Hi, I’m NM84. I dislike censorship.
Hi, I’m NM84. I dislike censorship.
Hello,
I am Chefwist. I create my games in java using swing, and Godot! My latest game I created is Flappy Bird Clone 2!
Hey everyone! Just another creative soul making weird games and looking for community.
I'm Clayton — aspiring game and AI dev, lifelong storyteller, and the brain behind PrettyNerdee, the delightful dual output I've developed. (Lucky me gets to be neurodivergent, with bipolar traits)
I'm currently working on a few projects, (Unsurprisingly) ranging from a narrative-driven mental health game in Godot to a full-on ARPG in Unreal Engine with a chaos-faction combat system. Bit of a mad mix, but that’s how I like it. I've been building these things in my head for years, finally got to building them!
I joined Itch because I wanted to get more involved in the indie scene — not just posting my own stuff, but actually meeting people, learning from others, and maybe even collaborating down the line. I’m always up for chatting design, dev struggles, weird mechanics, or just hanging out.
I'm vibe coding at the moment while i try to self teach. though it does reduce the strain of having so much on at once.
Would i love to reduce my workload? Absolutely!
Would I simply replace the shelved projects with another? Also..... absolutely....
So, what are you working on? Got something weird? Thought-provoking? Unfinished and held together with duct tape? I’m all in.
Let’s be pals 👾
Hi, i am not new on the site, but i don't really talk on the community at all.
I am just a NSFW aggregator that test games out and give my viewpoint and score of the games to help others find what they want or if they should even waste their time playing said game at all.
I obviously advocate for any fictional content that do not cause direct harm to any individuo to not be forbidden. (That means a game, video, image or audio that will cause imminent threat to the life of someone, not a group of people or criticism, or parody)
(If anyone knows, how do i send anyone a DM or PM, would you DM me with the answer? Thanks)
Hi everyone!
I'm Tom, I'm new here and having fun tinkering away with physical table top games!
This seems like a great place to get your creations to like minded people and I'm looking forward to me and my games existing here. If you like skirmish level table top miniatures games, please check out my feed!
More than happy to talk table top and game creation with anyone!
Cheers.
Hi, I go by the name Axoken, I made some small projects in the past and post them on playstore, but now I'm already working on something for pc, and I joined the platform as soon as I heard about the ban of Visa and Mastercard on games, because my game will have adult content. Is not one of those games that is just clicking around, is going to be a 3D game happening in a small town. My game will not have children or ra**, part of the actions that the game will have is hooking with adults and having sex.
And I need to ask since i'm midway the game. Should I stop developing this game and start with another one? Will I be able to sell it here?
I would like to know your opinions on this matter. Thanks
Hello all. I'm Ekluya (a pen name).
I am a hobbyist writer and gamer, and currently trying my hand at making a visual novel, The Mask of Eve. It's my profile and you can check it out if you like.
I've been a casual user of itch.io for a while now, and looking to be part of the indie game dev community.
Hello! I’m a newish game development enthusiast who recently joined itch and participated in a game jam which was fun!
I’m trying to make myself and my page known and was told to participate more in the forum…so yea hi!
about my background:
I have an honours degree in physics and a masters in computer science! During my masters I took, for the first time, introductions to game development which I loved. I started loving making games (mostly with pygame and raylib) and quite recently joined itch.io! I participated in my first game jam last week which was so fun!
I want to make myself known and improve my game making skills! Please check out my page and if you can, free to give me suggestions on how to improve myself! Looking forward!
My page: https://sciguy-cs.itch.io/
Beautiful 🎶🤩🥰,,,
I am Abu Bakr Saheb, or as I like to be called "ABOGAMER"
I founded a group of studios """groups"""" called "RoboFoxStudios" and divided into three other studios 👋🎮✅
- Honestly, I liked the idea of introducing myself ❤️🔥🥰
As for me: I am just an independent game developer who loves working on simple games or story modes in the 2d Pixel Art style, and one of these games that stands out is "Retro Liser". [https://robofox-studios.itch.io/retro-liser-new-update]
A message to the author of the post 🎶💌: Never despair ⚡✅, as long as you are doing what you love, never give up, and do not care about negative criticism 😉,
Stay happy 💌❤️🔥👋🎮
Hello! 👋
I'm Amelia, a digital artist based in New Zealand. I mainly focus on anime style / character design / portraits / fantasy art just write your style, but I love experimenting with different styles too.
