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[ ! ] Pre-jam Introductions & Questionnaire! Sticky

A topic by lysander created Jan 11, 2020 Views: 2,590 Replies: 145
Viewing posts 1 to 88
Jam Host(+5)

Welcome to My First Game Jam: Winter 2020! For those of you just joining us, it's been a tradition to kick things off with a little getting-to-know-you questionnaire! For the first-time game developer, things can be pretty intimidating... which is why we want to show you you're not alone! This is not a required activity— it's just meant as a way to break into the community for returning jammers and newbies alike.

We'd love for you to share your influences, passions, and jam goals with the rest of us. Who knows — you might meet a potential team member, or even a new friend!

(These questions are entirely optional; they're just here to warm things up, so feel free to skip them as needed!)

Onto the questions!

1. Hi there! What's your name? Want to introduce yourself?

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

4. Do you have experience with game development? What did you do/with what engine?

5. Tell us about something you're passionate about!

6. What are your goals for this game jam?

For returning jammers:

7. Any advice to new participants?

8. What can the admins do to improve your jam experience?

9. What are some of the past works you've made for the jam? Show off your favorites!

10. Bonus: Got any question suggestions? Let us know for next year!

(+4)

1. Hey! I'm Frisout and boy do I love to introduce myself, though I think a quick look at my profile will introduce me a lot better than his :3

2. Nope! This is the first gamejam I'm joining :D. I want to join because I love the entire relaxed vibe of being able to create whatever the heck you want, just experimenting  without any judgement at all about it being unfinished or not polished. For this reason I also prefer non-ranked jams. I don't come for competition, I come for the creation. I also love to see how differnt people can interpret the same idea differntly, and I love the social aspect of meeting new people and getting to know their thought processes trough this ^-^

3. The game that first sparked my interest in making games was when I played The Beginners Guide back in 2016. After this I started making some walking simulators myself and stuff took off from there. My all time favorite game is Hypnospace Outlaw. Game of the year 2019 for sure please check it out if you haven't already ^-^. Overall I guess the type of games I love most are the ones which bring unique experiences. I don't game that much myself but when I do I always do it for experiences, stuff to think about ya know.. c;

4. I sure do! I have experimented with Game Maker Studio when I was little but really my game making experience has always been in Unity. I made some wacky walking simulators and my first released game is Lizard Run which is currently downloadable on the google play store. It's a very simple 1 tap game meant for your time killing needs. Currently I'm working on my next mobile game in a similar style but vastly differnt, more involving gameplay: Snail Colony! :D

5. Art! Everything art. I'm currently studying Architecture at the university of Delft, I paint and I play guitar. The games I find most enjoyable are the ones which really start to fall into the artistic categorys, and that's also the aim whenever I am creating a game c:

6. Having an amazing time! I would love for this jam to be an amazing start on my game jam journey. I already know that it will be. It fits my wants from game jams perfectly, it's meant for starters on jams and the 2nd week will be a week I am free from uni, so this'll be perfect! :D


Thank you for reading! Please check out my short profile as that does introduce me the best really :3

Cya! ^-^

Host(+2)

hey frisout! i really hope you enjoy the jam! honestly all the reasons you listed as why you were excited to join are the exact reasons i love to be involved with this jam.

(+1)

Hi  Frisout. ^O^/ My name is Anh. What a throughout introduction (I love your profile, by the way, so funky with all those artsy imageries ). I'm amazed at how passionate you are with game making. ^///^ I also love art and play the guitar (I'm just a beginner though hi hi). 

I hope all is going well with your game for this Jam! This is also the first game Jam I've joined, though I have to admit I haven't been able to do much in the last few days. *w*'' Since it's Chinese New Year in Asia (I'm Vietnamese ^.^), I've been caught up with the festivities and socialization that comes with it. Today finally, I 've started planning and scaling my game hi hi, I'm going to make a devlog later today  (have you?). If you like, I'd love to chat more about game making with you!

Take care,

Anh

(+1)

Haha thank you! ^-^ If you want to chat more, feel free to contact my discord!

As for this game jam, I have not been able to work on it yet because I'm finishing up a project for my architecture study. Tomorrow will be the final presentation though, and after that I'm free for a week so that's when I'll start working on it.

My immediate first thoughts with the theme were reveal were a walking simulator where NPC's constantly mock you for not being able to actually feel any temperature changes and you can only pretend to know what it's like behind your pc. Considering the time I have though, I might just make a simple short poem you walk trough with similar ideas instead. We'll see. ^-^

If you enjoy my funky stuff, I am currently setting up a neocities page so feel free to check that out here: https://frisout.neocities.org/

Good luck with your own project and once again feel free to contact my discord: @Frisout#3517. We also got a Solo Team DM chat atm which you might like to join. https://crowdforge.io/jams/myfirstgamejam-winter2020/teams/5159

Once again thank you for your nice message ^-^ Cya! <3

Deleted 30 days ago
Host

hey nicky! this is really awesome work and great advice for any beginners.

Submitted(+3)

hi!

I don't have any specific plans for this jam, I just hope to work through my general anxiety of working on projects and  manage scope and time better, also try out cool game ideas, maybe use unity

as for games I wanted to mention Ikaruga, not so much my favourite (and quite frankly, I suck at it) but definitely an inspiration and a source of learning in terms of game mechanics

I'm currently working on a medium-scope game in Game Maker, and I'm pretty far into it, but I want to get back into jams since I never managed to complete one

Host

hey there! i've never played ikaruga but dang that game looks intense. i'm wishing you the best of luck with the jam! sometimes it's nice to just finish a small project.

(+2)

1. Hi there! What's your name? Want to introduce yourself?

I'm Ash / mcurii ! I'm not very good at introducing myself, but I'd be happy to answer any questions y'all might have!! :D

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I did not ;; my reason for joining is ,,, that I want to make a game, mainly, and thought this would be a really good experience and way to learn!!

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

Oh gosh there are so many;; but as far as making me want to make my own, I play a lot of visual novels (and have for a long time), and have always wanted to make a game myself. Eventually I sort of just realized that making a game is something that's actually possible for me to do lol.

4. Do you have experience with game development? What did you do/with what engine?

Nope;

5. Tell us about something you're passionate about!

I mean video games are a big one (to no one's surprise lol) but I'm also very passionate about illustration, character design, and art in general!! I've been drawing my whole life, and though I don't have any plans to be a professional, I do really enjoy drawing and creating art!

6. What are your goals for this game jam?

I don't want to overwhelm myself by setting my goals too high, so my only real goals are to learn and to make something that at least sort of functions as a game!

Host

hey ash! welcome to the game jam! i'm really glad to hear you went from "thinking that making a game isn't something i could do" to "maybe i'll try to learn how to make something very basic". i'm wishing you the best of luck this jam!

Submitted(+2)

1- Hi im Sam! Theres not much to say about me but if youd like to see who i am im on twitter @ evileidolons

2- nope! first jam ever here

3- lets go top five bc im bad at picking faves. Animal crossing, Botw, Undertale, Sotn, Sam and Max Hit the Road. All of them inspire me but Hit The Road is the big inspiration for my jam

4- Not very much no

5- Art! Art is ddfinately my big passion

6- Actually finish something

Host

hey sam! i really love animal crossing and botw... i'm wishing you the best of luck with the jam! honestly "finishing something" is a really good goal for this jam.

(+2)

1. Howdy I'm Hugh! I'm a 20 year old electrical engineering student from Ireland!

2. I didn't take part as this is my first ever jam, and my first ever game oops.

3. I really like co-op or multiplayer games. I'm a twin so I suppose this came from growing up on browser games and neither of us wanting to give up the computer. Things like gang beasts or project winter really stand out to me. I doubt I'd be able to make anything like that for this jam or maybe for many to come but I look forward to getting to that stage :)

4. I know I said this was my first game and jam but I actually did used to mess around with Unity. I grew up with video games so always wanted to make my own, even before I could do any sort of programming.

5. Probably a bit of an unrelated passion but I'm really into the Ultimate Frisbee scene! I'm the chairperson for my college team and I love every single member to bits (I even met my girlfriend through ultimate!).

6. For this jam I really want to work on my programming. This could be the ugliest game I ever make but I wont mind so long as it works. Having an end product that is even semi-fun would be a HUGE win for me!

Host(+1)

hey hugh! omg that's actually really cute re: having a twin and playing games... multiplayer games can be very tricky (and i might not recommend them for this jam) but getting experience with game making in general can definitely help you get toward that goal. also that's really cool re: ultimate frisbee! i've always wanted to play haha.

Submitted(+2)

1. Hi there! What's your name? Want to introduce yourself?

Hello, my name is cyberlitabot and Yes I do.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

No I did not. To take  game dev seriously. I have only followed tutorials before and that is it.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

The Legend of Zelda: Majoras Mask. That game inspired me to a whole new level when I was a kid. Though I can't make games like that, yet, It is still my most cherished memory.

4. Do you have experience with game development? What did you do/with what engine?

I have tried many. though none of them never really clicked with me.  Godot, Armory, unity, Polycode, Love2d, Raylib. Lua is my favorite code, but their are not that much lua engines. I have found Solarus. It is a lua based game engine like RPG Maker that works with linux and I hope this will click. Even if it doesn't I am willing to learn.

5. Tell us about something you're passionate about!

I like to draw! I also want to make games that will function and publish it and send my interactive imagination to the world. I love to share my mind. As weird as it is.

6. What are your goals for this game jam?

Well my first goal is to make a good looking movable box. The rest is up to the theme you send me.

I am looking forward to your movable box, cyberlitabot.

Submitted

Me too. Wouldn't mind seeing everyone else s games. I am also trying not to tell my family to keep me motivated because I always say I am gonna do it, but never actually do it. So I hope this is it.

Host

aww i'm really excited for you to share your imagination with us! a movable box is a great place to start for this jam for sure

Submitted(+2)

I am excited too. Since I have Learning Disabilities I am giving myself a head start because I am very slow.  Been wanting to do this since I was 12 years old. 16 years, man! Right now I am trying to figure out collision detection and map editing. I decided on love2d game engine even though I said solarus. So Excited! AAAAAH!

(+2)

1. Hi there! What's your name? Want to introduce yourself?

Hi! I'm Harlow! 

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

This is my first game jam! I didn't join last time due to a combination of health nonsense and just not knowing this was a thing

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

It's hard to choose! At the moment, though, I'm on a big Pokemon Mystery Dungeon kick, thanks in part to the upcoming remakes. I've always kinda wanted to do my own take on a system similar to those games, which is what I'd like to try and work on for this jam.

4. Do you have experience with game development? What did you do/with what engine?

I have little to no experience. I've tried to learn a couple times, but was never able to motivate myself to keep up with it. I'm hoping that joining this jam (alongside the fact that my aforementioned health nonsense has been fixed) will help me focus on learning.

5. Tell us about something you're passionate about!

I love coming up with fictional worlds and stories! I enjoy worldbuilding so much that I often forget to actually do anything with what I've made in favor of even more worldbuilding.

6. What are your goals for this game jam?

Mainly just to learn the basics! I'd love to get something semi-playable done, but really making anything at all would be a huge accomplishment for me, especially since I'm starting a new semester of college the same day the jam is scheduled to start.

Submitted(+1)

Hey, maybe this can be your first step into game development. Good luck!

Host(+1)

hi harlow! i've never played PMD but i've always been a little interested, and especially with how cute the remakes look! i know it can be pretty tricky to juggle school and jam at the same time but i really hope you can get at least a small playable game so you can share your cool worldbuilding with us!!

(+1)

Ahhh I love PMD! I’m replaying Explorers of Sky right now! Good luck with the game jam!

(+3)

1. Hi, I go by Ash or Watercolor preferably

2. I did not participate in the last Jam. I'm joining just to hold myself responsible to actually make something.

3. PFMagic's (which would later become Ubisoft) Catz inspired me to become a gamedev. When we lost AOL homepages, we lost a lot of female-focused coders and designers too. I also started coding in ZZT, the first object oriented programming language at age 9 or so.

4. I have over ten years experience with Ren'Py and Actionscript 3, a lot of which I've forgotten and now need to re-learn.

5. I love moths, newts, and watercolor art.

6. My only goal is to improve my coding skills and debugging and sitting my ass down in the chair to actually write the code.

Submitted

Oh cool, I am a woman also. Nice.

Host(+1)

hey watercolor! wow that's a lot of experience. i hope the jam is a good motivator for just getting to work on a project. best of luck!

(1 edit) (+1)

1. Hi there! What's your name? Want to introduce yourself?

Greetings, my name is Casey, and go by the handle ColorInvert. They/Them.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I did not, as my schedule and personal life has had high priority leaving me little time to focus on... anything, really. As of January though, the rush is over, and I'd like to use this chance to prototype out an idea I had for a future project.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

Yume Nikki,  .flow, Bad North, TORMENTOR X PUNISHER (ultraviolence/language warning on that one), Murasaki Tsurugi, Beat The Art Breaker, and Crypt Worlds to name a few. Always loved surrealist mood pieces, "condensed" versions of a genre polished to a mirror sheen, and most of all, experimental hybrid genre mixing. For this jam I will be doing... None of those!

