Cool that it works on mobile. I think making the player shoot backward would be nice as we are constantly running away from the enemies.
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Matrix survivors's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music | #392 | 2.923 | 2.923 |
Fun | #401 | 2.923 | 2.923 |
Mechanics | #410 | 2.769 | 2.769 |
Sound | #464 | 2.385 | 2.385 |
Theme | #482 | 2.769 | 2.769 |
Overall | #497 | 2.769 | 2.769 |
Aesthetics | #578 | 2.615 | 2.615 |
Story | #664 | 1.538 | 1.538 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
5
Did you use any existing assets? If so, list them below.
No
Comments
Nice start to a survivor-type! I think maybe the camera could be backed out a little more, the enemy spawn speed reduced a bit, and the player attack speed increased a little. A good start, with a bit of polish, could be awesome.
Well done on the submission with some polish this will be fantastic, but with what time you had well done!
Fun surviving game! But it can be even better with some further polishing!
Fun game! The boss is really hard lol
Also might be nice to have different weapons or more upgrades
Interesting survival idea with having you continue to fire and having to aim while at the same time keeping your distance and not being swarmed by all the bugs. It ran pretty good and interesting models you did for all the game.
after playing other VS games, this one kind of annoys me, in the fact that the bullet shoots out the front of the player, and not at a random close enemy. the only strat that i could do to win this was circle run and pick a side to shoot back. not really fun if you ask me. and after awhile the mobs stack up on each other, this did feel different then other VS games i played so theres that. the music was interesting. the level looked interesting. the fireballs looked weird. maybe for this scifi style shoot a orb that is lit with some color emission might look better.
Here's my top score, at nearly four minutes survived:
There are a couple of problems to an otherwise solid foundation.
The first is that the camera is too close, most of the time the enemies you need to worry about are off screen. This makes it very hard to dodge them when you don't know they exist and difficult to hit when you do know their general location.
The other is that the upgrades for the player run out quickly while the enemies continue to gain in strength infinitely. In fact, after upgrading to Fire +4 the player is effectively as powerful as they can be when it comes to fighting back. It soon becomes a situation where the only choice is to run around in circles while being chased by an ever growing blob of bugs. Having 10 extra skill points and nothing to put them into is a bit disheartening!
Well done on creating the assets! The game is pretty difficult, but I like the idea of it :)
Nice models and music! Often with survival games like these, it is possible to fire in the opposite direction while running, so it felt a bit weird not being able to do so. Overall, good job!
Nice. I like the fact that you created all those assets.
The +1 hit boost is totally OP as it gives you XP on each hit :)
Great job anyway!
Hi! I've tried your game. I think the concept is simple and funny. But I don't know why the game shows like this on my browser.
So I have every UI text and bar so big that I can't see well :(
Anyway, good work!! ^^
Hey, nice game, but seems to have a bug. All of the UI and text is Huge, like I cant see the game because the health bar is full size. hope you can upload a quick fix. GL and please give my game a try when you can
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