I've recently opened commissions and would love to connect with people who enjoy art or are looking for custom pieces. Whether it’s for a personal project, a character, or just something fun, I’d be happy to collaborate. 🖌️
Hello! I am PuppeteerOfFear, a new gamedev who just recently uploaded my first-ever game! It's just a free DEMO for now, but if anyone would like to try it, it's right here! Oh, and no generative AI was used during the development of this game! All art is by me and a friend!
https://puppeteeroffear.itch.io/living-on-violent-experiences
Follow Proto Agonis, a 20-something guy looking for work in a new city! He finds what he's looking for at the Four Horsemen Company, only to find out that he's effectively become pest control for supernatural monsters, all of which are deadly, and even worse, physical manifestations of humanity's fears, insecurities, and sins!
Recording, streaming, and otherwise is perfectly okay!
Hi everyone 👋
I’m Pixacert, a pixel artist and indie creator who loves making game assets and creative packs for developers and designers. 🎨
Currently, I’m working on the Mega Pixel Keyboard Set, a big project that brings pixel-perfect keyboard keys in multiple styles (Classic, Arcade, and Hologram). The Classic Style pack is already finished, while the other styles will be released soon as part of a pre-order package.
Besides keyboards, I’m also experimenting with cursor packs, emoji sets, and other pixel collections that I plan to release as “Mega Packs” for the community.
I joined this forum to connect with other creators, share my projects, get feedback, and maybe collaborate with people who love pixel art as much as I do. 🚀
Looking forward to meeting you all and learning from this community! 🙌
Hi! I'm xXx~Ice_Drake~xXx but you can just call me Drake. (I'd rather not reveal my real name) I like to play Warriors-related games (or basically any popular fandom like Harry Potter, LoTR/tHob, or Wings of Fire. I am a pretty weird person so you don't need to be cautious when you talk to me because I am willing to talk about basically anything (lol). I also have some pretty weird friends who consist of (but are not limited to) : 1 furry, 4 cosplay nerds (including me), 1 part-time Minecrafter, 1 pilot, and a Barbie doll collector. My pronouns are she/her and I can't think of anything else to write so that is all for now.
- xXx~Ice_Drake~xXx
Hi guys - I'm Jade Dragon and originally joined Itch to release the ebooks I've written. I like the indie feel of the site and the way it allows me to engage with a new audience (outside of the usual social media sites). I have branched out into creating text based CYOA style games on Twine recently though and have launched one called 'Play It Your Way - The Manager, Angry Edition' here a bit ago. I loved making this game so plan to create a few more to launch on Itch when I get time.
I'm X, a passionate game artist and the founder of -X-ScornGames, an independent game development studio carving its own path in the industry.
What sets my journey apart is that I navigate the complex world of game development while managing both Tourette Syndrome and Obsessive Compulsive Disorder (OCD). This unique perspective doesn't just challenge me, it infuses my creative process with distinctive insights and unconventional approaches that shape everything I create at -X-ScornGames.
I founded Bundles Ultimate with the vision of creating my own bundle community and to my delight, many indie developers quickly joined in. Why?
Because Bundles Ultimate proudly offers a fair platform for indie developers who want to promote and sell their work more effectively and easily. With each Ultimate Bundle, developers benefit from an equal revenue split, a friendly and supportive community, and most importantly, a diplomatic and respectful environment for making decisions and interacting with others.
[quoted from my [itch-site] ]
Hi everyone, I’m Celso Jr!
I come from a web development background, but lately I’ve been diving deep into game development. I prefer building things from the ground up instead of relying heavily on engines—there’s something really fun about having full control over the code and graphics.
Right now, I’m experimenting with different graphics APIs like OpenGL, and I enjoy pushing myself to explore a variety of styles—whether it’s pixel-perfect 2D, 2.5D, or full 3D. What excites me most are great visuals and clever, modern gameplay ideas.
I recently published my very first experimental project here on itch: https://celsojrfull.itch.io/minesweeper-tui
If you’re into low-level programming, you might also enjoy my blog series about Memory Regions in C: https://www.celsojr.com/post/memory-regions
I’d love to connect with others who share an interest in exploring game development at this level. Feel free to reach out to me on my socials—I’m always happy to chat.
Happy gaming, and see you around!
Hello Everyone, I am banana mugger.