4. Do you have experience with game development? What did you do/with what engine?

I have significant practice with Game Maker Studio 2, am dabbling and getting acquainted with Unreal Engine 4's blueprinting, and experience with Python.

5. Tell us about something you're passionate about!

Gamefeel. I used to believe that if the gameplay isn't good, then the whole thing isn't. I now feel the absolute polar opposite is true. It's possible to make a game where you click once, and if you do good enough with the visuals, sound effects, screenshake, distortion even just that will be immensely satisfying. I could write a full dissertation on TxP's visual and sound effects bring a typical arena shooter into something completely incomparable. It's also something I need to practice.

6. What are your goals for this game jam?

They're very specific this time! I am making a golf game (minigolf game?) with an unusual control scheme, that will be 1 bit (black and white, no greyscale allowed) and be entirely at the resolution of 400x240. I will not confirm or deny any reasoning I have for these limitations.

9. What are some of the past works you've made for the jam? Show off your favorites!

I have made 3 games, released on itch, created for previous version of MFGJ. From oldest to newest, they are:

Here's the Kicker, a prototype of a single button action game about kicking ... rectangles, and plate glass windows.

The Jacka**tronaut, a 2 button plus mouseaim arena shooter in space where each blast of your shotgun pushes you back, and you have no other direct method of movement.

Nest Defender The First: The Start Of An Empire I asked my sister to provide me with a game idea, unprompted. I then made it for her, as a surprise birthday present, and that's what this is. Can You Figure Out How To Play As The Locked Character???


Host

hey casey! welcome back! that sounds like some really challenging limitations i'm really curious to see the game!

Submitted (2 edits) (+1)

1. Hi there! What's your name? Want to introduce yourself?

Hey, I'm Pablo and I'm from Spain.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

No, this is my first game jam ever. I'm joining because I feel this is a great oportunity to improve my game-making skills and to have a contact with the game-making comunity.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I don't have a favourite game or a game that inspired me.

4. Do you have experience with game development? What did you do/with what engine?

Yes, but not much. I've been using the Unity engine for 2 months and I've only finished one little project (wich is in my Itch.io page) and I'm currently working in other tinny  but also bigger project.

5. Tell us about something you're passionate about!

Like I said I don't have too much experience on making-games so I hope I will find in what I like the mostthe future.

6. What are your goals for this game jam?

I have two  goals (for now) for this jam wich are finishing the game and  receive feedback of other people.

Host

welcome pablo! you're a perfect fit for the game jam! good luck with finishing your game for the jam!

Submitted(+2)

Thank you :)

Submitted(+1)

1. Hi there! What's your name? Want to introduce yourself?

Hello everyone, my name is Brandon. It is a pleasure to be joining this community. I am a recent college graduate from the field of Computer Engineering looking to exercise my creative muscles a bit!

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

This is my first ever game jam. I decided to join this one to give myself so extra motivation in seeing something through. I have always had an inclination towards creative endeavors, an I hope to find an outlet to express myself.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I cannot really decide on a favorite game, I have enjoyed such a vast array of titles spanning almost every genre. I was recently inspired by THE DEVIL HAUNTS ME, I too want to create something on my own which I can be proud of.

4. Do you have experience with game development? What did you do/with what engine?

I have fiddled around with GameMaker in my younger days but never dived in. Recently, I have been experimenting with Godot and Unity. I have only brushed the surface with some tutorials so far.

5. Tell us about something you're passionate about!

I am passionate about my two dogs! Every day I go home and they are there waiting for me as happy as can be. I want to theme my game around them.

6. What are your goals for this game jam?

I want to submit a finished game, even if it is rudimentary in nature I want to see it through to the end. I also want to have some fun seeing what everyone else is making along the way!

Host

hey brandon! omggg that's really wholesome! we actually have had quite a few games people have made after their pets (esp dogs!) and ive loved every single one of them. good luck with the jam!

(2 edits) (+2)

1. Hi there! What's your name? Want to introduce yourself?

Hello! My name is iskander and i am 15 year old boy, i'm a highschool student and this is my first year in it.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

No, mainly for because of my age, but am also new to game development and my country is completely  new to "technology" thing sooo yeah.

i plan to make a game just for fun and some feedback 'some support for me huh' .

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I like story based games like "undertale" but my inspiration grew because i was curious how videogames made, so from curiosity to passion.

4. Do you have experience with game development? What did you do/with what engine?

I have like 2 months of experience in unity engine, i made some simple game and it was a lot of fun.  

5. Tell us about something you're passionate about!

I want to be the first game developer in my country (algeria)!! LOL.

6. What are your goals for this game jam?

just pass some time and learn some new stuff and get some feedback .

(+1)

15 years too, nice!

Host

hey iskander! aww i'm hoping you can learn a lot and find a community this jam! i think it can be hard to learn how to make games when there's not a lot of people around you who make them.

(1 edit) (+1)

1. Hi there! What's your name? Want to introduce yourself?

Hi! I am Gabriel, alias Soldier, I am 15 years old, I live in Argentina and I am interested in the development of video games in most of its fields. Unfortunately, I don't speak English very well and I think that could influence the work. Google Translate works xd

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

Nope, first jam. But, I think this will be a good introductory opportunity.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

Well... adventure games, and in general kinesthetic games. Games that make you feel sensations.

4. Do you have experience with game development? What did you do/with what engine?

For now I have worked only on small non-professional personal projects. Not very ambitious. Unity and Flash engine only.

5. Tell us about something you're passionate about!

Art, development, programming, a little of everything. And play videogames of course.

6. What are your goals for this game jam?

Learn, meet people and more.

Ok, this is all so thanks for reading and good luck...

Nos vemos!

Submitted(+1)

Hola yo soy Pablo, saludos desde España y buena suerte.

Submitted (1 edit)

1. Hi there! What's your name? Want to introduce yourself?

Hello! My name is Roman, i'm from Russia :3 (idk that's all lol)

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

No, i didn't. Well, i joined this jam to learn something new for me, because that's my first game jam. I made small games before in Game Maker Studio, now i'm working in Unity so i  hope this expirence will be fun!

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

Yeah! Great example is Underatale and Heartbound. Also i like a lot of indie games!

4. Do you have experience with game development? What did you do/with what engine?

Yes, Unity and GameMaker Studio.

5. Tell us about something you're passionate about!

I like write code and draw pixelarts, but i still beginner.

6. What are your goals for this game jam?

I'll try to make platformer game, but also i'm here to have fun and learn something new )

(+1)

1. Hi there! What's your name? Want to introduce yourself?

I am Wiki, age 22 and in a comp sci program at the moment. 

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

No, I thought maybe throwing myself into a jam were I can interact with others and ask questions might be a good way to get my ADHD/Depressed ass to do something.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I really like story based games, especially, but not only, ones where you control the outcome

4. Do you have experience with game development? What did you do/with what engine?

Not at all, this should be very interesting.

5. Tell us about something you're passionate about!

Stories! I love writing and telling stories and games are such a cool way to do that!

6. What are your goals for this game jam?

To just make a little story focused game, maybe have 2 or 3 endings if things go well, but I honestly even having half a game would be nice. 

1. Hi there! What's your name? Want to introduce yourself?

Hello I'm Alex! This is my third MFGJ, and I'm hoping to make a text adventure this year!


2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I've done My First Game Jam Winter 2018 and 2019! Last time I submitted a prototype puzzle game which I never got around to expanding on (maybe someday, though). This time, I'd like to make a complete small game without any big plans to expand on it. (Outside of bugfixes, of course.)


3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

This year I want to make a small piece of interactive fiction. I've been getting into text adventures over the last couple of years, and I've found myself drawn to the big puzzly games - that is, the classic style "> get ye flask" kinds of games.

Two of my favourites so far have been A Beauty Cold and Austere (by Mike Spivey) and Curses! (by Graham Nelson.) There's a lot of really good interactive fiction out there, but these two share something inspirational between them, I think. In both games, the authors wanted to share their passion for something with the player - ABCaA is Spivey introducing the player to the history of mathematics, and Curses is Nelson giving the player a tour of British history and mythology. They're both really fun games (albeit super difficult, in Curses' case!) and they both left me sharing the authors' passion.

I'd like to put a similar amount of love into my games, if I ever make more. That said, I'm going to use the theme as a prompt this year, so I have absolutely no idea what my jam entry will be about yet!


4. Do you have experience with game development? What did you do/with what engine?

I know my way around Game Maker Studio 1.4, and make my previous MFGJ entry with it, but that's not what I'm planning to use in this jam. I've been taking a course in Unity, but I'm not confident with it yet. I have some very slight knowledge of Inform 7, which is the engine I'm trying to very quickly learn for this jam.


5. Tell us about something you're passionate about!

Since the last time I answered this question, I have gotten a lot more interested in sports, particularly football (i.e. soccer). I used to write football off as just overpaid athletics, but I had a moment of clarity this year after I got fed up of professional wrestling. I had enjoyed wrestling because it was more about the soap opera than the actual sport, and I eventually realised that a lot of organised sports are like that. It's not about the football so much as it's about the atmosphere of a match, the community that forms around it, the big personalities that pass through and shape your team for better or for worse. Such a fascinating and weird part of human culture; I think I've fallen in love with it.

It also probably helps that my team, Sheffield United, are doing well at the moment. Maybe a few years from now Sheffield United will collapse again, and I'll decide that football is for idiots after all.


6. What are your goals for this game jam?

  • Finish something! I want to end up with a complete game and a cohesive story or atmosphere, no matter how small. Other than bugfixes and better testing, I shouldn't feel like I ought to add to the game after submission.
  • Learn Inform 7. I've been poking at the engine and documentation recently, trying to learn my way around the program ahead of time. I would like to gain more familiarity with it, and hopefully write more text adventures after the jam.

7. Any advice to new participants?

  • Give yourself days off. Build days offinto your timetable, if you're planning that far ahead.
  • Scope as small as you can, and don't be ashamed to make your scope smaller if time isn't on your side. You can always add those optional features back when your core game is done if you have a bit of time left.

8. What can the admins do to improve your jam experience?

Nothing - always had a lovely time in this jam!


9. What are some of the past works you've made for the jam? Show off your favorites!

I had to pull out of the Winter 2018 jam because of computer trouble. But I made a puzzle game called Arcane for Winter 2019! (Windows download only, sorry!) I still want to return to this someday, but building levels in Game Maker was a bit of a kludge - I think Unity would be better for turning this into a long-term project.

Submitted

1. Hi there! What's your name? Want to introduce yourself?

Hey im Luis, im a software engineer student and want to be a game developer in the future. Excuse me for my english if i misspell something, im not a native speaker :)

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

No, as i said ive always wanted to be a game developer, so im always interested in this things, but i never join because of fear, i dont know how to draw even a circle so thats a big problem for me when making a serius game.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I can start with Undertale, The witcher 3, Grand Theft Auto 5, going back a little when i was younger is tloz: Skyward sword, Guitar Hero, zelda ocarina of time, to the moon.
Ive always enjoyed games and new i wanted to be with them, but what really made me know i want to be a game developer was the time i was playing To the moon crying, and i go to my uncle who sees me and ask whats going on, and i just say: the game... is too good.
After that whith undetale in the final fight, grand theft auto 5 with its worl, they all made me make my choice: i want to create storyes and emotions too, i want to make people cry or smile with my stories, my own moments.

4. Do you have experience with game development? What did you do/with what engine?

i have some experience with game maker studio 2, but outside that not much to tell, i did used unity but did not learn much, i dont think im capable of using it yet.

5. Tell us about something you're passionate about!

Videogames, they are basically the very reason im alive, if not for them depression would have killed me by now im sure.

6. What are your goals for this game jam?

I wish to practice a little, hopefully learn new things and if everything goes well maybe find some partners to make my game studio a reality and make a game that i have in mind.

(2 edits) (+1)

1. Hi there! What's your name? Want to introduce yourself?

Hey, my name is Dmitry. I am 34 years old. I am a musician (guitar is my main instrument for 15 years or so) with a passion for composing music. My dream is to get into GameDev industry.

