Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

killbot2007

68
Posts
A member registered Jun 10, 2020 · View creator page →

Creator of

Recent community posts

I protected my soul bond through the darkness. A fun game with good music and visuals. Would have been nice to have auto fire

Interesting concept. It would be nice to have indicators or a map to find potions and the portal

Simple but very fun. Levels 5 and 6 took a fair bit of trial and error

Had difficulty with the spells. But the concept was very cool

Thank you for playing. I did originally want to include a tutorial to ease confusion but ended up running out of time.

Thank you for playing. Number go up is exactly what I was aiming for.

Thank you for playing, I'm glad that you enjoyed it. I was original aiming to balance for about a 5 minute playtime but it usually ends up being a bit quicker once people figure out the spores

Thank you for playing. I wanted to include a tutorial but ended up running out of time. 

I'm glad you were able to figure it out. It seems to be a common confusion. One of the issues of not having anyone playtest before I submitted. 

Thank you for playing. Watching all the network get bigger is my favorite part. I planned to include an actual tutorial but ran out of time

Thank you for playing. I'm glad that you enjoyed it

Good concept for the theme. This game was ridiculously satisfying with the little charged sound. But the queues quickly got the better of me. Also took me a while to realize that you can upgrade the chargers after you buy them

It kind of reminded me of Emily is away. Not sure if that was an inspiration. I don't think I encountered any bugs but the days changing was  pretty abrupt.

I liked the dialogue but was confused as to what I was supposed to be doing. After getting a few connections it became hard to move until they started breaking

Slightly confusing at first, but I had a lot of fun and made a lot of money.

I like the concept of how the game plays out through the different apps on the phone.

Nailed the creepiness. Felt like the longest two and a half minutes trying to avoid that thing

This could be a full game. Had a lot of fun playing

Had a blast flying around. I did accidently drop and lose my package though and had no idea how to get another one

Very nice aesthetic. Adding a couple satisfying sound effects for when you place the tiles would make this a great cozy game

The background was a bit distracting but it was an excellent experience. 

A fun experience, I really like the aesthetic. Reminds me of an elevated PS1 game

Such a cool concept for the theme. Reminds me of the wandering village or Howl's moving castle. I would love to see how you could expand it with more time. 

Constellations is a great interpretation for connections. I liked the aesthetics and the music. I did not expect the hint to be all the answers.

A very clever interpretation of the theme. I did not expect to see a full day/ night cycle implemented

Really cool aesthetics. I like the rippling water. Not sure if it was an issue on my end but I didn't have any sound. Also the market news didn't seem to line up with what the city actually had in stock. Overall a fun experience and I loved the place names and item descriptions.

I like your visuals, something about them reminds me of the space cadet pinball game. If you continue working on it you should consider telling the player what level they are currently on and maybe having the player able to jump to the other side of the screen.

I love the aesthetics. Awesome job for a solo developer.

Very short but I agree that swinging a giant sword and collecting resources is a great direction to keep building on.

I like the aesthetics. It seems to have some issues running well in my browser

I loved the building, but once the giants took out a few towers they quickly started to overwhelm my little town.

Blown away by how much you were able to get done. Feels like I'm playing a full game. Great job.

A really unique concept. Everything looked really nice and polished.

I really enjoyed this one. Great job. Those top dogs must have been running laps around me though, some pretty high scores on the leaderboard

A really fun idea. Now I want to play a full feature pixel city builder

Great visuals, and audio

Really fun and lovely aesthetics. Great job

I really like the idea for this game. I felt like I couldn't launch the planet with as much force as I would have liked. It would also be nice if you could reset the level quicker and not need to restart every time you fail 3 times.

One of the most fun that I've played so far. Incredibly well polished for a game jam submission.

I'm glad you enjoyed the game. A delay or confirmation would probably be a great idea for the upgrade system to prevent that issue. I wanted to have a larger pool of upgrades but ran out of time to it puts the three upgrades in a random order. The reordering even throws me off sometimes when I select them too quick. If you find the experience too click heavy you should be able to hold the mouse button to fire continuously.