I come from a background of mugging people of their potassium rich fruits. I have no experience programming or anything too fancy. Out of boredom with my profession I decide to pick up game development with zero knowledge in programming. Thus for the last two weeks I spent banging metaphoric rocks together to try to develop a Unreal horror game set in the SCP universe as a field agent for MTF MU-13. Frankly I bit impressed of what I developed by trial and error that I wanted to introduce myself as I have enough confidence to share info on my game. I look forward with interacting with you all!
(early development pic of my game. )

Hi everyone 👋
I’m James (aka BeCool3000), an indie dev from Boise, Idaho. I’ve been working on BeeCool
a GPU-driven bee colony simulation where you interact with thousands of bees buzzing around a dynamic hex-grid world.
I recently published it here on itch.io and I’m excited to keep building and sharing updates.
Outside of BeeCool, I love experimenting with Unity, shaders, and procedural systems. For my next game, I want to try hand-drawing all the tiles, so I’m working on a Pixelorama workflow to import sprites and use them in procedural instanced hex-grid art.
I also write and record music—my latest album is Foothills at Dawn
—and sometimes it makes its way into my game projects(but not yet haha).
I’m here to connect with other creators, learn from you all, and share what I’m working on.
Looking forward to being part of the community!
— James
Hello, everyone! My name's Sam and I'm in 7th grade and new to this whole thing. I've been learning to code since I was 5 and have been making and posting video games on Microstudio up until now. I'm currently working on a game named SPACE QUEST R. Which is a game based on a game similar called space quest that I made in 6th grade. Best of luck to everyone! That's all for me.
Hi there, I don't know if I ever introduced myself here, I'd created my itchio account like 2 years or 3 ago, but I have never posted or anything. It's time a do use it the right way. My name is FlaminDog, Spanish, Senior Graphic Designer & Web Dev in real life, doing a videogame in my spare time. I love the 2D. I'm not here for self promotiing a game (yet), here to make friends or having a good time in the forums. Looking forward to be part of the community :)
Hi everyone! I'm a multi-instrumentalist and designer with a passion for the old school! And when I say that I mean old school rts, fps, and rpg games. I pretty much was raised on high fantasy and gothic literature and from a very young age I was constantly creating my own worlds and "fake game guides". I never fully had the talent to sit down and program an entire game from scratch unfortunately but I'm beyond stoked to have found a community where I feel like my creativity can flourish. I've been a musician for the better part of my teenage through adult life and have released a lot of material in the sphere of extreme metal music. But my real passion lies in the creation of dark ambient and drone to create atmospheres of pure dread. Looking forward to working with you all!
hi my nickname is mhb and i really love to make games . but the main problem for me was my school . since i graduated this year i finally made my first game and yesterday i published it on itch io . my problem for now is the price . because i really love to make money by myself from making games . but the thing is that i think my game is not that worthy . but still i published it here on itch io with a very very low price and yea my game name is COLORFUL CHAOS if you want to check it out :)
no gonna say anything about my community sorry https://itch.io/t/5374649/waffle-fan-club#post-14339913
Hello, i am a new member which is looking for devs willing to join on my project called "shoot me maybe" - a game where the goal is not to kill... but to die in style!
I am a 45 yrs old guy which has a passion for games and an unusual skillset, which unfortunately does not include programming (yet).
I hope to find some committed people which believes this can be the next big thing in multiplayer gaming! Let's go!
Hi everyone, I make both stylized and realistic 3d models at a low cost or as a freemium, I hope you like my work and offer your support :)
https://nilefox717.itch.io/stylized-3d-male-character-pack
https://nilefox717.itch.io/2pac-3d-model-animated

Hey all! I am a VFX artist, and in my free time i have been trying to learn how to make this space game from scratch (some what). i have worked at both small and big studios over the years, and i just really love making games. I finally have a bit of free time lately, so i have been diving into game dev on my own... and yeah... wow, it’s a lot more to learn than i expected. (i am not that great at kitbachin online tutorials for blue prints to get the end result that i need)
artstation: https://www.artstation.com/desertroze
so i am here for a bit of adventure and trade! i can help out with art if you can help me with some programming in UE5.
I mainly do VFX, but i can also do some environment art, concepts, texturing, 3D modeling, and level layout.
let’s have some fun and make cool stuff together!
Je m'appelle Erwan Ourezki . Éditeur indépendant et fondateur de sa maison d’édition: ÉDITIONS GROUPE LUX8, dédiée à la publication et à la diffusion de ses propres œuvres ainsi que de projets éditoriaux originaux. Sept sagas sont prévus.
