Thank you very much! I'm glad you like it 🤗
Álvaro Villa
Creator of
Recent community posts
Thank you so much for playing and for your feedback! You're absolutely right—the AI definitely needs improvement. I had to go with a simple pathing system to save time, which is why it doesn’t detect walls and such (if I continue developing the game, that’s one of the first things I’ll need to refine).
Same goes for the target selection—it’s a bit meh. Showing the attack range is also a really good idea!
Thank you so much for your comment and your video review! I had a lot of fun watching you play the game. I also saw the bug you encountered—it's an issue that happens sometimes, and I need to figure out why. I think it might be related to the game not detecting the last goblin to kill, which causes it to skip the phase and jump to the next one, but I still need to investigate further.
Again, thank you so much for your comment, video, and feedback! I'm really glad to hear you had fun.
Really good game! I found it fun. As someone already mentioned in a comment below, I’d lower the volume of the music a bit (it's quite loud). I like the badass vibe of the soundtrack. As feedback, I’d suggest making the game exponentially incremental instead of just defeating a set number of enemies to win. For example, each time you beat a level, increase the number of enemies to see how far you can go—this would add more challenge and replayability. But overall, I really enjoyed it.
Really good game! I found the concept and mechanics fun. Just two points of feedback: at first, I didn’t know I had to click on the tank to get oxygen until I read it in the description (maybe just a small “tap here” prompt at the beginning would help). I also felt that the difficulty scaling was a bit too easy—perhaps you could add a way to lose fish or to protect them, which would make it more challenging. But overall, I really liked it.
Really good game! Definitely another one of my favorites. The aesthetic is beautiful (the ending animation is sublime), and the music and sound are excellent. As feedback, I would have liked the game to have a bit more of a challenge—something like a goal for the number of bugs defeated or time survived, etc. I think that would encourage replayability (because it's totally worth it).
Hi! The game is nice, pretty cozy with the music. At first, I wasn’t really sure what I was supposed to do or what the objective was (maybe a small follow-up tutorial would help). On the other hand, I found that from the front view (I think it was), the furniture would be placed wherever it wanted (I assume it’s because it was saving the position from another view, or I’m not exactly sure what was happening). Other than that, I liked it. Great job! :)