At my main job I work as a support manager in IT company, so I have understanding of technical stuff as well. And I am good at brainstorming :)

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

No, never. I would like to join for the first time and see how it goes in GameDev world

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I have a lot of favorite games, I can start with my all time favs: Metal Gear Solid series, Uncharted series, GTA5, Half-Life 1&2 and Diablo. Not to count numerous 8 bit titles (Darkwing Duck, Duck Tales, Terminator 2, Tiny Toons, Battletoads, etc.). Speaking of indie games - VVVVV, Do Not Feed The Monkeys, Curious Expedition, Cook Serve Delicious. In overall, I like story driven games with interesting characters OR something that can make you feel relaxed with a strong atmosphere OR challenging games

4. Do you have experience with game development? What did you do/with what engine?

I do not have any experience with game development. Although I composed 2 short tracks for a mobile game, one of them is available in my portfolio in SoundCloud (http://soundcloud.com/defremov85/sets/portfolio)

5. Tell us about something you're passionate about!

Music is my passion. Even though I am a fan of heavy music genres (like metal, thrash, djent, etc.), I try to stay diverse and do not limit myself only with these. That relates to both listening AND composing music. I am keen to develop myself further as a diverse composer in GameDev industry.

6. What are your goals for this game jam?

I would like to get more experience as a composer, and see what it means to be involved in developing a game project. I am also interested to see how game design works in reality.

Submitted (1 edit)

1. Hi there! What's your name? Want to introduce yourself?

Hello there! I'm Toma (they/them), I speak French and English and at the moment I'm a highschool student

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

Nope this is my first ever game jam and my first ever experience making a game at all, I've been thinking of trying to make a game since I was like 12 years old and seeing a post about this game jam finally gave me the push to actually try it out :]

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

Not exactly my favorite games but I've always been really into rpgs and especially surreal/horror rpg maker games, classics like Mad Father, Mogeko Castle, Misao, Ib, Yume Nikki, End Roll and so one. I've particularly always been drawn to one man/small team creations that use their horror/surrealism as a way to explore a character, I'm inspired by games that make you go through a characters own personal hell. On a lighter note games like the Mother series inspire me with their writing and aesthetic, I'm extremely partial to pixel art and fun writing that can get heavy when it needs to.

4. Do you have experience with game development? What did you do/with what engine?

Pretty much none at all, I messed around with RPG maker 2008 when I was younger but never actually created anything out  of it, I know a very limited amount of javascript but that's it really. I do pixel art in my spare time, my profile picture being an example but nothing offical or really put to use.

5. Tell us about something you're passionate about!

Old SNES rpgs! My first gaming experience came from when my bio-father downloaded a SNES emulator and a huge library of games and I fell in love with the rpg genre, from Earthbound to Super Mario RPG to Chrono Trigger I really love them all. From as well known as Final Fantasy to more obscure titles like Lufia (that was the one I played most as a child) I've always adored that particular style of game. If you have any recommendations, or want any recommendations then I'm always down to clown with old rpgs.

6. What are your goals for this game jam?

Well most important I want to finish a game, I'd also like for it to be an interesting/enjoyable experience but regardless of if it is or not I would like for it to be a finished game

(+1)

I remember playing Mogeko Castle and Ib and liking them a lot! Hope you have a good time working on the jam!

Submitted

Thank you!

1. Hi there! What's your name? Want to introduce yourself?

Name's Mario, from Spain. Not much to say, studiying computer science in Oviedo although I've been programming for a while on my own now.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

Didn't participate, but I'm excited! I have participated in another jams before, and I just feel like programming a little videogame for fun. Thought might as well join this and have a little extra fun!

3. What games are your favorites? Did any of them inspire you, or made you want to make your own? 

Puzzle games, although I have absolutely no idea about how to program those. Might try on this jam though. The game that actually inspired me to start programming was minecraft though.

4. Do you have experience with game development? What did you do/with what engine?

I used unity in 3 game jams before (one here on itch and the other two were presential). Also, I have used Phaser a bit before and made some easy and mostly text-based games using pure javascript and c++.

5. Tell us about something you're passionate about!

Programming! Loved it almost from the start. The process of making a thing of your own and watch it grow before your eyes is just so good. Although there are a lot of things that can give you that same feeling (Drawing, woodwork, sculpting...) programming is the one I like the most because it is the one that has less physical work involved.

6. What are your goals for this game jam?

Nothing special. Just have a nice time.

1. Hello! I'm Anu and honestly I'm not the best at introducing myself :'D  I'm a college student and when I'm not dying in a class, I'm either doing art or dancing.

2. I didn't participate in last year's jam. Honestly, I never even knew game jams existed until I stumbled across it on an otome game blog I follow! I wish I had known about these sooner but there's always a time and place to start and I guess this is mine! I joined because I've always wanted to create a game, even something small, but I never had the motivation. I also tend to stop once things get hard so I hope this pushes me past that block! I was always unmotivated because I always thought there was no way I could create a game in general or alone,, but I hope this opportunity proves to me that I can as long as I put in the effort. I've played many RPGs, Rhythm, and Visual Novels so those are what I'm most interested in!

3. The idea of favorite game is hard but my most recent games that I've played/or play very frequent are Osu!, Final Fantasy, any Shall We Date! game, and Jubeat.

4. I wouldn't say I really have game developing experience but I have played around with Ren'Py. That's where I first learned how to write in code language and so even if I've never finished a project on there, I feel my most comfortable using that engine!

5. Hmm, hard but I guess I'm most passionate in story writing, dancing, and art! I'm still improving in all of my passions and it has been a fun journey! Recently, I started an art account/enamel pin design account and that has helped motivate me in learning.

6.  My goal for this game jam is to finish a project, even if its tiny. I am okay with it being more of a demo, but I want to work through and not give up at the beginning. I also hope to meet new people and use others as inspiration!

Hi! I'm KingCatchy, this is the first time I'm participating in a game jam and I'm joining because no previous experience is required (as I have little to no experience with game development and only know a bit of programming).  Some of my biggest inspirations are rpg's and jrpg's with powerfull stories (Xenoblade Chronicles 2 is a great example) and my goals for this game jam are making a working project from beggining to end (I hope at least) and improve my abilities in both programming and game design. I only created an account for this jam so there really isn't that much about me. Thank you very much!

1. Hey I'm George, 15 y/o. Before I started game developing I wanted to learn a programming language for my future job, tho they seemed quite boring so I decided to make some games, it'd be great way to learn how to code and pretty fun as well.

2. Nah, I never participated in any game jam before since I've been around unity for like a month, that's my first one.

3. My favorite games are mainly 3D shooters and no they definitely didn't inspire me. But there is one developer called Dani who really got me started, he made such a cool games in such a short amount of time but most importantly he did them almost without drawing something, which means a lot to me since I can't even draw a proper banana without pixelation.

4. I've been using defold to create 2D games before (main language is lua) for over a year.

5. Game developing, I simply love it, and now that I know how hard it can be to create a great game with nice music, art and programming my way of looking other games have changed a lot.

6. I want to get experience out of this jam and test myself how well I can do under pressure, also watching brackeys game jam videos got me excited so I decided to enter this one.

Heyo! Time to introduce myself here real quick!


1. My name is Joni, and I am known for being able to talk for 30 minutes in a row without feeling out of breath or words, rocking in Medieval Mode in TF2, and coming up with a ton of ideas for.. Things! I have made creative things on computers since I was like. 9!

2. I have been homebound because of an injury, so I wanted to do something to fill my time with that can help me finish my future projects. 

3. My current favourite games are Team Fortress 2 and Stardew Valley! These two games have not influenced my gamemaking aspirations, though. My first inspiration for making a game was Yume Nikki, and I started thinking up a project that was a fangame to it, made in RPG Maker, but then I played Hiveswap and Sally face and desided, you know what? Point and click  or  sidescroller  is probably a better way to execute my idea! So now I am making a point and click spooky game using GameMaker Studio 2! (Funny story about that: I just bought a 1 year subscription to the basic desktop version like. A day before I found out the proper no subscriptions needed version was on sale on Steam. I contacted support for a refund so I could get it on the sale, and I thought they did not reply. Then after the sale was over, I went to tinker with GM2 and found I didn't have a subscription. They really did refund me and I did not notice! I should turn on notifications for Gmail.)

4. I mostly have just messed around with RPG Maker and GM2, but never made anything that isnt just a few rooms to test the code and stuff. I have a little test of my big game project in RPG Maker, and it is just the player characters room, a long hallway, and a balcony. It looked bad, and that made me rethink what kind of game it should be.

5. If you want to hear me rant about my passions, you will be here all day. Just know that I could talk endlessly about the Team Fortress 2 mercenaries. Give me a mercenary, I will talk to you about them.

6. Make something fun and functional! Not a long game, but like. A short and fun thing!!!! With cute colors!!!!

1. Hey guys !

My name is Sneaky, I am an audio dude looking for some nice encounters, getting experience in gaming production and most of all having fun ! 

I have worked on movie stuff (students projects) and live performances in theater as a light and audio technician. But what I want is to work on something that I loved my whole life, videogames.

2. I have never been on a jam before, I'm pretty much a noob  for that and that's why I gathered the courage to try this one out. I feel like this is the right place to get started and everything I have seen about this event seems very wholesome and made in order to make shy people, as I am, feel great and motivated. 

3. As far as I remember, I always see myself playing videogames, starting from the gameboy to the pc masterrace  with a lot of consoles between. I discovered only recently that I wanted to work on videogames because I had teachers in my audio school who introduced me to unity, Fmod and Wwise which I absolutely loved. As a huge kingdom Hearts since I am a kid, to only name one game I love, what I want to do now is bringing to players what made me love videogames, a great adventure filled with dreams and passion !

4. As said ealier, I have a bit of experience on unity, Fmod and Wwise and more common audio softwares like Protools, Reaper and ableton live. Of course I have a lot to learn and that's why I'm here 

I did students projects on unity (only the audio of course) like replacing the soundlist of the 2D Gamekit  with a new one made by me and some friends. I actually work on the Wwise Adventure Game in order to get knowledge to use Wwise better.

5. I love everything that is about sound which can be physics stuff, music, sound design, anything about it. I want to learn everything that can be learn !

6. My goals for this Jam is to meet awesome people, get some work done and learn new thing in order to get better and better !

I'm looking forward to meet you guys on discord when i'll work up the courage to come say hi with my baguette accent !

Submitted

1. Hi there! What's your name? Want to introduce yourself?

Hi. My name is Anton. I am 18 years old, from Ukraine. I am interesting in game dev and programming.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

No, i didn't. I have more free time.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

My favorite game is Warcraft 3.  I started make games because i wanna create my own world as Warcraft as well, so i think so.

4. Do you have experience with game development? What did you do/with what engine?

I have some games prototypes, but i haven't complete any game yet.  I am using  unity, why? There  are 2 reasons. First I know C# and JS. Second Unity good work with 2D, 3D games. 

5. Tell us about something you're passionate about!

VideoGames, Horror films, books.

6. What are your goals for this game jam?

Complete him XD)

7. Any advice to new participants?

You should be ready to hard work

9. What are some of the past works you've made for the jam? Show off your favorites!

I have only 2 works, My favorite is second and i hope complete its down the road. It's just a terrible prototype, maybe i show  off next time. 

1. Hi there! What's your name? Want to introduce yourself?

Hello, call me Note!

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I tried to participate in the Winter Game Jam but college got in the way. I'm working on going into Game Design, so I want to get started early.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

Dead Cells, Celeste, and Hollow Knight definitely influence the kinds of games I want to make.

4. Do you have experience with game development? What did you do/with what engine?

Nothing other than a bit of learning 3d Unity

5. Tell us about something you're passionate about!

I'm super passionate about accessibility in video games, making it possible for as many people to play games as possible.

6. What are your goals for this game jam?

Get started on creating video games myself.

1. Hi there! What's your name? Want to introduce yourself?

Hey! My name is Caleb, I'm a software developer in Maryland, US, aspiring to get into game development.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I've never tried a game jam before. I always thought they were a waste of time, since I always had more projects than I had time for. Recently though, I'm finding that something small and quick would be fun to work on, to improve skills and stay motivated.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I love sci-fi, one of my favorites is Space Engineers, which is very inspiring. As was Minecraft, back when it was a new idea.

4. Do you have experience with game development? What did you do/with what engine?

I've created several prototypes and unfinished games (unfinished usually for lack of art). I don't use engines, I like to develop the internal functionality myself, as that's the part I really enjoy.

5. Tell us about something you're passionate about!

Automation, multiplayer, getting in over my head and having to think outside the box. I love technical challenges.

6. What are your goals for this game jam?

To have fun, but a big part of it is curiosity, to see if I can pull off making a game in a short period of time. It'll be a fight against not only available time, but also my perfectionism, so this will be interesting!

1. Hi. I'm Mike or you may also call me DogEgg. I'm a Unity3D game developer from Hong Kong. I'm not new to this engine but I didn't make games a lot before. My company I worked is for ship autonomus so I'm kind of using Unity as a software interface. I sometimes want to pick up my game develop skills so I tried to join some game jam.

2. No. I'm new to itch.io which only joined one jam before. Anyway my goal is to develop a game that really playable.

3. I love minigames such as Minesweeper. Also almost all Voodoo and 111%  games are my favorite. For PC, I love Minecraft. I believe simple game is much suitable to me.