À PROPOS DE LA SAGA RAPHAEL LUX
C'est la première saga de ma maison d'édition et elle s'enregistre dans un genre fantasy. Elle est composée de neuf livres. et de trois spin-offs. Uniquement en EBOOK pour le Tome 1 Version Française ( les versions Anglaise et Espagnol seront disponible fin 2025) et Spin off Chapitre 1 ( Français, Anglais et Espagnol). En 2026 seront publiés les romans papiers et bandes dessinées.
Je travaille actuellement sur les bandes dessinées du Spin Off : The Story of Dracula Andarus Chapitre 1 : La Voie ( Français , Anglais et Espagnol) ainsi que sur la première partie de ma bande dessinée du Tome 1 ( jusqu'au chapitre 6). Avec les moyens du bords j'utilise chat gpt pro pour les images je fais de mon mieux pour que l'ia ne tue pas l'histoire. Les oeuvres sont protégées juridiquement pour éviter toute contrefaçon. Ici je partage du contenu, demande des avis , ou des partages de mon site. Je suis indépendant et je compte le rester.
Avec le temps et la croissance de la société je pourrais produire et diffuser des livres audios et mes animées issue des mes oeuvres originaux en version française, anglaise et espagnol. Et un jour peut être avec ma société pouvoir avec certains ou certaines d'entre vous créer un jeu( PC ou autres)
Vous êtes fan de mythologie créer de toute pièces, de vampires légendaires comme Dracula, de chasseurs aussi redoutable que Van Helsing ,d'entités célestes équivalent au Chaos qui s'aventurent dans le cosmos au sein de la Galaxie Prime .
Entré dans l'univers de la Saga Raphael Lux ou mystère, épopée, trahison, vérité, mensonge , lumière et chaos se livrent les uns aux autres .....
Je suis disponible sur Instagram: @erwanourezki et mon site web : https://groupelux8.com Lisez les synopsis si ça vous intéresse. Je mettrais du contenu sur le site.
Hey everyone!
My screen name is Sofaspartan. I’m a graphic designer by trade, but over the past year I’ve been teaching myself GameMaker GML to see if I could turn one of my lifelong creative dreams into reality — making my own retro platformer.
I don’t come from a programming background, so a lot of this has been learning by doing: experimenting, breaking things, fixing them, and asking plenty of questions along the way. Bit by bit (pun intended!), I’ve been building BitJump, which has grown from a small art test into a fully playable prototype. It’s been a super fun way to learn the logic side of game development while bringing together my love for design, animation, and nostalgic platformers.
Hi, I'm Rex. I'm a new dev here on itch.io, and I just uploaded a demo I made. I'm hoping to find people to play and review it for feedback.
https://odditycratestudio.itch.io/odd-props
I’m Zayn Coolio — a 2D artist and cartographer creating professional maps, characters, and game assets.
I work strictly on commission — not collaboration.
Secure your commission safely through Fiverr: [https://www.fiverr.com/s/NN1Kb0R].
I’m apyrYon, a creator of 2D game asset and sometimes games (though mostly just assets, lol).
Right now, I’m building “Fantasy Saga”, an ever-growing game asset collection, full of anime-inspired characters ready for 2D projects. Each character is crafted with personality and style, so devs and 2d lovers might like it.
I’m always experimenting, so you might find some quirky surprises along the way! Got ideas, feedback, or requests? I’d love to hear them — your input can help shape the next characters.
Thanks for stopping by, and I hope Fantasy Saga brings some anime magic to your game!
Hey everyone!
It’s awesome that there’s a thread like this where we can introduce ourselves. My nickname is Midnight Shift — mostly because I work on my passion projects, game development, only at night, after my day job and family duties :)
I recently finished my first relatively big project, starting from almost zero knowledge of Daz3D and Ren’Py, and now I’m working on a larger anime-style visual novel.
If you’re curious, you can even hear my weird voice and watch me slowly lose my mind trying to finish that first game 😅
Hey everyone! It's great there's a thread for these, been reading through the introductions and there's so many talented folks here!
I'm 1000pt, a lifelong gamer, jailbreaker in my youth, and now I work in the games industry! Feel free to ask me what that's all about, popping into places like this gives me so much joy! Always happy to hear from modders and creators, don't be afraid to shoot me a reply/message! 😊
I have been working on this game for about 12 months, and I finly got it done, I have a pc version, and an android apk enjoy!
