it does indeed take quite a while to load I’m not too sure why. But I did manage to get it to run on my phone (it cuts out certain UI elements on landscape and on portrait you can barely see the other planets) but it’s definitely playable. I also managed to run it on chrome on my bad laptop (4gb ram) is windows however so I’m not too sure. Either try play on phone it’s definitely playable and you do get the full experience in my opinion or maybe try wait longer. thanks for trying anyways!
Obzibobzi
Creator of
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Yeah I should have definitely cleared things up. The orange and yellow blackholes allow you to slightly orbit with it. it was mentioned in the game description but i did have a lot of words there so that is my fault. and yeah level 2 onwards is really hard should've gradually increased difficulty with the levels.
Glad you liked the game and yes was going for a sort of mobile game style.
No I’ve not used any of the gdtv courses (tbh never heard of them until this game jam need to check it out)
The planets and ship is low poly but it’s a mix of a little voxel/pixel art I don’t think you can tell the pixel/voxel art since I made it a solid colour for the land or the water or lava.
But I used blockbench.net really simple and easy modelling. look at like a simple tutorial maybe use the car tutorial from the official blockbench YouTube channel. And then I used ChatGPT to show me a low poly small world for inspiration and using that picture I tried recreating it my way and it turned out great.
And for the UI I just used my pixel art (that idk I just had experience from stuff and looked at inspiration from other games or images I found online)
Key point use inspiration ig
Nicely developed game liked the puzzle aspect. One thing id say is the rocks I'm not sure how i was supposed to figure it out because i just ended up just trying every combination.
not necessarily feedback about the game but as of right now the project doesn't have a cover page maybe adding one will have more people click and play.