4. I have experience on Unity3D. My graduation project games was made with Unity. However my experience on making game is less.

5. Board game, TRPG, are my passion. But as I said, I like simple. So I rather like games like Call Of Cthulhu instead DND. My life goal for the future is make or participate in a VR game that using rules of TRPG.

6. In this jam I hope that I can make a complete, playable, fun and interesting PC game.


1. Hi there! What's your name? Want to introduce yourself?

Hello There, My name is Richard Waterer. Im from a small country called Latvia and Im 12.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

No This is my First Time in a Game Jam. My reason of joining is because of fun and my loneliness...

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I Still dont have a favourite game because every game is fun.

4. Do you have experience with game development? What did you do/with what engine?

No I dont have but maybe, just maybe, I will get some experience! : )

5. Tell us about something you're passionate about!

Because Im here on Itch for the first time EVER

6. What are your goals for this game jam?

I dont have any goals, just some experience and (possibly) some friends!

(+1)

1. Hi there! What's your name? Want to introduce yourself?

Hello, hello! I’m Kayleigh (Omulette), your friendly neighborhood soft egg. I’m a 25-year-old illustrator/game developer completing my MFA degree at Columbus College of Art & Design (CCAD). You can usually find me knitting up little yarn friends, reading graphic novels, or doodling characters for my video game projects.

(I use she/her/hers pronouns.)

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I haven’t participated in the previous couple of jams (full plates of schoolwork kept me quite busy), but I joined MFGJ in Summer 2018 and Winter 2017. This time, I’m hoping to keep things simple so I can properly submit a game!

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

In terms of genre, I pick up and play casual games the most. Animal Crossing (New Leaf) is my obvious favorite for its coziness and quirkiness. I’ve loved the series since its GameCube days, and I can’t wait for March 20th and New Horizons!

The most recent game I’ve finished (and adored) is GRIS on Nintendo Switch. Everything about it is beautiful and evocative, from the artwork to the soundtrack. It’s definitely one I’d recommend!

4. Do you have experience with game development? What did you do/with what engine?

I’ve worked with RPGMaker MV extensively in the past, and released a couple titles on itch: "Walk With Me" and "My Friend Melon" (demo). Briefly tested the waters in Unity 3D for a small VR project. I’m currently working in Unity 2D (with the Fungus plugin) for my MFA thesis called "Apple & Worm’s Day Out". I’ve also switched my sprite creation workflow to Aseprite, which has been VERY beneficial! For $15, it’s a super-handy tool if you’re looking to make animated pixel art!

5. Tell us about something you're passionate about!

I enjoy lots of different fiber crafts! Right now I’m really into knitting and embroidery, but I also crochet, hand/machine sew, and needle-felt. Most don't have patterns since I freehand 'em. My favorite projects have plenty of colorwork and smooshy textures, like this little alien below!


Her name is Pleesh and she’s the perfect size for hugging.

6. What are your goals for this game jam?

* make at least one functioning minigame level

* experiment with UI design

* keep things simple!

7. Any advice to new participants?

Don’t feel pressured to make something perfect. Game jams (especially this one) are for learning, connecting with other jammers, and having fun!

8. What can the admins do to improve your jam experience?

Just keep up the awesome work! I’ve always appreciated the hosts’ engagement with their jammers, as well as the inclusivity of the community they’re building here.

9. What are some of the past works you've made for the jam? Show off your favorites!

Haven’t submitted anything to jams before, since they were very rough and unfinished, but you can find my devlogs for MFGJ at the links below!

Winter 2017: “Little Room: Snacktime”

Summer 2018: “My Friend Melon”

1. Hi! My name is Vandit Rikhi, and . . . (Psst! I'm 11 years old!)! I'm really stoked for the Jam!


2. No, This really is my first Game Jam, and I wanted to join, because I want to try and finish a game for once, and I think 2-3 weeks, will make me come to my senses, and not try to make a Multiplayer RPG Game with and a lot of DLC, and is going to get noticed by Nintendo and become a Multi-Millionaire.


3. I LOVE Undertale! But, it's not inspiration, for what I'm going to make in the Jam, (for reasons mentioned above) it's going to be entirely my idea!


4. No, I don't have much experience, and have just started using Unity, but, I will try to whip up at least something, in the two weeks the Game Jam lasts.


5. I really want to learn more! I feel like this Game Jam, will help me on my journey as a Game Dev.


6. My goal for this Jam is (as mentioned above) to finish something, that would be in a game, or a small game! That could be figuring out how to make a gun, to making a small top-down shooter!


I think I'm going to have a lot of fun!

Submitted (2 edits)

1. Hi. I'm talkyon. Like many of you, I have been playing video games for a long time.

2. This is my first game jam. I want to know if I have aptitude in making games, and if so, what area(s) of the game development process.

3. Pokemon and Rune Factory are my favorite game series. Specifically, Pokemon Heart Gold and Soul Silver are my favorite games. The way the games give you freedom to roam around while still maintaining structure is what inspired me to want to create my own games.

4. I have no prior experience with anything. I've only just started pixel art.

5. I'm very passionate about player choice and freedom in game design, and the challenges that come with combining it with storytelling.  For that reason, I am very fond of adventure games that do both well.

6. My goal is to figure out what my strengths are in the game development process.

1. Hi there! What's your name? Want to introduce yourself? 

Hello, my name is Oscar but I also use my nickname Acero.  My native language is Spanish, so i apologize if I make mistakes while writing in English. 

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining? 

Yes. I went solo in the last jam. I would like to work in a team this time so I can learn from the experience of others as well as learn teamwork. 

3. What games are your favorites? Did any of them inspire you, or made you want to make your own? 

I like most kind of games but RPGs and visual novels inspire me mostly for their stories. 

4. Do you have experience with game development? What did you do/with what engine? 

The previous game jam I used Unity and I have more experience in this engine. Recently I have started to look into using Renpy. 

5. Tell us about something you're passionate about! 

Videogames and puzzles. Also, I love the good stories and lore of fantasy worlds. 

6. What are your goals for this game jam? 

I would like to share a more polished work than last time and also met some people (I'm introvert so this is something I'm working on) 

7. Any advice to new participants? 

Don't expect to make a perfect and flawless game, because you'll get unmotivated when things dont go the right way. If you get stuck with something, better work in something else and come back later to resolve the issue. Small and steady progress keeps you motivated. 

9. What are some of the past works you've made for the jam? Show off your favorites! 

This was my entry for last jam. https://oemc.itch.io/marble-maze-maker 

(+1)

1. Hi there! What's your name? Want to introduce yourself?

I'm h0wser from Sweden. I'm currently in the final stages of my masters degree in computer science and engineering.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

This is my first jam in a while, I used to develop games for fun and did a few Ludum dares. Got out of it for a few years but now I want to get started again and this Jam seems like the perfect place to find inspiration and just get that first buggy prototype out of the way :p

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I really like competitive games like starcraft and csgo but I also really love  competitive but casual "couch-multiplayer" games like towerfall ascension. Those games are more what I like to play but as for inspiration for creating games I think FEZ is one of the biggest inspirations, I love how the art and music come together with cool gameplay mechanics to create a cohesive world. That's what I wish to achieve with my games.

4. Do you have experience with game development? What did you do/with what engine?

For a long time me and my friends made small games with C++ because we thought it was cool. I have strong programming skills but have realized that most of those games where more about the code than about the games. That is why I've decided to switch to using Unity so that I don't go around implementing rectangle collisions for the 34th time and can focus on gameplay instead.

5. Tell us about something you're passionate about!

I'm also really into music production and music overall. So for my game music will definitely have its place. I'm interested in creating a world of music that interacts with whats happening on screen. I would someday like to produce soundtracks for games as well.

6. What are your goals for this game jam?

Build a simple but fun game that feels good. One of the most important things for this Jam is that my game gets to a proper finished state. I have too many projects that just get forgotten, I really want to make sure this one is finished. 

(1 edit) (+1)

1. Hi there! What's your name? Want to introduce yourself?
My name is Oliver, I live in Germany. I am new to game dev etc, just set up itch account and twitter, you can follow me here: @Oliver16406648

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?
No, not participated in any game jams at all. I joined because I want to start making games.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?
I like 'Night in the Woods', Gris, Undertale.

4. Do you have experience with game development? What did you do/with what engine?
Not yet! At the moment I try to decide which game engine to learn/use between Godot, Unity, GameMaker Studio.

5. Tell us about something you're passionate about!
I am passionate about learning new things, I want to learn about illustration/graphics/game development/music/sound design.

6. What are your goals for this game jam?

My goals are:
- to learn about game development, sound/music design, animation, graphics
- to connect with people who are also learning/creating games
- create a diary/log throughout the jam, documenting my ideas/process, connect with me on twitter @Oliver16406648
- to produce a playable demo/prototype of a game

7. Any advice to new participants?
Work hard!

9. What are some of the past works you've made for the jam? Show off your favorites!
No past works yet, this will be my first.

(+1)

1. Hi there! What's your name? Want to introduce yourself?

My name is Tom and I am from Texas. I was a programmer until 2001 and then took up teaching. Currently I am in sales.
When I was working on my Masters in Education, I had the ipportunity to teach a summer game programming class for late primary school students. I had a blast and so did they. I taught that class using Gamemaker for six summers. I would like to create and online course for middle schoolers to teach programming concepts via game design

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I have been working on my course and examples for years. I want to kick it into high gear and get something done

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

Arkanoids, Defender, Robotron, Asteroids, Space Invaders of course.

4. Do you have experience with game development? What did you do/with what engine?

I owned an Atari 2600 when it came out and then an Atari 800. Always with the intention of writing games. I had one published game, 3d TicTacToe

5. Tell us about something you're passionate about!

Teaching kids to program

6. What are your goals for this game jam?

Get a game done and uploaded.

This sounds great! I wish I'd been taught programming through gaming! All the best for the Game Jam Tom!

Submitted(+1)

1. Hi there! What's your name? Want to introduce yourself?

Hi, my name's Cody. 

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I didn't participate in the last one. I'm joining now because I'm just getting into game design as a hobby.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

RPG's and Strategy games are my favorites. I've been on a Medieval 2: Total War kick recently. I can't point to any one game that inspired me to make my own, but I love games that can tell an interesting story.

4. Do you have experience with game development? What did you do/with what engine?

I've only messed around in Godot. Done a few tutorials here and there.

5. Tell us about something you're passionate about!

Umm...math and science. I've lost hours working through physics concepts for fun before. And reading! Currently reading through the Dresden Files.

6. What are your goals for this game jam?

Finish and submit a complete, if rough around the edges, game.

01. Hey, I'm Kane RayNov and I am a little crazy Guy from Germany. My English is pretty bad, at least the writing, but understanding and reading is very good, so sorry if you have to read misspells or typos written by me.

02. No, this is my first game jam. My reason for joining is the fact I heard that this can help many people to reach their goals and get cool infos about the own project and what can be done better. And also that I can give my experience to others, if this is appreciated.

03. My favorite games are RPGs, RTS and textbased adventures. But the games that inspires me are only the textbased adventures, because they can build whole worlds only with words ;)

04. I have some experience with game dev, I've programmed prototypes of TDs, adventures and FPS. I've worked with the Unreal Engine, Blender, RPG Maker (XP, VX, VX Ace and MV), Game Maker Studio and Unity. Currently I use Unity.

05. I'm coding very often, I write Stories and I like to draw and sketch

06. My Goals are for this GameJam the following Points:

 - A "Roguelike Textbased RPG" in a little Environment where I can build upon when the jam is over. I want to code a basic Script for the World Generation, where the player can interact with every in the text marked object through commands. Maybe, if I have the time, than I want to add a little combat system in it, and a little quest should be very nice. This are my goals for this jam, seems legit I think.

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1. Hi there! What's your name? Want to introduce yourself?

Hi. I am Ibrahim. I am 16 years old. I consider myself a beginner. I have many ideas. But I am not  experienced enough to make it

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I didn't. But I participate in other game jams

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I always loved sandbox games. And games that have level editor mode. Like Minecraft, Super Mario Maker, Geometry Dash. And at some point I wanted to  make my own game 

4. Do you have experience with game development? What did you do/with what engine?

I use Godot Engine. I started many project. But I barely finished them. Mainly Because I lost motivation. Most of the Games I made were  platformer. And Shoot them  up. 

6. What are your goals for this game jam

I want to challenge myself. And get out of my comfort zone. And try to make another game genre that I never made before

Submitted(+1)

1. Hi there! What's your name? Want to introduce yourself?

Hi! My name is Hamid and I'm an engineering student from the UK.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I didn't, I've always wanted to make a game and saw this jam when scrolling itch and thought I'd give it a go :D

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I love Stardew valley, which was part of my inspiration, but also Pokemon, Smash Bros, The legend of Zelda (i like non-nintendo game too i swear!)

