain the gameplay with a tutorial?

The artwork is really nice. Looking forward to the underwater combats. Sound is missing at the moment.

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I love the idea of a sentient pot. This could be great with some interesting game mechanics, for example flying with the balloons.

A promising start. The artwork is great but maybe it lacks some features in the gameplay? For example there are no adversaries in the demo.

Thanks, I appreciate your feed back.

The win condition is not specified right now, but I will think of something - like a level system.

Of course using a flame thrower against invasive species is a little bit over the top, but this is a game and sometimes you have to exaggerate to get the message across. In reality insect traps and similar measures would have been more appropriate. 

There is a lot going on here. The idea of connecting the city to the underground is interesting. The plan mentions puzzles but they are not explained in detail.

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Restoring ecosystems is a nice idea , but the nature based puzzles needs to be better explained.

I am not sure what this game is about. Walking a trail and experiencing the scenery does not sound like a game to me. Maybe you could try to explain a little bit more?