This is a life simulation video game for pc and for android you can download which ever you desire, I only ask for 1.00 that's it, and the game is like jones in the fast lane, and no tome to relax, but my game is different because in my game you can rob business ect.. and take the place hostage, and gamble ect.. I have took the other games to a whole new level! https://happytoner5420.itch.io/life-lane-ultimate-edition
My favorite types of games are JRPGS and Visual novels! I'm currently going to college for a major in business with a minor in marketing, while making my first indie game Heartstrings! Some of my game development inspirations are Legend of Zelda, Pokemon, Anime in general with Daniel X by James Patterson mooshed in there. I enjoy trying out new games and doing reviews to help others!
I am Braden a developer from Texas. I have been trying to get my game(s) on Itch for so long and couldn't figure it out but I finally got butler to work for me XD I am on a mission to create the games I have always wanted to play.
I have only been developing for about 2 years I originally wanted to become an environment artist for a big company but could not find a job so I created my own studio!
Hiya! I'm {Insert Username Here}! I started out coding on the Ti-82, migrated to the TI-83+, then to the TI-Nspire CX II, eventually on Scratch, then python, then Unity (finally) where I make tiny little games that may or may not get finished :) I like programming intricate systems that do nothing, working on Natural Language Processing and other forms of AI (back when AI was good) and drawing stuff :D
I joined itch pretty much to enter the GMTK 2025, and had a lot of fun actually finishing something! I hope to make games that are way too hard and complex to finish. Follow me to not recieve posts and updates ;)
Hi!
I'm Asher, a young student learning cool code projects until i became interested in making my own games. This led me to create "The Rogue", a game written entirely using Microsoft Excel, which some of you may find weird. But it helped me build something from scratch, even on unusual platforms. My goal is to explore new ways to bring back classic games to life like the old-school ones because I love simple games. Even with no fancy graphics or complicated systems, i still love them hehe.
Hello there!
My name is Nacho. I am game developer / game designer. Oficially my job description is Technical Designer. But also I make games by my own with the help of my dear fellows.
My experience with games started long time ago with Amstrad CPC duoing my own poor version of the arcades at the time I like it. Then times go forward and did many games in 2D using a language called Div Games Studio (Showdown, Master of Elements), then later Fenix (Streets of Rage Remake is one of the most famous project I was involved), then Blitz3D (Remake Rescue of Atlantis) and Gemix (Remake of Sirwood, Narcopolice and many more )
Finally, ten years ago started with Unreal Engine 4. Now is Unreal Engine 5. Other than professional work, I founded my own company to make games, some of them available here on itch io like Road to Hollow Hills, Perpetuo, Eyes of Nuit.
I love prototyping so I have several games on the go, looking for time and motivation to continue or create new ones.
My favourite games are adventure horror games, RPG, and arcade games. Due age, I always love a good Megadrive game like Alien Soldier or Dynamite Headdy. My favourite game ever? DooM. The original one.
So if you need an unreal dev, I might be available.
¡Cheers!
Hello everyone, my name is Pavel, based in the UK, and I am new to Itch.io, but have been around on mostly on help wanted or music and audio threads! I am a music composer and sound designer with 4 years of experience who recently just graduated out of University with a master's degree. I am just a casual game enjoyer who seeks a career in the audio field, here, you'll be able to visit my website to learn more about me! I might not have much of a portfolio just yet, but I'm looking to build one! Plus, I have a huge sound library saved on my device ready to use for sound design purposes! My study during my master's degree involved how sound and music are not just backdrops, but a narrative storytelling tool in video games!
Here's just one of my many projects I've done in university, using Unity's 3D Game Kit:
You can contact me if you're interested via:
Email: pavelyanvarev193@gmail.com (Preferred)
Discord: cr1msonclaws (Preferred)
Hello everyone!!
My name is Elias, I'm from Belgium and I like playing/making video games and board games. 🎮
I have always really enjoyed playing free flash games on the internet. That inspired me to try and make a game that could help other people have the same felling. I tried creating my first game all the way back in 2016 without any programming experience and I didn't get very far. I'm happy to say that I kept on trying and now I have a couple games on my profile and a dream of creating a game that people like!
I'm currently working as a software engineer and trying to create some games in my free time. Feel free to send me a DM if you want your game tested. In turn I will probably also ask you for some feedback on my games. 😈
I hope you are all doing well and keep making awesome games!
Hello my name is Harry and it is my first game developed, named Pixel Parking . As a big fun of tetris and pacman, playing them for hours, i released my own puzzle 2d game of parking cars in 50 levels in specific spots/pixels. The game is really challenging and in my speedrun i made 49 minutes to finish it all and unlock the final level. Thank you all for your time if you take a look at it.