4. Do you have experience with game development? What did you do/with what engine?

I don't but heard Unity is a pretty good platform for beginners so thought i'd try that out.

5. Tell us about something you're passionate about!

I really like messing about with diy projects and making things with small electronics, I made a couple of Zelda inspired desk light once and silly little things like that.

6. What are your goals for this game jam?

To make my first game (have it actually work) and hopefully have some people like it :)

Yes, I chose Unity too, because there are a lot of really great tutorials available, really enjoying learning it. Good luck with the Jam Hamid!

Submitted

Thanks Oliver good luck to you too! And yeah you should check out Brackeys if you haven't already, they have really good tutorials :)

Great thanks Hamid just checked out Brackey, really great, short digestible tutorials!

Submitted

Ah great! Have you got much done with your game yet? :)

1. Hi there! What's your name? Want to introduce yourself?

Hi, My name is Saulo and I'm 21 years old.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I'm in the end of the Summer break in my country, so i want to participate of a Game jam.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I love Super Mario Galaxy and Final Fantasy X. I don't remember when I decide to make games, I only remember that I was young and I was inspared by online games that fillled the empty space in my life.

4. Do you have experience with game development? What did you do/with what engine?

I did little school's projects but I have a lot to learn.

5. Tell us about something you're passionate about!

Volleyball!

6. What are your goals for this game jam?

Complete the challenger.

(4 edits) (+1)

1. Hi there! What's your name? Want to introduce yourself?

Hi my name is todaysblip. i'm a musician, dog walker, and web developer in NYC

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I've never participated in any game jam. ive never made an original game!

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

Cave story, baba is you, mario odyssey, DOOM, katamari damacy, ape escape... the list could go on! I like games that are social, fun, and strange.

4. Do you have experience with game development? What did you do/with what engine?

i've only done a few unity and game maker tutorials from youtube..so not very much!

5. Tell us about something you're passionate about!

I love music, sculpture, and film

6. What are your goals for this game jam?

to build something thats playable!

1. Hello, I'm Michael (AKA Arylos). I am 6-year developer starting originally with Pokemon style games. My specialty is C#/Unity programming and systems and gameplay programming.

2. I have not; this will be my first time actually in a game jam.

3. God of War, Final Fantasy XIV, RuneScape, Frostpunk, Oxygen Not Included, Horizon: Zero Dawn are among my favourites.

4. I've been making games for about 6 years now. My specialty is Unity and specifically with backend systems.

5. Games, music, and food pretty much sums up my life. 

6. Trying to clear my head from my current project while trying something new and trying to work on my concept work as well as work on focusing on the minimum viable product.

Submitted

1.Hi! My name is Stompie and I've been making games on and off since I was 12 .

2.No i did not, i had been using GameMaker to create my games, until i discoverer Unity and c#. I want to learn more and get better at creating games. Also I've never shown my games to anyone and i think its high time i do :)

3. My favorite video game of all time is The Elder scrolls v : Skyrim and boy did it inspire me! I played it relentlessly to the point that i felt like i had done everything of note there was to do. Naturally i gravitated to using console commands to squeeze every bit of fun out of the game , then I started to see how mods worked and how they where made. That was  in 2012 and I've been in love with game development ever since.   

4. I downloaded GameMaker Many years ago. I was way to young to understand the ins and outs of gamedev but i did get a basic understanding of what was going on so for a 5th grade business project i made a game called "Dude" (really not worth describing ). I worked on and off on games till i was 18 and then switched to unity and started to learn code creating fun little projects that i kept secret and hidden out of embarrassment.

5.Playing video games . video games are my life through and through, i have no other talents or aspirations, its all i know its what i'm best at and they have thought me many may life lessons. No matter how bad quality a game may be i always get immersed, they made me cry like a little baby more times than id like to admit :D. I hope to one day spread my own  kind of message through my projects and inspire people to do the same.

6. Like i said I've never shown anyone anything I've created , I've just been doing this on my own ,the reality is that I've wanted nothing more in my life than to  be involved in this community, but i have always been afraid to show myself. I hope that by finally showing people what I'm capable of that it might cause a sort of snow ball effect where i make game free from the fear of judgement  and thinking i'm not good enough or i don't belong. Above all i want to meet people and make friends i love every aspect of this and i cant wait to play all the awesome games you guys come up with :)

(2 edits)

1. I'm Aleksandr. I have more 4 years of web development (Java in backend and Angular in frontend). I dream to develop games for a long time. Now I learn LibGDX framework and hope I can make something playable and fun. :-)

2. Nope, this is my first one.

3. I like some TBSes (Heroes III, Civilization IV, Eador: The broken world), RPGs (Neverwinter Nights, Morrowind, Titan Quest, Mount & Blade). These games have inspired me, gave me much fun and ideas, that I would to implement in some great day in my own games.

4. Very little. When I was learning a programming I created a very simple HTML game in Heroes III style. I did not use any engine or library, but only pure HTML+CSS+JavaScript. It worked even without canvas! Its code was awful :-) More later I've created Minesweeper using PixiJs. I want to use LibGDX in this game jam but actually I have not yet decided finally. Maybe I'll choose something else.

5. Programming, looking for solution of difficult tasks, and of course games!

6. To make a game, to learn something new, to get a feedback and an advice from experienced game developers, and to get fun! :-)

1. Hi there! What's your name? Want to introduce yourself?

My name is Wesley Coomans i'm a solo game developer and indie freelancher for over 10+ years now. I love to code and that also my speciality. I never really join a game jam because i'm terrible with blender. But im willing to give it a shot and hope to learn a lot more :)

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

No but i love to do more of those because i want to discover what i can do more.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I haven't seen the other games yet for this jam i want to be surprise with what people may come up with.

4. Do you have experience with game development? What did you do/with what engine?

I'm skilled in Ue4 and Unity for many years now and i mostly use it for apps or games.

5. Tell us about something you're passionate about!

My passion is the make great things and let people enjoy those things my dream is that one day i will make something special that everyone will enjoy. Making games is a passion in it self :)

6. What are your goals for this game jam?

To have fun no focus on being the best or worst but just enjoy making games.

For returning jammers:

7. Any advice to new participants?

Im new comer so not yet.

8. What can the admins do to improve your jam experience?

Have to see.

9. What are some of the past works you've made for the jam? Show off your favorites!

Nothing yet i hope it will grow in strenght :)

10. Bonus: Got any question suggestions? Let us know for next year!

1. Hi there! What's your name? Want to introduce yourself?

Hi, I'm Sebastien (neronaut). 

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

No, this is, appropriately, my first game jam. I'm joining because I want to finish a game and that's always easier with a deadline!

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

Games that inspire me are things like Age of Fable, Fallen London, 80 Days, and Disco Elysium. Lots of little Twine games, too. I want to like parsers because they are the backbone of interactive fiction, but I have a hard time wrapping my head around them. Tabletop RPGs like Dungeon World, Ryuutama, and Fiasco are also inspiring.

4. Do you have experience with game development? What did you do/with what engine?

No, just messing around in Twine and a few other things over the years.

5. Tell us about something you're passionate about!

If you like going on adventures in the real world, you should check out letterboxing. It's like geocaching (but better).

6. What are your goals for this game jam?

Finish and submit a game, so that I can learn from the whole process.

Submitted

1. Hi there! What's your name? Want to introduce yourself?

Hello! I am Red Lily. There’s not much to say, other than I love mythology, art, stories, and games.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

While this is my first jam from this particular category, this isn’t my first ever game jam. I participated in the Scream Solstice Jam a month ago with my entry Kraehe. My main reason for joining this jam is to add another game into my repertoire. And hopefully develop my own skills in the meantime.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

My all time favorite games are the Final Fantasy series, Parasite Eve, Kingdom Hearts, Haunting Ground, and the Mario Bros. More recently, Bloodstained and Child of Light have entered the list of favorites. I’ve always wanted to make my own game for as long as I can remember.

4. Do you have experience with game development? What did you do/with what engine?

I have some experience working with game development. I’ve developed a 3D solo project titled Equinox, and I’ve worked on a team game. Both times have been for school, though. And both times, I’ve used Unreal Engine 4. I’ve since switched to Unity and RPG Maker. For the Scream Solstice jam, I created Kraehe while TheWalker, someone else, created the game’s original music.

5. Tell us about something you're passionate about!

I’m passionate about art and storytelling. And video games in general.

6. What are your goals for this game jam?

My goal for this jam is to develop my teamwork skills, and hopefully polish off old ideas I’ve had laying around forever. 

1. Hey guys I'm BDP_01, and I would like to introduce myself.

2. Very first game jam. I hope to learn more about the process of creating games and to have fun as well.

3. Where do I start? Skyrim, botw, Smash Bros, Minecraft, and plenty more to list. Games overall have inspired me to learn the game creation process.

4. I am currently at San Jacinto getting an Associates degree in game design/simulation. I have touched Unity and Tiled(a 2d level editor)

5. Video games is pretty obvious, but also to learn different things, even if they are not game related.

6. My main goal for this is to actually create a game with people, regardless of how bad or unfinished it is.

1. Hi there! What's your name? Want to introduce yourself?

Hi! I'm a Carrot! Not much to say, except that I'm new here.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

No, this is my first jam. Basically, I joined because I have toyed with bits and pieces of video game creation, so I want to see if I can gather it all together to make a whole video game.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

My favorite game is Undertale, my favorite game series is The Legend of Zelda. And yes, they are in part responsible for my desire to make games.

4. Do you have experience with game development? What did you do/with what engine?

Experiences? Kind of. I never published any game, so this would be the first time, but I did write a couple of very small ones. The usual, really: Snake, Sokoban, a square that can jump on another square and can reach the "exit", which is also a square, working on a space invader clone then dropping it halfway in...

As for engines, well the ones I use regularly are SDL and Godot. All of those projects (both finished and half-finished) have been made with either one of these two.

5. Tell us about something you're passionate about!

High fantasy litterature. There's just something about a Magical world filled with Elves, Faeries, Dragons that clicks with me.

6. What are your goals for this game jam?

Have a playable game by the end of it. And have fun, of course.

(+1)

1. Hi there! What's your name? Want to introduce yourself?

Charles, aka chaslinux. I'm 50. I dabbled in game development in the 80's trying to write games in assembler on the Commodore 64, but ironically got stuck because I couldn't slow down my sprite movement enough in assembler (you'd pull down on the joystick and the sprite in the middle would become a ruler-sized blur in the screen). Gamedev seemed really difficult then. A couple of years ago I started getting the itch again watching Youtube. I bought GameMaker 1.4 on a Humble Bundle not long after, but didn't start any kind of development until several months after.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

This is my first game jam. I've been working on the same "small" game for 2 years, declared it finished, then worked on it some more.  I'd like to finish a different game. Recently I've learned quite a bit more about GameMaker so I'd like to try out some of the things I've been looking up. I've also found there are a lot of really great, supportive game developers on different forms of social media and this appears to be another chance to get to know others with the same interest.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

The Youtuber responsible for helping re-scratch the gaming interest was ThinMatrix. Watching him build Equilinox in Java was really inspiring. I played a lot of games in the 80's that were really fun back then but have been lost in the flash and glitz of today's AAA titles.

4. Do you have experience with game development? What did you do/with what engine?

Very little. The development I've done on my 2 year project has really been spread out. There was at least 6-8 months where I did almost nothing on the project. Going back to it was very difficult at first, but it's been a lot of fun for the last few months. I've decided to stick with GameMaker (I bought GMS2 after buying 1). I'm more into drawing sprites than modelling, but I don't have an art background.

5. Tell us about something you're passionate about!

Family. This is one of the reasons game development has been a challenge, trying to work and spend enough time with family, but also develop games.

6. What are your goals for this game jam?

Use some of the techniques I've been learning to create something a bit more dynamic, but keep it small in scope. When I came back to my project I started re-editing some of my existing code, improving things, finding bugs I didn't know existed, and organizing things better (#region - thank you FriendlyCosmonaut).

Finishing something very different from my main project.

Submitted

1. Hi there! What's your name? Want to introduce yourself?

Hello! My name is Nikita and I am from Russia. My English may not be very good. I apologize for this) 

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

This is my first jam and I want to try my hand at this business. And also share your project with other people. Get criticized and evolve. 

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I love Blizzard games. Especially World of Warcraft. And I also like to play various indie games because of their beauty, simplicity and unusualness. 

4. Do you have experience with game development? What did you do/with what engine?

I have little experience in developing games. I have not finished yet even my first project. I make games on Unity. 

5. Tell us about something you're passionate about!

I think that my passion is game design. I can generate two ideas for games in a day. Ideas are enduring. Due to a lack of experience, I am still not compiling documentation well. 

6. What are your goals for this game jam?

I want to get experience in game development. Finish the project. And make yourself known to the community of game developers.

What was the point of that entrance poll?

