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RicoTV

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A member registered Mar 21, 2021 · View creator page →

Creator of

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Sorry to hear you lost the dog and died. Yeah once you get far in first part those letters move pretty damn quick its hard not to lose the doggie. Thanks for playing though and i will take your feedback onboard. I'll give your game a play and a rating as soon as I'm able probably tomorrow. I'll drop you a comment anyway on your game page once i do.

Thanks for letting me know funny i didn't even think of that for some reason i though until i saw the D's it had something to do with DNA. Anyway i had a replay and it took me awhile to even get back to the fourth level i made it to easily before, somehow i got worse from freshly playing the game. Anyway i had a go at it but having to precision press the mouse and different keyboard buttons might be the limit of my ability it seems lol!

I got to say really struggled at first with the mouse only controls but the movement was a lot easier once i saw you mentioned about a WASD key option to someone in the comments. Not understanding the spinning weapon part mostly I mainly defeated enemies with the right button then left button shield strikes but i started to get the hang of the spinning weapon stuff as well towards the end. I made it to about Level 7 i think before coming to write this comment.

This was quite a nice fantasy world experience you have created so i can tell a lot of work got put into the game it was quite a nostalgic experience. The shop keepers, detailed inventory etc. reminded me of the RPG games of old.

Thanks!

Thanks yeah it is sort of 2 games a way or at least x2 completely different styles in the one game. The easiest way to get to the top down part is just to purposely miss a letter as your not really meant to lose the dog ideally. But yeah i maybe could have put in a retry button to at least skip the intro screen segment part.

Cheers for your constructive feedback and for playing its appreciated.

Nice little game impressive design and quite fun actually once you get going. Level 4 went over my head though as wasn't sure what to do with the letters? 

Thanks for the experience though i had a couple of solid attempts to get past that level.

Thanks for playing I'm glad you liked that feature. I just played your game and rated it i will drop you a comment in a minute or so.

**Sorry accidentally deleted the comment hence sending it again**

Wow that is a nice clean looking game simple stylized clean polished graphics. The music is nice and relaxing too kind of helps to prevent you from raging out while trying over and over again to do the four torn screws i think on the stool. That was quite a tricky one to do them in time and the last to with reverse turns was a nice touch. Sound effects were good as well.

Thanks it was a nice little experience i was almost a little bit when i wasn't allowed to build Lilly yet.

Lol cheers for playing! Yeah the poop did blend in quite well on some of the terrain. Thanks for the feedback also I'm glad you had a bit of fun I'll give your game a play a rating shortly.

No prob sounds good.

Thanks for playing it again glad you like the improvements :)

Thanks a lot i had a lot of fun playing this fun. 

Your story was fun and original i liked it.

Your Art style was simple but colorful and cute.

Your music and sound choices were also very nice the chill music was very relaxing.

I hadn't had the chance to play/rate your game in round 1 so i played chapter 1 and 2.

Chapter 1 was a nice gradual build in difficulty until the boss fight that was chapter 2. You did well by making the game challenging as you got further through but not at a level you felt like rage quitting the game... that is a good achievement as well lol.

Great job on this one (Both chapters) its not just a simple platformer but a puzzler with lots and lots of QTE experiences throughout :)

It is a bit involved for me (All the features/choices) but very impressive the about of stuff you have completed. The character customizer and all the different options. I really like your sub games to get the different things like spike pit etc. The flesh pit one was so hard to finish in time lol i was always left with 1-2 stitches to go. I made it to the third fight with the cop but got blown away :( I guess my custom body wasn't strong enough.

Pretty cool concept though good job!

Hi cheers for playing glad you enjoyed it. Cheers for the critique as well yeah unfortunately it was a bit of a grind to finish it on time due to limited time i could work on it. Thanks i just played your game (I didn't get chance to in first round) will drop you a comment and rating. I hope you make it to the next round as well.

Thanks a lot for playing I'm glad you enjoyed it!

I'll give your game a play as soon as i get a chance :)

No prob!