My name is Marcos. I’ve been a tattoo artist for 12 years, and a few years ago I used to teach music in schools before changing my path to programming.
I studied while working in public procurement administration, and nowadays I manage residential buildings.
When I get home, I dedicate at least one or two hours to the game I’ve been developing. Some days, I’ve spent more time on my project than on my actual job.
The anxiety of wanting someone to try it is killing me!
Playing my game would be a favor not only to whoever plays it and to me, but also to my partner—who’s already tired of hearing about it, haha. 🎮😄
Since i havent done my Introduction tho ive been on here for a while now, time to do it at 0:30 AM:D
Hi everyone! I’m Lun4r, a Community Guardian and passionate gamer.
I absolutely love horror games and the thrill that comes with them.
I like to think of myself as a friendly and supportive person, and I hope you’ll all get to see that over time. I enjoy gaming, relaxing, and connecting with others, and one of my goals is to join the moderation team on Itch.io someday.
Looking forward to spending more time with this awesome community and their Amazing Games!
Hello there!!
I am a cartographer and visual illustrator who works on worldbuilding and TTRPG projects. I’m open for commission work if you ever need maps or visual pieces for the game.
STYLES: I am capable of handling different styles of illustrations
PRICES: Negotiable and flexible payment
PERFECT FOR; GM, DM, Worldbuilders, Game writers and hobbyist
You can contact me on my DISCORD
Heyo. Joined a few days ago to publish an Umineko fangame. I hyperfixate on minor characters WAY too much and felt absolutely compelled to force a game centered on my pfp into existence, even though I have no experience in game development. Other than that, I basically do nothing but breathe caffeine and cheeseburgers all day. Nice to meet ya'll. Come say hi sometime. :)
Hello everyone! I'm an Indie Mobile Game Developer, and I'm very pleased to be joining the itch.io platform where I can share my work and receive valuable feedback! I've been passionately crafting 2D games as a hobby in my spare time for the past 4-5 years. This journey has been a continuous process of learning and honing my skills through personal projects. So far, I've managed to successfully develop and release two games, but my biggest goal is to improve my skills every day in the field of game development. I am constantly seeking new challenges and ways to enhance my craft. It's a pleasure to meet you!
im rcandyman im a digital artist and make small simple game assets
https://rcandymangmailcom.itch.io/potion-icons-pack-fantasy-rpg-item-assets
What's up guys,
Check out the new track I just made, code is below, enjoy!
CAN YOU GET SUB 35 SECS!??
Thanks SO much
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Hello,
I'm 27 and I'm new in this community. I started game development as a hobby and I do it in my free time, only when I'm not programming PLCs in automotive industry lol (I love VASS and Integra btw). I recently finished my demo version of the game"Good Morning Sunshine" which is pretty much a Housewife Simulator, but this title is so cliché and I want to stick with Good Morning Sunshine. I really like playing good games, especially with good gameplay and mechanics, graphics, visuals, sound effects and soundtrack are not so important, I just want the juicy sauce!
I will be happy to play your demo, if you are open to play mine. We can exchange some tips and ideas, maybe collaborate, who knows?
Anyway, thanks for reading my message, I hope you've had wonderful Christmas and the upcoming New Year 2026 is going to be the best for you! Stay safe!
MatrixBee
I'm Kent in NYC and worked at startups as a software engineer and thinking about pivoting to being a creator.
I released my first abomination with a built from scratch game engine and music generation system.
I'm obsessed with roguelikes and the evolution of indie game mechanics. I'm particularly fond of deckbuilders and auto-battlers.
Please share ideas with on what coding + gaming projects you wish existed!
Hi! I’m Joshua (my internet alias is Joshington), I live in Georgia in the United States, and I’m a 15-year-old solo indie game dev. I run a game development studio by myself called “SproutKid”. (The name derives from me growing as a game dev like a little sprout, hence the name Sprout and Kid.) Back in 2024, ever since I got a 8 GB Windows 11 laptop for my 14th birthday, I started using various different game engines that were considered very easy to learn and utilize, such as Twine, GB Studio, Buildbox, and ended up using GDevelop. Eventually, about over a year of using GDevelop, I ended up quitting the engine for good, and started self-teaching myself and using Godot 4.4 to make my games.
