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Magn

1,248
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A member registered May 30, 2017 · View creator page →

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Thanks. Appreciate the positive feed back. To jump and run you can use WASD or arrow buttons. And the touch controls of course.

Push the barrel from the top floor to the bottom floor. Then jump on the barrel. Please let me know if you still are stuck, and I will try to help.

Free at last!


1) It is hard to see the tiny character. 

2) The music is too repetitve. 

3) The one button control is a neat idea!

Not sure where you got stuck. Could you please post a screen shot?

One reason the game could feel sluggish is that it is in low resolution. This means all motion is rounded off to the closest pixel value. Anyway I will try changing the acceleration.

Thanks for playing and writing. The game can also be played on a mobile, and the circles are used for the controls. Should have explained that perhaps.

There is a boss?

Fun but slightly repetitive. Nice combination of bullet hell and platformer. Hope you will add some more enemies or maybe weapons to fight the annoying sun and the wind.

The concept of building with blocks is interesting. Kind of a 2d Minecraft. The controls are awkward and some on screen help would have been nice. Probably the building could be much easier with a mouse even if that is not perhaps retro. 

There is a lot of noise and commotion but almost no action. Maybe I just don't understand the game. Anyway, the look and sound is awsome and definitely retro. Especially I like the black and white 1-bit color scale.

Very charming platformer with lots of retro vibe. There is not much going on but that is fine. I didn't get very far as the game is (too) hard.

Hmm... seems like something is missing here. There is no character to control. What is this game about?

Cool - I just don't see how the game parts - the head and the body - fit together.

Thank you! Happy you like my little protoype. There is music but maybe it doesn't work in all browsers.

The art is very impressive, especially the clouds. The gameplay is simplistic, but maybe the biggest issue is the controls. The jumping is too fast and the jumps were hard to make. However, this is just my personal taste.

Sorry for my late reply. It's a Mac Book Pro from 2017. Still, it usually has no problem displaying 2d games, but maybe your scene is in 3d.

Much better now. Another possible improvement would be to have shorter levels. Adding more milestones could make the player feel more motivated to try to reach the next goal. Anyway, it looks awsome!

Excellent surfing game! The water physics is not the most realistic but who cares. I hate sea gulls. 

Thanks! I guess it could have been explained more clearly that the sea star and the fish are not blocking the crabs. 

Thanks for playing my game! I did not know the craps could move through the blocks. This should not happen. Note that the sea star and the fish are not blocking the path of the crabs. Yes, the wave theme could have been better used (it appears also in the music).

The graphical presentation is great. What is perhaps lacking is an interesting gameplay. Perhaps more weapon upgrades? Also the sound effects could be improved, for example when blowing up monsters. 

Killing zombies is a good motivation to learn typing fast. I only missed a full screen button and a restart button. Great to see someone using Defold.

As already mentioned by others the game is (too) hard since the jumping has to be timed perfectly. Anyway, I like the style and the graphical presentation.

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I'm not a huge fan of this type of bullet hell games. Anyway the game works well. Some things could be improved, like clearly indicating when an enemy is hit. The enemies could also move in a more interesting way.

A good idea but it is too hard. Maybe because predicting the wave motion is almost impossible. A common solution is to give the player a visual cue when to hit the correct note, like in Guitar Hero. The music is very good, by the way.

I tried your game but I was not able to activate anything with the mouse button. Maybe this is not a finished game?

The game is a pretty standard shoot'em up vertical scolling game like Galaxians from 1979. There are WAVES of aliens attacking for sure. The first level was easy but then the difficulty level ramps up quickly. Unfortunately there is no sound.  

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A platformer has to be much more precise to be fun. This is frustrating. Anyway, a charming game that has potential.

Looks very cool but I'm not sure how much of the game is finished. Seems that things are not working yet. At least not much happens when I tried interacting.

Nice but generic shoot'em up. Would be more fun if the enemies had coordinated attacks, not just appearing in random. Solid entry.

Weird game about a lighthouse blowing up enemies. The enemies could have different behavior. Right now it is a bit too repetitive. The music is nice but also very repetitive. Anyway, the game is well made and with some more variation it could be great. Besides, the game is quite dark, so you might consider brighter colours.

Interesting but strange game. There are some instructions, but more help is needed. I tried the web version and it was lagging a lot, and  the loading time is forever. Maybe someone can make a tutorial?

A game about building sand castles. Sounds fun but a lot of things are unclear. What is the objective of the game? How to get the pump working? What is the point of the café? Etc. By the way you might check the spelling.

Ambtitious adventure game about fishing. Unfortunately the fishing mechanics is not easy to understand. This is a crucial aspect of the game, so you might try to simplify it. Besides the map is large but most of it is empty houses and a forest you can get lost in. The action only takes place in a small part of the map so what is the point of the rest?

About a night killing stuff with a laser gun (or whatever). The game mechanics is satisfying but the difficulty level ramps up too quickly. The enemies are not very intelligent, and this could be improved. Another thing to consider is objects to pick up  such as weapon upgrades.

Fun idea! I didn't know norwegians were crazy about tacos. Driving at night can be a horrible experience, especially when pedestrians are not wearing reflexes. This is something I can relate to. The game is kind of basic, and I think the replayability could be improved. I tried honking a lot and got a good score. Seems like this is the only way to avoid hitting pedestrians, since they are walking around aimlessly. 

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The cave looks realistic and it is easy to get lost, like in a real cave. There is not much going on in the game, so after a while it gets boring crawling endless tunnels. Eventually I found the prosecutor... 

Fantastic idea to surf on the sound waves of the classic C64 composers. Unfortunetely the game is very hard and buggy. Shots are coming from nowhere and the game is going black after restarting. I tried it on Firefox with a Mac.

Nice to see an entry using LittleJS. The game is pretty easy, at least in the beginning. You might think about how to make it easier to find a winning strategy. And why the music "Twinkle, twinkle little star"?