(1 edit)

1. Hi all! Chain here.

2. I did join the last jam. This time  around I want to make a platformer instead of a turn-based RPG. And I'll try to make more original assets this time.

3. Favorite games? I'm not sure... There's too many titles from  so many genres. :D. Some of them are Digimon World, Patapon, and Monster Hunter. For the game I want to make for this jam though, my #1 inspiration (and I guess you can call it a reference) is Tomba 2.

4. I have so little experience in game dev that I'd say it's non-existent. The only gamedev-y experience I have is messing around with RPG Maker-like engines. I don't have much skill in arts and programming either.

5. Lately I don't feel really passionate about anything...? Some ideas do fly around my head every now and then. This time I want to catch some of them.

6. My main goal is being productive. That's it. The game would be an added bonus. The technical goal would be copying the grappling mechanic from Tomba 2. Something clear that I can reference. From that point I'll add my own twists and make assets if I have the time.

7. Try to start small and do -or at least plan- things evenly. Also, rescoping in the middle of the jam is totally cool! 

8. None that I can think of. Keep up the good work, admins. :)

9. Making this actually took me a good 2 weeks... Haven't touched it since last jam but I still have ideas for it brewing in my head. Here's my submission for last jam... "Just Annother RPG"

Good luck everyone! Here's to all our fruitful journey for the 2 weeks ahead!

Submitted (1 edit)

1) Hi! I'm Mirus! I'm an 18 year old...

2) Participating in my first game jam! I happened to see it at the right time. I was just thinking that I needed to derust my gamedev skills and out came a nice beginner's game jam!

3) I enjoy a lot of games with unique movement systems, such as Mirror's Edge and Frostrunner. Their momentum-based gameplay inspired my idea for this game jam!

4) Yes! I've only used Unreal Engine 4, but I've made two games with it (one test first game, and another year-long game made with a team called Konzentra). I was the leader of the project, but I mainly did programming. However, I also helped with modelling, art, level design, music and some other stuff.

5) I love music and maths, as well as computer science! I'm currently applying for CS and Applied Maths majors for college, and am really looking forward to it. I enjoy problem solving and especially like working on the creative aspect of mechanics creation. I also like making levels, (simple) modelling and music making!

6) I want to learn about making "feel-good" movement mechanics primarily. Of course, I also want to derust. Additionally, I want to practice my 3D level design and get experience with first person games.

1. My name is Miguel Pimentel, the words in bold are my answers. The words in italics are my teammate's. 

2. I joined, but I didn't participate. Hopefully, we can remedy that this time! I didn't participate last time, I joined because he told me to.

3. Yes! My favorites to this day are the Portal Series, but I grew up around video games. I always wanted to bring smiles to people the way video games did to me. This is a light foray into attempting to do just that. The idea for our game came about from a TTRPG that one of us runs. Final Fantasy 7 and Xyst MUSH are my favorites that also inspired me to try my hand at programming in the first place.

4. Not really, the closest I have is a Russian Roulette game that was text only. It very easily led to a bloodbath because I ran the 1-6 for each "player" which means the same round could take out every one. I played with Tiny MUSH, RenPy, Construct 2, and Twine, but I don't have any real experience.

5. I really, really enjoy programming. That, and video games. I enjoy writing and art.

6. Make a client / server connection, and make a final product. 

1. Hi there! What's your name? Want to introduce yourself?

Heya! Name's Jill, livin out in rural Uruguay lookin at birds and loving games, sorry if my english sounds kinda awkward

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

Nope! I decided to join because this seems like a really sweet way to get into game development, I've also been having issues making anything lately and learning something new alongside a set deadline feels like it'll help!

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

Most of my inspiration and love for gaming comes from indie games, ever since I first learned about Cave Story when I was 11 up til' now my steam library is fill ot the brim with the love projects of small teams. my favorite games fluctuate quite a bit but ones I can always remember will be things like Iji, Copy Kitty and the previously mentioned Cave Story 

4. Do you have experience with game development? What did you do/with what engine?

None whatsoever! This will be my first time making any kind of playable project, and although a bit nervous, Im excited!

5. Tell us about something you're passionate about!

Writing! although I've hit a bit of a brain-block lately, I love developing characters and worlds of my own, but I don't have much of a "literary genius". Other things would include cooking, always have, if it weren't for the $$$ needed for applying for the course I probably wouldve studied it, and lastly, I've tried my handful at drawing! though maybe I need a couple more bags of disposable hands.

6. What are your goals for this game jam?

Mostly? Just learn! Learn what goes into making a way, learn the way I enjoy this process, honestly just have fun with it! I'm obviously hoping to finish something, but my set goal is learning.

(+1)

1. Hi everyone, I'm dinsaphier -short just din.

I am 29 years old and have studied computer science.
Oh yeah, I'm not sure, what else to say, but I'm open to questions :)

2. This is the first time I am joining this jam :)
As a beginner in game development, the idea of the jam appealed to me a lot.
Here it seems to be primarily about learning together and that is exactly what motivated me to participate.

3. Puu, the list is too long to list here in detail: D
Gothic, HarvestMoon, Zelda, Final Fantasy, to name those that come to mind spontaneously.
And yes, these games are the reason for my passion for video games: D
Even as a child, I thought about what would be possible at the games and dreamed of creating it at some point.

4. Before this year, I didn't do anything like that.
But that's exactly what I want to change this year: D
I just recently participated in my first jam. In this I created a puzzle game.
That is my entire experience in game development: D
I use the RPGMaker MV because it is a good introduction to 2D game development.

5. I love books and video games: D
In fact, I always write little stories. But I haven't published a single one yet.
Otherwise I like pixel. Although I still have a lot to learn here :D
That's why I chose 2D games and the RPGMaker.

6. I would like to deepen my knowledge of how to use RPGMaker.
Writing my own scripts in JavaScript.
I would like to integrate a daily routine into my game and give the characters an individual daily routine.

Host

hey din! oh man i love games about daily routines (and especially when the routines are broken up for narrative and gameplay!). and yeah this is exactly the kind of community we have at this jam so i hope you can get a lot out of it!

Submitted(+1)

( so late ) 

Hi there! What's your name? Want to introduce yourself? Hello everyone, my name is Zaquira but you call me ‘z’. I’m 20 years old and I just not so long ago decided to join. I’m more of a hobbyist cause I always lol to try new things. 

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining? It depends if you mean recently no. If you mean 2017 , than yes. This is technically my second time joining. I hope to get more progress and see how much I improved as developer .

3. What games are your favorites? Did any of them inspire you, or made you want to make your own? I have too many favorites so I cannot list one. But at the same time I guess i get inspiration from a lot of games.

4. Do you have experience with game development? What did you do/with what engine? It’s complicated. I go off and on cause I never find one engine that works with my pc . But I definitely have experience not that much though. 

5. Tell us about something you're passionate about! I’m really passionate about creativity and just telling stories. I’m also a writer so it influences me a lot .

6. What are your goals for this game jam? Just to do something.

For returning jammers:

7. Any advice to new participants?  Hmmm. I don’t have any it’s been a while since I joined. 

8. What can the admins do to improve your jam experience? Not that I could think of ! 

9. What are some of the past works you've made for the jam? Show off your favorites! None cause I deleted my first one.

10. Bonus: Got any question suggestions? Let us know for next year! Not really! 

Host(+1)

hey z! welcome back! good luck with the jam!

Submitted(+1)

1. Hi there! What's your name? Want to introduce yourself?

      My name's Florian but call me Erahl or Flo' and I'm 19. I'm an French IT Student but  right now I'm in Canada for my studies

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

      It will be my first jam ever. And well actually i have to find an internship but i (finally) understood that my CV was pretty bad so I decided to some projects, and the jams are perfect for this.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

      Mmmmm... Firstly, Gris. When I played it i was like "I want to help people with video games". Gris is the most beautiful game I've ever played. But then I would also say Dark souls (the third) because it made me learn that keeping failing makes you stronger. Finally, I can also talk about NieR : Automata (of course), and Transistor (best ost).

4. Do you have experience with game development? What did you do/with what engine?

      Well, nope. But I already worked with Unity for a school project (that wasn't a game ;-;) and... that's pretty much.

5. Tell us about something you're passionate about!

     Arts. I don't listen to music, I live and feel it x) But well, i also love anything that refers to drawing or designing. Soooo video games combine music, interaction and designing, can we find something better ?

6. What are your goals for this game jam?

     I want to learn how to use properly Unity. As for... making UI, creating scenes and everything. I don't really want to go in my internship if I'm not that good with it.


Aaaaaaaaaaaaand that's all
Thanks for the jam !

And don't forget to have fun ! <3

(PS : Just saw that we can add image to the message, I'm sorry but I HAVE TO post an image from Gris.)

Love on y'all

(+1)

Oh, I love Gris and Transistor! Nice picks!

Submitted

They both are awesome games !
If you need wallpapers or just want to talk about it, add me on Discord (Ragnaard#8010) :))

Have a great jam ! :)

Host(+1)

Hey! I think I might have mistakenly resolved a report I got earlier, but I don't think the reply was actually too off topic or worth deleting (and the ban should be lifted too--for some reason I thought someone was just reporting a bot because we get quite a few of those.)

Submitted

Yes, I totally failed earlier by clicking on "Report" instead of "Reply", really sorry x)

Host(+1)

No worries! Sorry about the confusion!

(1 edit) (+1)

Hey, I'm Chris I am a younger game programmer at the age of 12 and I'm hoping to become a game programmer, I love to work on Physics and the game engine I use is called Unity.

I have never participated in a Game Jam but I'm pumped to be in this one, I cant wait to challenge myself to build a game.

I got inspired when I saw a YouTube video made from a man named "Dani" where he tried to make a game in 48 hours.

My goals for this Game Jam are to complete the game, make good game physics, and meet some new friends.

Host

Hey Chris! Unity is a great program to start with! I hope you can learn a lot when making a game this jam. Good luck for the next two weeks!

1. Hi there! What's your name? Want to introduce yourself?

Hello everybody! My name is Dmitry, I am a bartender, musician, photographer and traveler. I’m learning programming at the same time, I learned a lot, but I still have to learn more. I am sure it will be interesting!

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

No, this is the first time. The main reason is to try and see how it works from the inside, as well as share the results.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

RPGs are basically almost all the ones that everyone likes. Most of all I like the non-linearity of the passage, when the plot depends on the player.

4. Do you have experience with game development? What did you do/with what engine?

No, this is the first time. But, as you know - a beginner is lucky.

5. Tell us about something you're passionate about!

I am a Bartender.

It means a lot to me.

6. What are your goals for this game jam?

Test me and my knowledge. Rate the opportunity.

Host

hey dmitry! that's actually really cool! i think it's awesome when people have something they're passionate about that isn't game dev--it brings a lot of interesting perspectives to their games. i hope you can learn a lot this jam!

Submitted (1 edit) (+1)

1. Hi there! What's your name? Want to introduce yourself?

Hey, my name is Trevor, I'm 37 (jeez, that's weird even typing it) and I am a musician by day...and night.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

Nope, this is my first game jam and I'm terrified-ish. I wanted to join so I could finish something like this. Been wanting to get into game composition. It's really crowded, so I'm gonna do my best to get at least a little bit of development under my belt. Gotta be able to talk to the game designers properly!

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I love loads of games! FPS's, side scrollers, metroidvanias, strategy, etc. There's so much good stuff out there. Just the idea of being in control of a little world for people to play in is inspiration enough.

4. Do you have experience with game development? What did you do/with what engine?

I did a little bit with Gamemaker a few years ago, but didn't stick to it. Gonna try Godot this time!

5. Tell us about something you're passionate about!

I love music, of course, but I also love writing and (more recently) drawing. I'm hoping to bring all of that together in one simple game.

6. What are your goals for this game jam?

To learn how the sausage is made, basically. Maybe meet some people who might want to work with me in the future or something. Who knows? Life is crazy!

Host(+1)

hey trevor! haha we have a pretty wide range of jammers so i wouldnt feel too weird about it. if youre interested in breaking into games having the experience of working on a game and being able to talk with a team is a great experience to have for sure! good luck this jam!

Submitted

Thank you so much! We've been working all day on setting and characters. Already started pixel art. Can't wait to get to coding! I'm bald so I don't have to worry about pulling my hair out! XD

Submitted(+2)

1. Hi there! What's your name? Want to introduce yourself?

I’m Randall! I’m in my 30s, have 2 boys (both big on indie video games (not so much AAA titles), and over the years I’ve produced and published music works. (2 being chiptune albums)

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I have so many. Mario games. Old DOS games of varying genres. FPS ones, especially original Doom. I used to create levels in Doom and Duke Nukem 3D as well as maps in Warcraft 2 decades ago and have always wanted to make my own games.

4. Do you have experience with game development? What did you do/with what engine?

When I was younger I dabbled in Commodore Basic and tried programming a simple interactive fiction/adventure game but never finished it. (It somehow got deleted) I’m just learning c#/Unity.

