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1. Hi there! What's your name? Want to introduce yourself?

Hello, my name is Ovais and I'm 27 years old and I enjoy drawing, programming, and video games so it only made sense to try and put those passions together and build my own game - which I've been working on for about the last 3 years. I currently work as a software dev/ business analyst in a completely different industry so I do what game dev I can on my free time.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I have not joined the last one - actually this is my first ever game jam and my reason for joining is to 1) take a small break from a game I've been working on, 2) to start becoming more involved in the indie game dev community, and 3) try to start making a name for myself in this community

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I love God of War as a series for its amazing story and I also really enjoyed the mmo genre, playing things like Silkroad Online, Tera, 9dragons, and Runescape. Lately I've lately been playing league here and there. Mmos really got the idea in my head that I'd love to make my own game because of the friends I made when I ran one of the strongest guilds on the server in silkroad lol

4. Do you have experience with game development? What did you do/with what engine?

I've worked exclusively in Unity for about three years and my current project is a tower defense style game called TIDE. I also made the card game uno in unity just to see how fast i could implement it (took me about 3 days for a single player with 3 *dumb* AI)

5. Tell us about something you're passionate about!

Along with my answer in #1, I really enjoy reading the One Piece manga atm. The world building and story is just soooo good. I really enjoy trying to crack the mysteries that Oda has written into his world 🤩

6. What are your goals for this game jam?

Pretty much #2 - But I'd also like to see how much I've learned from working on TIDE and how quickly I can create a relatively simpler project. Plus - it's always nice to have something you can say you've finished. So I look forward to working on something smaller, but to the end.