I actually cheated and ran through level 3 and escaped before big guy could hit me in the back while opening the door. I think it even let me open the door without the key even lol! Level 4 was pretty impossible though as no such cheats to use.

Nope i will have to try again cheers for the heads up.

Great job i had a lot of fun playing and completing the game.

Good job with graphics it had a very nice polished overall look.

Your game script was great and introduced you into your game' world nice and slow not throwing you in the deep end to quickly.

Also sounds, music and game mechanics all worked very nicely indeed.

As other people below mentioned there was a few stops i couldn't interact with on the different rounds so not sure what was going on there? but i still managed to usually at least get a B rating by levels end anyway.

So all things considered nice game!

It has nice clean simple graphics which helped you achieve an overall polished/professional look. The game mechanics are done very nicely and the calm music was a nice touch. I could only complete the first 5 levels as couldn't work out how to portal down to the other levels in map screen. 

Good job though on the nice little game you made :)

Whoa that was a tricky one lol! I couldn't clock it by getting past level 4 unfortunately. After quite a few attempts i could only get to within view of the gun and then either the big guy or little zapper guys got me. You definately succeeded on the hard difficulty. The controls to grab the gun/key etc. are a bit clunky or hard to pull off quickly maybe this was your idea for difficulty i did better once i discovered the run button but still not much time before the big dude would get you.

Other things to add maybe a few more sound effects and some music would of been a nice touch for the game :)

Really cute and the QTEs fitted in great, it was cool getting all the unlockables.  

Nice job with the QTE's they fit in seamlessly, I had fun making some fireworks for the locals although I did make a few duds to when I ran out of time on the more complex ones.

I did accidentally make a black firework when I clicked past the colour maker and could not see how to get back lol

Thanks so much the game took a bit of a turn when started ant though "quick time events are easy to implement and make good". I am so impressed with the other entries methods for QTEs definitely need to study up and practice, The silly idea and fun was my main hope of winning folks over with a few endings :) 

I am hoping I make it to round 3 as I have yet to make it to the head to head section of GDKO, but always grateful to be a part of it anyway.

Damn this could have won the round so cool you made the clay model, has a great Claymation / cinematic vibe.

Thank what a great first comment would have love to see footage of the chair jump lol

Thank you

So Cool all the option scaling and rotation and even a fun photo - great job

Customization was almost too much, well done on making so many items and parts. Gameplay I didnt quite get - but hey this round is all about customization, so well done.  

I enjoyed making a funny blob and even enjoyed jumping to the end of the game. If you revisit you may want to tweak the jump system as was a bit unreliable (if we were voting on gameplay).

A nice feeling start customizer and gameplay feel that was there was smooth and responsive, Great job.

Thankyou :)

Awesome thanks for sharing your character :)

Whats a YEET anyway? was fun could have used a quicker cool down between clicks.

It was a fun game loop black colour creature was hard to see the parts. Could be fun to develop a clever choice, 

Good game only when I played your game and saw it was like did I realise how it feels to make a character and the click create just to go nowhere lol - this is a good thing though I wanted to see the game :)

I liked the design in general of the game the title screen was great the sound was good too. It had a good underground sketchy feel to the game, but maybe needed more world building outside of the big events.

Bit tricky to navigate, had really good UI just maybe could have started zoomed in with a more on the rails tutorial to help players get a handle on things.

Was a nice chill experience 

Thanks so much the detailed take on my game. Art to a point is a strength of mine so I tried to have a decent craxk it was quite fun and challenging getting it all going.

Reading the other comment helped me understand better, as this was about customization more than game I would have added some arbitrary customizations at the start I was confused when I couldn't change my character. I liked what you made the music and bone sounds were great and looks to be the start of a cool game. 

Thanks for playing well making a character I wanted a full body customiser of the class next - but as time marched on ons i decided to pump the breaks there. I guess i could have faded the music and put and end message. Hopefully you found a little fun somewhere 😀