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Atomic Cube's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Mechanics | #123 | 3.476 | 3.476 |
Aesthetics | #137 | 3.905 | 3.905 |
Sound | #258 | 3.048 | 3.048 |
Overall | #274 | 3.333 | 3.333 |
Music | #300 | 3.190 | 3.190 |
Theme | #384 | 3.048 | 3.048 |
Fun | #409 | 2.905 | 2.905 |
Story | #521 | 1.857 | 1.857 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
2
Did you use any existing assets? If so, list them below.
https://pixabay.com/music/ambient-sci-fi-moodtimeflow-194382/ and https://kenney.nl/assets/sci-fi-sounds
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Comments
Cool and simple idea! Loved the trippy black+neon aesthetics. Sadly, couldn't get far, due to motion sickness, but is a personal problem of mine!
I am glad you liked it, yeah motion sickness is a challenge for some. It's hard to avoid with the concept.
Thank you!
Such a vibrant game. It does give a little motion sickened but still a cool game!
Thank you! Glad you liked it, some compared to an acid trip. I can't related never did any ;-)
I did ten levels and feel like I experienced what the game has to offer. Is there a finite number or do they generate infinitely?
Really slick design, the visuals are eye catching without being overpowering. The gameplay is unique but still intuitive. The levels are, mostly, complex but simple to complete.
The difficulty varied wildly between each level, one would need 6 batteries to be collected, the next 17, then the one after that back to a much lower number. But 48, as pictured above, is far and away the highest number I saw, and part of why I chose to end my run there.
I am glad you liked it, thank you!
here was a bug in the level generator, so the levels were sometimes way to small. This is fixed now. The game has no end, it repeats endlessly. We tested up to level 100 :-)
Really cool concept. Loved the trippy visuals. Took me a bit to get used to the controls and orientation but once it clicks it works well. Overall this is a strong entry and stands out. Nice job
Thank you very much for you kind words!
I have to say I loved the idea and aesthetics of this game! Unfortunately, in my case it made me a bit dizzy :( but that’s just a personal thing. I really enjoyed the game mechanics and the dreamy feel it has
I am glad you liked even though it made you dizzy. Thank you!
A maze where you can see everything, that's very original! Played it up to level 15 but i'll come back to try and finish it. There's just a little bug while changing orientation on walls, in some occasion the camera lowers to ground level.
Thank you for reporting back, I was unable to reproduce the bug, so let's hope it is very seldomly occuring. I fixed a bug in the maze generator, it will be now more challenging :-)
Very disorienting at first, took a while to figure out where I am, but then really cool!
Thank you, glad you liked it.
I was very confused but i liked it !!
Glad you like it, nevertheless. If you got confused, you played it alright :-)
Very cool game its supper trippy.
Thank you very much, glad you liked it!
cool game, very trippy, took me a while to find the batteries at first but didn't take take too long and by the second level i had the knack for it, great submission!
This was such a trippy and creative experience, loved the surreal vibe and visual style! Super cool concept, really stood out in the jam. Great job!
Thank you for your positive feedback!
Wow that’s super trippy and fun! Didn’t realize I could walk up walls at first. Very cool game idea.
Thanks, I am glad you liked it!
I think I just went on an acid trip without acid. Well done, you 2. The game feels amazing.
Thank you, glad you liked it!
Love the idea, and I think you executed it well too.
Thank you, glad you had fun!
Game is nice and intuitive just go around and collect batteries and i did enjoy playing it.
a little bit of feedback is that maybe have a loading screen before i was just about to click of after level 2 or 3 and then it loaded i first thought the game ended. Another thing is maybe dont let the player leave before collecting all the batteries because i was just running around and sometimes i accidentally just hit the exit i think in level 9 and level 11 i instantly spawned and hit the exit.
overall good game looks good sounds good and plays good.
Thank you for your detailed feedback, these are all valid points we are considering.
Glad you liked it!
I uploaded a bugfixed versio that displays a message when generating the level and locks the level until you collected all batteries.
Thank you for the feedback!
I'm sorry I can't figure out how this game is played, I collected batteries without knowing how, I'm totally lost ... or drunk. At least the psychedelic effect is well done !
I am sorry that you had no fun playing it, at least you had some fun looking at the visuals.
I wouldn't say I had no fun, just I need a bit more guidance somehow
Ah, okay, thanks for clearing this up. We could add instructions and a training level, got it :-)
The controls took a little bit to figure out, but once they clicked it, I really enjoyed this, and the aesthetics are top notch. Great game!
Thank you very much, it means a lot, as we focused heavily on the aesthetics :-)
Glad you liked it!
Nice puzzle game! The controls take some getting used to and the walk speed is a tad too fast. Love the idea of shifting the floor around :D
Thank you for your kind words, glad you liked it!