I’m literally obsessed with platformers of any kind, which is why 2D platformers are the only thing I know how to make in Godot 4.4. Whenever I’m making a 2D platformer in Godot 4.4, I usually reuse numerous scripts and scenes to speed up development. Right now, I’m actively developing a 2D platformer in Godot 4.4, Platform Kid. Here’s the link to the game if y’all want to check it out: https://sproutkid.itch.io/platform-kid. Happy New Year!
Hey, itch!
My name is Bohdan.
I am a developer of the Visual Novel game called Shop Crush. Looking for interesting connections, insights, feedback, and in general, quality time.
You can reach out to me on Itch or on any other social media. Basically, the contacts could be found on my page:
But I am most active on Bluesky https://bsky.app/profile/hollowlimb.bsky.social and X @hollowlimb
Happy New Year, everybody!
I'm Shalo. I design characters and create storylines for game ideas. I'm currently working on music, either character theme songs or ambient songs. I wish to share my ideas with people who may need my help. I'm also working on my own story that I'm hoping to transform into a game. With anyone's help, I want to make that a reality.
Thank you!
I'm Shalo. I design characters and create storylines for game ideas. I'm currently working on music, either character theme songs or ambient songs. I wish to share my ideas with people who may need my help. I'm also working on my own story that I'm hoping to transform into a game. With anyone's help, I want to make that a reality.
Thank you!
Hello everyone,
I have been a member of itch several years ago but I just recently updated my games and uploaded here. As a hobby, I tried to develop games using Android/Java more than a decade ago and Godot 3.x several years after and uploaded them to Google Play, but now my account has been deactivated even though I tried to comply with their ever changing policy. I do not want to create a new account and pay again so I am migrating them here. My games are not visible/indexed yet so you may checkout this link sheenergizer.itch.io. Thank you!
Hey there nice to meet you! My name is Daniel and I always loved pixel art and want to make a living from it! I also like to play basketball! Check out my first post!: https://pixel-dixel2026.itch.io/
Hey there everyone. I just found the community section here on itch, and I'm glad I did, because I've already seen like 50 cool looking projects in the first 10 minutes of being here. My name is Stephen Buehner, and I'm a game developer, with about a year and a half of dev and animation experience. I just posted my first demo here last week for my first full game Imagine Bravery, with a lot to learn, and with a lot of hope to grow and meet people wanting to work on games with me. Thanks for making awesome games.
hi I'm hollow crow and I make horror games, platformer games, 3d games, 2 player games, ect. and I like coding, basketball, art, and ect. please follow me and if you do make sure you download and play no players online classic I hope you like it because I do to... oh! and don't forget to play all the others! and thank you.
Hey iam Karel and i am making soloproject Balladrion. Which is roguelite with some ARPG. Also having demo on steam: Free demo: https://store.steampowered.com/app/3756740/Balladrion/ . Will try to make it also in itch.io.
Hello everyone!
I'm Saru, a Spanish developer, and I started getting into gamedev more a few months ago after playing hundreds of games throughout my life. So far I've tried out Godot and Ren'Py for small ideas. Both were amazing tools.
Recently, I've been working on a puzzle game made with PICO-8. It will be my first published game, and I will be announcing it soon.
I'm also on X as SaruCtrl, you can contact me for any request.
Nice to meet you all and I'm glad to be part of this community!
Hello, everyone. I am delighted to join the itch.io community. I am interested in indie games and small experimental projects. I love seeing how others approach design and mechanics. I am gradually learning to develop my own ideas and share feedback. I hope to find inspiration and new acquaintances here.
"¡Hola! Te comparto mi proyecto personal: Darwin . Soy Cristian y, además de la docencia, estoy impulsando mi carrera como creador de juegos para demostrar que podemos crear tecnología de alto desde nivel aquí.
El reto es simple pero difícil: ¡recolecta el mineral antes de que la barra invierta tus controles!
Mira mi trabajo y deja tu feedback o donación aquí:
"¡Hola! Te comparto mi proyecto personal: Darwin . Soy Cristian y, además de la docencia, estoy impulsando mi carrera como creador de juegos para demostrar que podemos crear tecnología de alto desde nivel aquí.
El reto es simple pero difícil: ¡recolecta el mineral antes de que la barra invierta tus controles!
Mira mi trabajo y deja tu feedback o donación aquí:
Hey All, my name is Caio, I am very new to gamedev and digital art, and I hope this year learn a bit more about both! Would be nice meet people and interact more (personal fear sometimes), but I will try my best to also improve in this area. I am learning Godot and also drawing in Procreate, I hope show something here, and I would appreciate any comment on it.
