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(+1)

I think you need to add full screen button as I could only play first level (the right side of the screen was cutoff. From what I saw it would be good if you had a curved arrow in the corner you could still rotate rather than need to time a click just in time as that didn't match the rest of the planning style and feel of the game.

(+1)

Thanks for the feedback! I didn't realise that it might not match the feel of the game cuz of the time crunch.