5. Tell us about something you're passionate about!

Challenging myself to learn/try new creative endeavors and share my works with others so they can enjoy and perhaps be inspired.

6. What are your goals for this game jam?

For returning jammers:

N/A

—-

my goals are to make my first game, a minimalist horror in ASCII art using Codepage 437 font. (ie old school MS-DOS)  I’m using Kroz as some inspiration while also planning to create my own unique style. After I create all the color combinations of the font characters in tilesets my other goal is to offer them on my page for others to use. Each character is 8x16 and my challenge to myself is to create using these rectangular characters and colors rather than just pure square pixel art.




Host(+1)

hey randall!! this is sooooo cool i love these aesthetics so much and i can't wait to see what you submit!

(+1)

1. Hi there! What's your name? Want to introduce yourself?

Yo! I'm FadedSketch, an artist from Canada! :]  Just a hobbyist game dev, currently studying to be a Front-End Developer.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

Noo, didn't know it was a thing sadly. D: Joining because Game Dev was/is an old hobby I dropped because of lots of self doubts... but it was still fun and I really enjoyed it. c: so decided to pick it up again.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

ooooh RPGs, Platformers, anything with fun mechanics and good stories gets me hehe.

4. Do you have experience with game development? What did you do/with what engine?

Yup! Made like 7-ish? very small games before. Two were made with a team. And on a lot of different engines... currently sticking with GameMaker 2 ;]

5. Tell us about something you're passionate about!

Making games I guess! Don't really know what I'm passionate about lol.

6. What are your goals for this game jam?

To make a small game within the timeframe that is finished. doesn't matter the quality, I want to prove to myself I can still dev + beat those self doubts.


Good-luck to everyone in this jam! Do your best, and don't worry about being perfect. :] And NEVER be afraid to ask for help!

Host(+1)

hey fadedsketch!! ahhh i feel that i feel like its easy to get self doubts when making games... also this is a great place to ask for help so that's awesome advice!

Submitted(+1)

1. Hi there! What's your name? Want to introduce yourself?

Hello! My name is Matteo Trevisan nickname Toolkitman I'm active in the 8-16 bit programming scene, i'm an old school Hardware Specialist. 43 years old : P.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

No never partecipate, I want to take part to try to build a new 2020 easy game.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

Galaxian, Space Invaders, Beakout but every game inspire my mind.

4. Do you have experience with game development? What did you do/with what engine?

I program the old style way. Buy writing directly in the emulator or machine. Sometimes i use to program in a Notebook and copy paste it.

5. Tell us about something you're passionate about!

Computers, Robots, Artificial Intelligence, Consoles.

6. What are your goals for this game jam?

Just take part and enjoy the fun!

7. Any advice to new participants?

Program, program and enjoy!

8. What can the admins do to improve your jam experience?

I think it's ok!

9. What are some of the past works you've made for the jam? Show off your favorites!

I take part to the 2017 ZX Spectrum 8 bit jam and made some programs. An 8bit piano synth and other games.

10. Bonus: Got any question suggestions? Let us know for next year!

A little gift to the winner and partecipants.

Host(+1)

hey matteo! that's actually a SUPER cool background for programming and games. we'd like to do to support participants but generally we approach our jam less of a competition and more as a community, but there are definitely jams out there that offer some pretty sweet prizes if you want to make more games!

Submitted(+1)

No problem i have finally programmed the game like i would! Was terrible hours of coding... make and remake but works!!!! : )

Submitted

That Spectrum Keyboard is possessed!!!!!!

Submitted(+1)
  1. Hi there! What’s your name? Want to introduce yourself?

My name is Butch, I’m from the Philippines. I’m just starting out on game development, but I’ve been a programmer for a long time.

  1. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what’s your reason for joining?

This is my first game jam. I just wanted to level up my game building skills.

  1. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I’ve played lots of games a long long time ago, now - not so much, but I’m rekindling my interest. My favorites back then were Rainbow 6 Siege, CS, Zelda Ocarina of Time as well as the really old old retro classics: Tetris, Lode Runner, Arkanoids, etc.

  1. Do you have experience with game development? What did you do/with what engine?

Just picked up Godot early last year. I finished one 2D game and I’m now trying to learn the other non-programming stuff related to being a solo developer – publishing, marketing, monetization, etc. I’m also learning about making graphics and audio assets as well.

  1. Tell us about something you’re passionate about!

I love the freedom to build something from start to finish and bring it out to the world to see if people will like it or not. It doesn’t have to make money (but learning to do that as well can also be interesting).

  1. What are your goals for this game jam?
  • Just learn to scope out a small game and finish it within the deadline.
  • Learn some new aspect of game development.
  1. Any advice to new participants?

I’m new to building games as well, so probably not much. However, as a long time developer, I can offer advice on programming in general:

  • learn to use git (version control)
  • refactoring your code (with unit tests) will payoff dividends the bigger the game and can make you faster by reducing time spent debugging your code.
  1. What can the admins do to improve your jam experience?

Since this is my first, I don’t know yet.

  1. What are some of the past works you’ve made for the jam? Show off your favorites!

None yet.

  1. Bonus: Got any question suggestions? Let us know for next year!

Once I finish this one, I’ll see. Thanks for doing this and encouraging newbies like me!

Host

hey butch! neat, some of my family is from the philippines! it's cool you already have a programming background--best of luck with the jam!

(+1)

1. Hi there! What's your name? Want to introduce yourself?

Hello! I'm Elm.  I work as a 3D/VR Real-time artist for an Architectural Visualisation but don't have much non art focused/dev based experience and would like to change that. 

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

Nope! I think like many people, I just want to take on a project and try to finish it. 

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

Do I have times to play games?

4. Do you have experience with game development? What did you do/with what engine?

I work full-time with unreal engine, but I want to use game jams as a way to learn Unity.

5. Tell us about something you're passionate about!

Making people happy and stories about strong characters.

6. What are your goals for this game jam?

To make an interactive narrative game, with a little bit of depth to it.

Host

hey elm! haha i actually do think its really cool seeing people who don't play games making them--i feel like there's a lot of fresh perspectives. i really dig narrative games so im excited to see what you come up with!

(+1)

;A; I used to play games aha, but granted I'm very big on simulation, tycoon and strategy games so I suppose ending up in architecture makes sense for now. 

Before this though, I was big on watching lets plays of narrative heavy games and did a lot of illustration so I've always loved narrative too. I'm not sure if I can make anything that's not  boring, but I'll give it a go!

I'm excited to see what you'll come up with too!

Host

omg that's so interesting! same though these days i'm really into narrative games... and drawing....... so naturally i tend to do a lot of comics in my free time these days.

omg i appreciate it! tho i actually do plenty of game dev 8 hours a day so i don't usually do much more than that if i can help it haha.

Comics! My old nemesis aha. I still love comics so much, but they really drained me. You have to draw so much and I don't know if I'm there yet. ;A;  Kind of way games appeal to me right now, so i dont have to draw every frame.

I guess if you're devving all day it makes sense. Although, I still feel like I have no hours left in me. ;o; 

(+2)

Hello there! Thanks for having me in this Jam!


I'm Whaell! I'm a Middle Eastern lady looking to get into game making for a while now! I found this and thought it would be a nice motivatorto get into!

I have 0 experience making game development besides fiddling with already made games, so I'm looking forward to what I can make through this Jam!!!


I think my favorite games would be the cutesy stylized games such as Undertale, Transistor, and Celeste!

I hope everyone besides me has the best of times developing alongside me!!!!!

Host(+1)

hi whael! you're a perfect fit for the jam :D !! best of luck making your game!

Thank you so much!! <3

(+3)

1. Hi there! What's your name? Want to introduce yourself?

Hi, my name is Rugiku but I’ve been known as Ruru. 

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

Not last jam but many jams ago did I participate and actually submit something! The time after that, I participated but ended up not having enough time to actually knuckle down and do any work. Compounded with me trying to do everything by myself as a test of skill, I predictably kinda fell off the wagon, so I wanna do better this time and set some proper achievable goals. 

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I’ve gained a love of games that break the 4th wall a bit! Oneshot is a game that I remember fondly. I also really love story-rich games with nice visuals and music so some favourites of mine are Pyre by Supergiant Games and Hyper Light Drifter by Heart Machine. 

4. Do you have experience with game development? What did you do/with what engine?

I actually did a bit of study into game dev where I learned how to model environments and levels in Unity. I also did my own research into easy-to-learn engines like Ren’py and Bitsy. 

5. Tell us about something you're passionate about!

Unconventional romance novels and plant care. 

6. What are your goals for this game jam?

Build and write a complete working introduction to a visual novel. Expand routes when possible.

7. Any advice to new participants?

Plan your time well and understand your limits even in the generous time frame. 

8. What can the admins do to improve your jam experience?

Please let us know via email if there’s an extension for submissions before the deadline please (´∀`)ゞ

9. What are some of the past works you've made for the jam? Show off your favorites!

I did so with a friend and we made Amoris Flores which is a plant dating sim with puns and plot(?).

10. Bonus: Got any question suggestions? Let us know for next year!

Sorry, can’t think of anything or

Host

hey rugiku! welcome back! haha we do actually have email notifs for deadline stuff if you signed up for "deadline reminders"! also omg i think i remember this game aaa good luck this round as well!

Submitted(+1)

1. Hi there! My name is Lame Brain. I am an amateur game designer and a professional nerd.

2. Did you participate in the last jam we held? I did not, but I came across this jam and it seemed like fun!

3. What games are your favorites? Final Fantasy I when I was a kid inspired me and got me into QBasic.

4. Do you have experience with game development?  I have started lots of projects, but I never finish.

5. Tell us about something you're passionate about! I am passionate about stories and storytelling.

6. What are your goals for this game jam? I want to keep it simple, create something playable. It is crucial that my wife thinks it is cute.

Host

hey lame brain! omg that's a really cute goal actually... i hope you can achieve it this jam!

(+1)

1. Hi there! What's your name? Want to introduce yourself?

Hi ! I am lekkel, currently a French maths student.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

Nope. But I recently got a new surge of motivation to make games, so here I am !

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

Just to name a few, there's Undertale, Oneshot, Celeste, Her story, Hollow Knight, World of Goo. I think that the common denominator between those is that they surprised me either by their mechanics, or their executions, or the feelings and atmosphere they conveyed. Yet the one that really made me want to create things of my own was Persist, a jam game !

I also have a weakness for rhythm games (Rhythm heaven, osu, deemo, lanota, ddr...)

4. Do you have experience with game development? What did you do/with what engine?

Not much. I took part in Ludum Dare 42 two years ago with some friends of mine, basically learning everything on the go (graphics, sounds,  how to use a game engine and in that case, Gamemaker Studio 2). We ended up creating a small game called Rambot, but since then I haven't dwellt all that much into the depths of game making again.

5. Tell us about something you're passionate about!

Thinking. About stuff. Coming up with interesting ideas. Reading and writing too.

6. What are your goals for this game jam?

This time, I'd like to manage my time between studies, hobbies, a healthy life and game making. It is going to be hard, which is why I don't aim very high (or at least I think so). I'd like to create a single mini game that could have belonged in the rhythm  heaven/paradise franchise. The mechanics don't seem that complicated, but most of my time will be dedicated to polish and graphics (I still don't know how to draw, and I'd like to really nail it). I would also like to learn Godot, which I am not well acquainted with yet.

Host

hey lekkel! honestly balancing game making with Life can be very challenging but i think this two week jam is a great way to get a feel for it! we def encourage ppl to take care of themselves while working on games. it should be fun, healthy, and sustainable! best of luck with the jam!

Submitted(+1)

Question: I take part to the  Jam this morning and we was in two inside the jam but when i came back there were no entry. Can you tell me why? Thank you.

Host(+1)

hey toolkitman! on the first day of the jam we tend to get a lot of submissions from games that are sometimes made outside the jam timeline--we prune them in fairness to our jammers but i've definitely made mistakes before! if that's the case submit it again and link it to me here so i make sure not to bump it out again. sorry for the confusion!

Submitted(+1)

ok thank you! here the link https://matteo-trevisan.itch.io/hackingthelogon

Host(+1)

thank you!! sorry again about the confusion!

Submitted (1 edit) (+1)

(Sorry I'm late but I forgot about this whole thing until today :I)

1. Hi! My name is Jacob and I'm 16 years old. I want to get into gamedev, and figured a 2-week deadline would be a good place to start! 

2. This is my first game jam ever, and I'm excited to see how it goes, making a game from nothing but my skills(and google)!

3. I like to play a variety of games, but my favorites have been Zelda: BOTW, Skyrim, Starcraft 2, Hearthstone, Pokemon, Geometry Dash, Minecraft, Factorio, 7 Days to Die, and Super Metriod. I'm honestly inspired by all genres, and I've made board games based on some when I was younger. 

