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duendue

301
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18
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A member registered Nov 19, 2020 · View creator page →

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Whew, it was quite a challenge, but I managed to get through the level! Well done creating this! :-D

Man I used to play so much Motherload back in the day, so this was a great surprise :-D I had some issues with the UI in the shop, so I couldn't leave after buying upgrades, but it was quite fun just cruising around, digging down and enjoying the sound of cash rolling in. I hope you've had a good time during this jam with your game :-)

It's a cute little game, a good starting point to build upon. I hope you've had fun this jam :-D

Great game, really not much to put a finger on :-D Was quite fun to play, if you're planning on further development you could add different levels with different starting layouts maybe. Well done! :-D

Well done creating this as your first game! The movement feels nice and it's good that you can rapidly shift out weapons. It's a good foundation that you can continue to work on if you want :-D

Super awesome game! I'm so happy someone made a Sokoban game :-D I'm actually thinking of making one myself as one of my next projects, do you have any tips to level creation? How did you approach making the different levels in your game? Great job with this, it was really a nice refreshing experience to puzzle around with.

Great job! A really cool game, and the music is super good vibes. I love the art, attack animation and roll animation of the knight, makes him feel super lively :-D

Awesome game! The sounds were super snappy and aesthetics all-round coherent! Mainly a personal preference with puzzle games is that I prefer them without a time element, however I think it worked really well for a jam game. Well done making this, and also really refreshing to play a puzzle game! :D

Really cool concept, I loved the dialogue, that was great and I got really engaged in the game! However when I reached the tree top I couldn't seem to progress any further, and I kept getting killed by some big flying things to which point I had to end my run. I hope that the main character managed to return to his original size and that the A team didn't run away with all the revenue! But a really fun concept nevertheless!

A super solid entry! I think it's a great and novel idea :-D I absolutely love the quality of life improvement that the camera slowly zooms out when your standing still! It's such a great help and a great design observation by you as developers to provide us that. Well done creating this !

Super cute little game I think :-D Is a fun sandbox to play around in and decorate your own little world. Great job!

Cool game, I think it's awesome that the level changes each time so there's always some variety :-D Hope you've had an awesome jam and a good time making this!

This is a really fun concept and a great foundation for a really awesome game! I loved the mechanics of moving around the planet using the gun. Initially I actually thought that I would "fall off" the planet if I went too far to each of the sides, but it makes more sense that the gravity pulls me towards it. If you added sound effects, particles and maybe even an upgrade system, I think this would be great fun :-D Well done, I hope you've had an awesome jam!

Cool game, I really like the art style! And awesome with intro screens to set the tone of the game :D

That makes a lot of sense, and I did feel pretty desperate after having unloaded them all haha

Thanks a ton for the reply! It makes a lot of sense, and for a game jam game I can definitely see your point, it makes a lot of sense to let it be as is. And I mean, I didn't use it as a strategy, even though I considered the option, but it just didn't feel like a fun thing to do :D

Haha yes okay that makes sense, it did definitely add an extra layer of difficulty at the later levels :D

Cool mechanic, it took me a while to realize I could regain energy from the sun. It got quite difficult after a while, so only managed to get a score of around 100. Well done making this game, I hope you had fun at the game jam :-)

Cool dungeon crawler :D I managed to get to level 7 of second stage before I died. Nice attack animation and pickup of coins ! Well done

Cool game, I liked the combination of quick time events and traversing the environment. It got a little bit repetitive towards the end so a suggestion for future development could be to give the player some progression like gear drops or a skill tree :D I hope you had fun making it, and good job creating such a cohesive experience with a team of 6 people! Well done!

Well done making your first 3D game and first game jam! You have a great foundation here for a game you can work more on if you're interested :-D I hope you've had a good time making this and enjoyed taking part in the game jam! 

Cute little microorganism game :-D It was quite chill to just roam around and munch up the food. A suggestion for future development could be that the player character grows as it eats more and more food? Either way, I hope you've had an awesome jam!

Super novel concept! Unfortunately I didn't have anyone to play against, so I had to play a somewhat simulated match. How did you come up with the idea?

This is pure art. No more words are needed. I rate it 69/420

Cute little game, I wasn't sure how to select which tower to build, but I managed to build up quite some defences! :D After reaching level 20 I wasn't sure if there would come a boss or anything, is that something you have implemented? 

Cute game, I think it's awesome that you've added local co-op multiplayer! You don't see that often at a jam so it's a great feature to play together :-D Well done!

A novel idea in a cute garden. It was quite difficult to control the leaf, at one point I managed to stay stuck in a fixed position for a while, but it gave me a high score haha! Is there a secret to flying higher up into the air?

This game almost needed a trigger warning with all that mold haha, gotta say it was quite nasty. I like the incremental feel though and being able to upgrade the speed and size. The game ended by crashing for me, I dont know if you have implemented an end state or that is how it ends? Nevertheless, I think it's quite a novel idea, so kudos for that!

Cute game, kind of reminded me of some of the old Pokemon games in a way :D I had to rely on the help you provided on the itch page, but after reading up on that I was able to get through it. Thanks a ton for providing that information! And well done making this :-)

Cool game, the aesthetics has a great vibe! The lights and shadows does a lot for the game feel. Even though you said you ran out of time, I think what you have here is a good foundation going forwards :-D

A fun retro arcade shooter I think :-D The pause / restart buttons didn't work for me, so it just made it an extra challenge to try and beat my score haha. Well done making this game, I hope you had a happy jam !

Fun game, kind of like some of the old flash racers from back in the day haha :D

A great take on the theme I think, I love that I could become giant and had to balance when I would use the tiny potion. I also love the face expression of the guy, it was quite fun :D

Cool game and very original game play I think! A score system would be awesome to track how well I were doing, and I found myself wondering if the game was win-able, as my fire had gotten really big? I really like how you build up your attack to roll it against the enemies or the fire, I found that super cool :D

Cool approach to the theme, I would never have though of this! Also the first cooking / ordering game I have played this jam I think? Well done :D

Cool little game, well done by doing this in only 24 hours, that is impressive I think! Reminded me of some of the old classic slime web games from back in the day which were awesome! :-D

Man I love vehicle games! And a great take on the theme also! As others have mentioned, the steering was quite difficult, and other vehicles quite unforgiving in their driving haha. It got a bit better after I got the first steering upgrade, but even then I got rammed and died instantly after getting it, so didn't get much from it.  But other than that, it was great cruising around and helping out people, well done :-D

Super cute game, I loved the progressively addition of game play features and mechanics! Took a while getting used to web grabbing, but then I was flying, and it worked great together with the gliding mechanic. Also some nice considerations in the level design, and I'm glad that the respawning was quite forgiving as I sometimes died pretty quick haha. Well done with this!

Cool little game, I liked the cross hair. It would have been cool if there were barrels I could find to replenish my stack of arrows, as I spent them all way to quickly lol. But a fun little game, well done! :D

Cool game, nice to play a platformer. Great idea and story elements, it puts an awesome framing into the game I think. For me the movement was a little bit too slow, but other than that it was great, I had a good time. Well done! :-)