Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Álvaro Villa

59
Posts
10
Followers
27
Following
A member registered Apr 06, 2020 · View creator page →

Creator of

Recent community posts

Thank you very much! I'm glad you like it 🤗

Thank you very much 🤗

Great game! The mechanics are fun and the aesthetic is very well executed.

You caught my attention with the title, and it was worth it! Great game overall—very original transition from the 3D room to the ant world with a more retro vibe.

Great game! The retro aesthetic is very well executed and the 8-bit sound is spot on.

Thank you so much for playing and for your feedback! You're absolutely right—the AI definitely needs improvement. I had to go with a simple pathing system to save time, which is why it doesn’t detect walls and such (if I continue developing the game, that’s one of the first things I’ll need to refine).
Same goes for the target selection—it’s a bit meh. Showing the attack range is also a really good idea!

Great game! Very polished, simple, and clean. It runs perfectly!

Very good game! It's entertaining, the visuals are nice, and the sound works great with the pixel art style.

Thank you so much for your comment and your video review! I had a lot of fun watching you play the game. I also saw the bug you encountered—it's an issue that happens sometimes, and I need to figure out why. I think it might be related to the game not detecting the last goblin to kill, which causes it to skip the phase and jump to the next one, but I still need to investigate further.
Again, thank you so much for your comment, video, and feedback! I'm really glad to hear you had fun.

Hahaha thank you for your screenshot, Ivan! So glad you liked it and made it all the way to day 41—awesome!!

Thanks for your feedback! Yes, it also happened to me at some point—it bugged out when I reached a certain day. I need to look into it carefully to figure out where the error is coming from. Thanks for reporting it as well!

Thank you for your feedback! You mean that the warrior should be static? (I mean, dont running into fight, just waiting the enemy to get close and attack).

Thank you for your feedback ^^! I realized a patch to fix also the camera.

Thank you ^^! I know, I've launched a patch to fix curve difficulty, trully it was so hard :(

Thank you very much for your comment ^^

Thank you! I will add buildings in the future for sure :)

Great job! Overall, I found it to be a fun game—the mechanics are simple and effective. I would have liked to hear some sound effects or music, though. But aside from that, good game!

Really good game! I found it fun. As someone already mentioned in a comment below, I’d lower the volume of the music a bit (it's quite loud). I like the badass vibe of the soundtrack. As feedback, I’d suggest making the game exponentially incremental instead of just defeating a set number of enemies to win. For example, each time you beat a level, increase the number of enemies to see how far you can go—this would add more challenge and replayability. But overall, I really enjoyed it.

Very original concept! I really liked it. Maybe you could come up with a system to add a bit more challenge to the game—for example, creating a song with X limited beats in X amount of time (or something along those lines).

Really good game! I found the concept and mechanics fun. Just two points of feedback: at first, I didn’t know I had to click on the tank to get oxygen until I read it in the description (maybe just a small “tap here” prompt at the beginning would help). I also felt that the difficulty scaling was a bit too easy—perhaps you could add a way to lose fish or to protect them, which would make it more challenging. But overall, I really liked it.

Great job! The game feels polished, and the aesthetic is lovely. As feedback, I’d maybe suggest adding a bar to show how much the spacebar is being pressed, so you can better control the jump intensity (just a suggestion though).

Really good game! Definitely another one of my favorites. The aesthetic is beautiful (the ending animation is sublime), and the music and sound are excellent. As feedback, I would have liked the game to have a bit more of a challenge—something like a goal for the number of bugs defeated or time survived, etc. I think that would encourage replayability (because it's totally worth it).

I asked in discord, they said me that only bug fixes during the vote phase.

Really, really great work! So far, one of my favorites. The aesthetics and the story are very well done, as well as the atmosphere and the environment.

Good game! I really liked the concept—it's original. At first, I got a bit lost on what I was supposed to do. But other than that, I really enjoyed it.

Hi! I really liked the aesthetics. Maybe the only thing I’d suggest changing is the mouse sensitivity—in my case, it was too fast. You could maybe add an option to adjust it. But overall, a very good game.

Thank you so much for your kind words! I’ll also keep in mind what you said about the enemies—it's true that it feels a bit slow.

Very good game! I really liked it, especially the visuals—great job on that!

Hi! The game is nice, pretty cozy with the music. At first, I wasn’t really sure what I was supposed to do or what the objective was (maybe a small follow-up tutorial would help). On the other hand, I found that from the front view (I think it was), the furniture would be placed wherever it wanted (I assume it’s because it was saving the position from another view, or I’m not exactly sure what was happening). Other than that, I liked it. Great job! :)

I also want to know. I'd like to do some improvements, I made some things so fast to reach the submit date ^^"

Very nice game! Great work with the fun concept of the game, I love the mechanic :)

Thank you so much ^^! I know it is a little bit confusing at the very first time, I ran out of time and I have had to add that simple tutorial... T_T 

Very good work! I think the game is simple and fun. I really like the visual style, it's beautiful. Maybe I would add some feedback when you hit the enemy. But overall, great work! :)

Hi! I've tried your game. I think the concept is simple and funny. But I don't know why the game shows like this on my browser.

So I have every UI text and bar so big that I can't see well :(

Anyway, good work!! ^^

Hey Finalbossblues! I'm dubting about buying this pack or time fantasy. But I have a question. Do Time Elements or Time Fantasy include Side View Battlers? Thank you in advice :)

Thank you! And I see your point, if I have time to update the game before jam finishes, I'll change the "baby difficult" name. Thanks for your feedback :)

Thanks for your comment :). Nice to hear that you couldn't manage Superhuman :P

Hahahahha I should increase the difficult then ò.Ó

I much aprreciate your comment! Good to hear that everything is understandable :D