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A jam submission

Rogue OneView game page

Roguelike where all your stats are the same number.
Submitted by Rogue One, Cesar R. Albertos, DuckBeard, pabloskidev, Jodacam (@jodacam) — 10 hours, 20 minutes before the deadline
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Rogue One's itch.io page

Results

CriteriaRankScore*Raw Score
Design#2883.9083.908
Overall#4393.8773.877
Originality#5353.8463.846
Adherence to the Theme#7503.8773.877

Ranked from 65 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 40 to 21 of 48 · Next page · Previous page · First page · Last page
Submitted (1 edit) (+1)

This is a really cool idea! I think it would benefit from giving the player a bit more visual feedback though. 

It took me a couple of plays to realise exactly how the value affected the attacking. Perhaps if every time you took an action that cost/gained value that number appeared on screen (above the players head maybe?) then it might be easier to make the connection between taking an action, and using/gaining value.

Did the value affect your damage output? Or just the amount of times you could attack? I wasn't 100% clear on that.

Also, your game name - I SEE WHAT YOU DID THERE (and I approve :D)

- Joe

(if you have time to give our game a go, we'd really appreciate that too ^_^ )

Developer

Yeah, I agree, we'd like to make some changes and improvements in the future as well as expand the game, and your feedback is awesome, I love the idea of having the value appearing every time it changes or at least enough to make it clear, thank you for the idea <3

We'll also try to better explain how the value affects different aspects of the game, although right now we're still figuring out how to do that in an organic way.

Developer(+1)

Thanks for you feedback, it's really appreciate!

Yeah, more visual clues would be great for the game, as better descriptions of the UI and how the curses scales.

As you ask, yes the attack scales with the values too, but as the value change a lot, between 40 and 300 usually, the scale of your attack is on a logaritmic way, hahahah. we need to ajust a bit more these functions.

Thanks!

Submitted (1 edit) (+1)

Hi there! Love the idea! Very original! You took away the central think from and rpg/rogue-like and merged into one. Well done! I loved the particle effects and music! Great job with this game. I can see great potential for a full project :)

Would love if you could check mine out too! Or not, no pressure ;)

Developer(+1)

Thanks! :D

Sure! I will give it a try :) 

Submitted(+1)

Nice idea, I like it! Yes, the hits could use a bit more impact and the stats are not that clear right now, but I like the theme and see potential :)

Can you also rate my game?

Developer (1 edit) (+1)

Thanks!

I will give it a try be  sure :D

Submitted(+1)

Really cool idea, and the game itself is also pretty fun. Could be further developed into something really interesting.

Developer

Thanks :D

Submitted(+1)

This is looking really cool! I think the concept does not shine through enough though. I could not really tell things changing when my health dropped down really low compared to having a lot of it. The movement is not grid-based, which is cool but makes me wish I could go diagonally. Judging hitboxes is really hard, I think they could be adjusted, because most of the time I could not tell what attacks would hit me or my enemies.

But all in all, I liked the game! I think you should continue working on it, it really does have the potensh.

Developer(+2)

Thanks for the feedback ^^.

We will rework movement to allow 360º, redo all the collisions, add more feedback when you hit and are hitted and hopefully add more content.

Submitted(+1)

Cool game!

I felt like there was a grid where movements but I'm not sure, either way being where you wanted to be to shoot was a bit hard to do.

Submitted(+1)

I definitely killed myself at least once by buying something I couldn't afford. There's a lot of content in this for only having 48 hours! Nicely done. I would have liked to see a little more variation in the music, but other than that, it plays quite well. Boss fights are something I've been wanting to put in a game jam game since I started doing these. Again, great entry!

Submitted(+1)
Sword: 157 value.
Killing yourself by trying to buy it: priceless.

Something I liked a lot if that the game forces you to be accurate, so you don't waste value by missing attacks. Really dig the concept, I'd love to see it expanded upon. Maybe it needs a little bit more balancing, but it's understandable for a game jam.
Check our game! https://cerosware.itch.io/one-stick-shooter

Submitted(+2)

Very good concept. I had lots of fun with it.
Only feedback is that the wrench felt a bit tough to hit things with sometimes. 
You got tons done in the time span. Great job!

Developer

Thanks for you feedback ^^

Submitted(+2)

Swinging that wrench is pretty fun

(+2)

Good game, reminded me of my youth.

Submitted(+2)

Really fun roguelike with a lot of polish! I would love to see this as a full game!

Developer

Thank you <3

We had a lot of fun doing this and we're planning on maybe doing some updates after the jam ^^

Submitted(+2)

I really love the concept and how you managed to make a very polished game with a very cool mechanic. It's impressive and you should be proud. Congratz.

Developer

Thank you <3

Submitted(+1)

Love itttt, there's even a final boss in it xD

Developer(+1)

Thanks :D

Submitted(+1)

Awesome game! Love all the effects and pixel art! One thing to work on is the movement could feel smoother. Overall, I love it!

Developer(+1)

Thanks :D

Submitted(+2)

Good little game with cohesive gameplay, the idea of value reminds me last ludum dare theme, but the game is made well. Good work.

Developer

Thanks !

Submitted(+2)

An interesting take on the theme. I think that picking up a ranged weapon screwed me over, but that is just the learning curve of a roguelike i guess. A really nice entry that looks and feels great!

Developer

Hahahah, yeah, the laser gun it's a bit tricky. Thanks :D

Submitted(+2)

I like star of game, nice to play thank for it

Please check our too: https://itch.io/jam/gmtk-2019/rate/461656

Developer

Thanks :) 

Submitted(+2)

A very intrersing rogue like ,well polished .

Well done !

Developer

Thanks ^^

Submitted(+2)

I like the retro style and feel of this game! It's got nice sound effects and visuals  and is fun to play! I like the transition animations after every room and also the death animation! I'd suggest shrinking the collision area of the door because sometimes I would end up exiting accidentally! Other than that, really nice game!

Developer

Thank you for you feedback :D

Viewing comments 40 to 21 of 48 · Next page · Previous page · First page · Last page