4. I have some experience with Unity, which I'm using for the jam, and I'm OK at programming (aka googling a ton)

5. I like designing concepts for games in my head, or on paper, and I love playing games and appreciating the game design and balance that the game devs worked so hard on. I also play music on my bass, and am a "music kid" at school.

6. I really just want to see what I can make in 2 weeks as I've never finished a project before in Unity. I also want to try and compose at least one track, and try my hand out at some pixel art for my game. Overall, I'm really excited for my first game jam!

Submitted

1. Hi! I'm Kara~ There's not much to know about me except that I'm a 17 year old girl.

2. Nope. Joining because I've never done a game jam before (or finished making a game) so hopefully this will be good motivation! Also I'm hoping to learn a lot.

3. Indie games like Celeste and A Hat In Time are some of my main inspirations when it comes to making games. 

4. I have (very little) experience with Unity!

5. Simple pixel art and making people smile.

6. Make something that people enjoy!

1. Hey all! My name's Kenna, I live out in California, USA, work part time at a makerspace/library, and run two weekly D&D games! (maybe that'll change to bi-weekly at some point...) I'm doing something a little unusual this jam and making a tabletop game, instead of programming a video game.

2. I didn't participate in the last jam, but I did participate in a MFGJ a few years back (winter 2017 I think?) and it was super helpful! I made a simple RPG Maker demo, got to learn the program pretty well, it was a really good experience! Honestly, I'm just hoping this time I learn half as much using this new game style.

3. Specifically thinking of tabletop games, some of my favorites are (besides D&D) Blades in the Dark and the Cypher System. I rarely get to play them, since you always need people willing to learn new games to play with you, so I'm planning on going more the solo RPG route. While I have a ton of solo RPGs saved up to play when I have time... I haven't actually gotten around to many of them. The one I've played the most is this unfinished game called Swords of the Skull-Takers by Joe J Prince. It uses a tarot deck as the main game mechanic, and I love getting to use new tools to play games.

4. Generally, I've used Twine, RPG Maker, and I've written campaigns and one-shots for D&D. I've submitted a few Twine games for the Interactive Fiction Competition, and the RPG Maker demo game I made for the last MFGJ I participated was fully playable, if short (and heavily reliant on pre-made assets).

5. Uhhh I'm passionate about stories! And storytelling! And how humans are able to use the different tools around us to tell stories - like games! And how games are such a unique style of storytelling because they put the audience directly in the role of the characters of the story, making them directly responsible for the characters' actions even while the stories are pre-programmed (usually) to move in a certain direction. I could talk about that for hours!

6. I mostly want to have a fully playable solo tabletop RPG game. I'm trying to be realistic, though, and recognize that I might only have a v.05 or something, instead of a finished product I'm willing to share. With that in mind, my realistic goal is to learn all the steps I need to follow in order to go from a basic concept to a playable game (even if that playable game takes more than 2 weeks to develop).

Submitted(+1)

1. Hi there! What's your name? Want to introduce yourself?

Giant Gough is what I typically go by online.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I did in I think 2016 or 2017.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

The games I play the most are typically MMO's. FFXIV and WoW specifically.
The games that inspire me to make games are other games made by small teams. Moonlighter, Stardew Valley. Sometimes even phone games, even though I hate to play them, they're cool to see what people can do by themselves. Some examples being Tabi Kaeru and MinuteQuest.

4. Do you have experience with game development? What did you do/with what engine?

Just a little bit. Unity is the only engine I've ever gotten anything done with.

5. Tell us about something you're passionate about!

Besides the obvious answer, games, I'm trying to learn to sail. I'm enjoying that so far. I speak Japanese at roughly JLPT N2 level,  but I like to study that here and there. Trying to build productive hobbies this year. New year new me and all that.

6. What are your goals for this game jam?

Finish. I didn't finish last time and then after that I didn't touch Unity or Aseprite for about 2 years. I'm trying to make game dev a hobby and a habbit. I enjoy it, but it always feels overwhelming to start.

Host

whoa sailing sounds like a pretty cool hobby! honestly i think all of those kinds of hobbies can def serve as unique experiences that could be cool ideas for games.

(+1)

1. Hi there! What's your name? Want to introduce yourself?

Howdy! I'm Mitch, but I also go as raykinu as well (and on twitter!) 

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

A friend and I actually tried to do this game jam a couple of years ago - sadly we didn't submit anything because we were both a little overwhelmed with the workload. However! This time I want to create a very small and basic prototype of a game that I've been conceptualizing for a while, I'll try to make it as basic as I can, but I'm also very excited as well! 

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I'm a huge fan of fighting games and games with really rich stories. Games like Va-11 Ha-11-a, Indivisible, Skullgirls, Streets of Rage 2, Mamoru-kun has been Cursed, Undertale/Deltarune and Touhou Project and Nier: Automata  really inspired me to make a video game and create my own.  Also the fact that almost all of those games are made by indie / solo developers is incredibly inspiring!! 

4. Do you have experience with game development? What did you do/with what engine?

I've worked with Game Maker Studio 2 for the longest time, but I've only worked with tutorials, I understand a lot of the concepts of what I want to do, but I'm still a huge newbie despite everything (putting everything into code is the hardest part for me haha) - but I'd love to take this as a huge learning experience and make something out of it!! 

5. Tell us about something you're passionate about!

Robots and protags! If the protagonist is a robot, then that's a huge bonus. I love writing really rich and well written protagonists and deep relationships between characters and intresting stories to go along with it. 

6. What are your goals for this game jam?

Build a very rough prototype of the game project I want to create.  Just some basic platforming into a transition room where the "Fighting Game" styled (think Street Fighter and Skullgirls)  fights take place and once the fight is over, and then have a transition out of that room and back to the platforming segments, much like Indivisible. I feel as though if I really break it down and have a start then the rest of the game will shape up in time, and I can refine and tweak with time.  Like I said in one of the earlier questions, I have a really good idea on what I wanna do and how to do it based on tutorials that I've watched, but I'm not really sure how to put this system into code, so I'd love to figure that out during this jam, and hopefully it's smooth sailing from here on out! :D 

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1. Hi there! What's your name? Want to introduce yourself?

Hi, I'm PandaIzumim but just call me Izumi. Panda's fine too I guess.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I'm joining because I really need to sit down and just make a game no matter how small it is.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I tend to like RPGs, The Final Fantasy games are some of my favorites, particularly 12, 6, and 8. I also play a lot of Stardew Valley and enjoys games like it and Harvest Moon/Story of Seasons. Final fantasy is definitely what made me want to make games though.

4. Do you have experience with game development? What did you do/with what engine?

I used to mess around with an engine called RPG Toolkit but but I think It's pretty dead now. I've also played around with C++/SDL2 for a bit. I tinkered with Godot for a bit but the engine wasn't for me. Recently I bought RPG Maker VX Ace when it was last on Humble Bundle and did a few tutorials but haven't played with it much aside that. For the past few weeks though I've been learning Cocos Creator and have been enjoying it.

5. Tell us about something you're passionate about!

Honestly art. I love to draw even thought I don't do it as much as I should.

6. What are your goals for this game jam?

For this jam I want to get more comfortable with Cocos Creator and JavaScript RPG Maker VX Ace, maybe figure out pixel art. But really I just want to finish a nice small game.

1. Hi there! What's your name? Want to introduce yourself?

I'm Sal, otherwise known as Leaflens or "Salad" - a nickname from an autocorrected message that's stuck for years. I'm a 20 year old games art/design student who's definitely on the more artsy side. 

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

This is my first time joining a jam! A previous MFGJ participant (mythridate) shared news of this jam, so I thought why not? I've been having a hard time at uni due to my health and have never been one to finish projects. I figured this is a great place to get back into creating again! 

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I've got a varied taste in games - from Animal Crossing and the original Harvest Moon games to God of War and the Yakuza series. I'm a big fan of character-focused/driven games and stories, like the Ace Attorney and Danganronpa series. Visual Novels, namely Ren'py games, probably take up most of my game library. I've wanted to make games ever since I first picked up a DS, but due to poor time management and my short attention span, they all remain as unfinished outlines and scattered lore documents on my desktop.

4. Do you have experience with game development? What did you do/with what engine?

I've dabbled in many engines and none really stuck. My personal favourite is the Wolf RPG Editor despite the lack of English tutorials. I ended up reverse engineering some existing games which stuck more than following steps.

I've made a demo of a game I'm planning to complete called "One Way Trip", a survival RPG. It was an assignment for uni but I had loads of fun with it regardless. Maybe one day I'll release that demo to the public...

5. Tell us about something you're passionate about!

Farming simulator games and OCs! I've been making original characters for as long as I can remember. I've never been able to stick to comics or writing long enough to share my OCs in those ways. Farming games took up a lot of my time as a child, mostly the Harvest Moon and Rune Factory games. Not much has changed as I still play Stardew Valley regularly, haha.

6. What are your goals for this game jam?

Understanding time constraints. I'm a very ambitious perfectionist to the point I've failed multiple classes in my life due to not submitting things that weren't up to my standard. It took a year but I'm in a much better place now and I've learnt many things since then. I mostly just want to have fun, honestly!

Not as big but if I have time, I'll try to compose some BGM mysekf. I always feel a little bad for using other people's work, even if it's completely free to use. 8')

No matter what, I'll be happy with submitting something I put effort in, you know?

1. Hi there! What's your name? Want to introduce yourself?

Hi, I'm Michael / gruebite. I'm a professional software developer (ML, cloud infra), and do gamedev on the side.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I have not participated in previous jams. I have more time available, and one of my goals is to join more game jams.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I grew up with Rogue and it was one of the main motivators for learning programming. I tend to like open-ended simulations and strategy: Rimworld, Mount & Blade, Minecraft are some of my current favorites.

4. Do you have experience with game development? What did you do/with what engine?

Yes, most of what I've made has been in jams or prototypes. I've worked with SDL, Unity, Godot, and Love2D. My Itch games have used PICO and SDL.

5. Tell us about something you're passionate about!

I love games, especially as an artistic medium. Other things I am passionate about are learning, cooking, chess, backpacking, traveling, and teaching.

6. What are your goals for this game jam?

Prototype another idea and mentor others. :)

Submitted

1. Hi there! What's your name? Want to introduce yourself?

Hello, my name is Ovais and I'm 27 years old and I enjoy drawing, programming, and video games so it only made sense to try and put those passions together and build my own game - which I've been working on for about the last 3 years. I currently work as a software dev/ business analyst in a completely different industry so I do what game dev I can on my free time.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I have not joined the last one - actually this is my first ever game jam and my reason for joining is to 1) take a small break from a game I've been working on, 2) to start becoming more involved in the indie game dev community, and 3) try to start making a name for myself in this community

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I love God of War as a series for its amazing story and I also really enjoyed the mmo genre, playing things like Silkroad Online, Tera, 9dragons, and Runescape. Lately I've lately been playing league here and there. Mmos really got the idea in my head that I'd love to make my own game because of the friends I made when I ran one of the strongest guilds on the server in silkroad lol

4. Do you have experience with game development? What did you do/with what engine?

I've worked exclusively in Unity for about three years and my current project is a tower defense style game called TIDE. I also made the card game uno in unity just to see how fast i could implement it (took me about 3 days for a single player with 3 *dumb* AI)

5. Tell us about something you're passionate about!

Along with my answer in #1, I really enjoy reading the One Piece manga atm. The world building and story is just soooo good. I really enjoy trying to crack the mysteries that Oda has written into his world 🤩

6. What are your goals for this game jam?

Pretty much #2 - But I'd also like to see how much I've learned from working on TIDE and how quickly I can create a relatively simpler project. Plus - it's always nice to have something you can say you've finished. So I look forward to working on something smaller, but to the end.

Submitted

1. Hi there! What's your name? Want to introduce yourself?

Hi there! My name is Kayla, Computer Science student at moment. I really enjoy gaming, anime, and cartoons mainly. I'm from Brazil, so not native english speaker, and trying to experiment with game development as a potential career in the future.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

No, this is my first jam. I'm joining because i want to learn more about game development and develop my programming skills.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I would say that civilization V, Celeste, Persona 5, the Tekken, and the borderlands series are my favorites at the moment, at least they are the ones that i sank more hours in. I wouldn't say that an specific inspired me, i've been playing all kind of games since i was a child and i think that the presence of games in my life is what really inspired me.

4. Do you have experience with game development? What did you do/with what engine?

Not at all. I do have some experience with c++ mainly, though i don't have any really major project. This game is my biggest project so far.

5. Tell us about something you're passionate about!

Games of course. I enjoy all kinds of games from tabletops to videogame(though i'm not that good in any), but mainly RPGs, turn-based strategy and fighting games.

6. What are your goals for this game jam?

My goals are to learn more about game development and improve my programming skills mainly. But doing at least a base for a real piece of software is a more concrete goal.