How do I place the grass nicely?
watercolor
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That's great to hear, I am rolling my own assets and things so I am interested in a "pared down" version. RPGArchitect, for instance, is currently $30 on Steam, for comparison's sake. I am interested in this and will be watching eagerly but the battle architecture is mostly what I'm interested in. I'm guessing a final date is nowhere near finalized, but if you had to place a guess at a 1.0 version, how long would you say it would take, given the current output?
Exactly what I needed in RPGArchitect and saves me the time. I tried rolling my own and it was painfully bad. https://twitter.com/donttouchmylamp/status/1728653310779937170
I can help you! Try exporting each frame as a PNG and using this: https://gifmaker.me/
Oh no, it's the Stardew Valley fishing minigame come back to haunt me. Alas, I wish I could see my fish once I caught it! It took me a bit to realize I had to rotate the circle around to make the bar move up and down behind the fish. Also, the pixels on the rod seem kind of thick-- I know it's supposed to make it look closer, but it's a little odd.
Are you planning to add a string going from the fishing pole to the bobber?
Yeah! Reply back if you do, so I get notified. I was thinking of buying this, but I am also looking at this: https://www.udemy.com/course/create-a-hyper-casual-platformer-game-on-godot-40/