I hope everyone have a great year and have fun!
I’m Sahar, Marketing & Publishing Manager at PerfectGen Publishing.
I work closely with indie dev teams on things like positioning, store pages, demos, launches, and generally helping great games find their audience without losing their soul. I totally feel you on music vs games 😄 both creative, but very different kinds of brain energy.
Nice to meet you all 👋
Hey I'm a new VN dev working on a adult VN looking to spread the word! There going be a playable demo soon! I hope! This is new for me as I'm use to making other things not like this!
📢 Dev Log #1 — 06/02/26
Development has officially begun! Work is underway on the opening of the story, including core menus and UI elements. The first scene is now live, introducing Sophie for the very first time.
This is just the beginning, but it sets the foundation for everything to come. More content, features, and polish are planned as development continues toward the demo release.
Thanks for the support—more updates coming soon 👀🔥

"¡Hola! Soy Cristian , docente de matemáticas y desarrollador Full-Stack de Perú. Me apasiona llevar los videojuegos al siguiente nivel fusionando retos técnicos con agilidad mental.
Les presento Darwin , mi primer proyecto en Godot. No es un juego de suerte: debes vigilar la barra lateral para anticipar cuándo se invertirán tus controles.
Pruébalo aquí y ayúdame a financiar la versión 2.0: 👉
Hi. I just got started here in making games on here, there's lots of other stuff I've done but I've narrowed it down. Music, AI, animations, youtube videos. Currently I'm working at a store, but once I'm in business I can make games on the computer instead. Using Construct 3 to make games, and FL Studio for the soundtrack.
Hi, my name is Lucas and I'm the founder of MagicOwl Games. I wanted to create games since I was a kid, and now that I have software development experience, I decided to create my own independent studio. I'm currently working on finishing prototypes and a small game to understand better Godot Engine (which I use the most) and to learn some game design.
The small project is a game called Defenders of the Wise Horn. It is a block breaker game with 10 stages. The Wise Horn is an ancient goat horn said to hold wisdom, and it must be defended. That is pretty much the whole plot. It is helping me a lot to understand a few technical stuff about the engine and to apply some game design knowledge in small cenarios.
I created my studio with the intention of making "smarter games", in other words, games with smart AIs, with the world itself almost being a living entity. The other branch I want to explore is the competitive scenario of MOBAs, so I'm slowly studying and developing the first version of the MOBA I want to build. I intend to have a playable MVP of it by December.
I hope to share with itch.io a lot of prototypes and games, and if you believe you can help me in any way, reach out and I'll be glad to hear you!
Hello, I am Spleen. I am a writer and am okay at art, I specifically do 2d art. I am very much an 'ideas man' so if you need writing advice or help cooking up something for your game, I am here. I also have many game ideas I just need a team that can make them a reality, but if you'd rather I work for you I could be convinced. Feel free to talk to me.
It would be really cool if you checked out my page!!!!
Roblox Scuba Diver - Roblox Scuba Diver https://galacticleap.itch.io/roblox-scuba-diver/devlog/1371469/roblox-scuba-dive... #indiegames via @itchio
Hello, i’m a mutedPotato, i’m a STRONG LOVER of horror and a lover of games, since my childs were born i started having less time for gaming and because of that i decide to learning coding and modeling and then i think “why not try game a horror game?” so yeah…. slow process but strong and building my game little by little modeling everything and learning from scratch all the coding and engine. if you want come check out my project time from time.
Hello everyone, this is Escape the Hoover!
I’m giving a funny idea a serious try.
I make games (or at least I try) that aim to make you think, laugh, and maybe panic a little.
Escape the Hoover is the current experiment.
I’m not an experienced game developer (I actually have 0 knowledge) and I’m taking my first real steps, using AI as a tool for prototyping and testing ideas, sharing early concepts, and learning in public through feedback and discussion.
If you enjoy seeing how a game idea grows from a rough concept into something real, you’re very welcome to follow me here!
Thank you!
Hi, I’m an independent creator with a complete concept for a dark fantasy narrative action RPG called The Shattered Company.
Well hello :D
My name is slim shady DevilLokk but just call me Will. I'm a multimedia narrative creator, I create across a lot of mediums. This includes audio work and music compositions, 2D and 3D concepts, writing and voice acting/narration etc, I also implemented a sweet small environment in PSX style (explorable in fist person don't know how I did that OuO)
I mostly create mythical, organic or straight up dark fantasy narratives. Currently I'm working on a project called "PNEUMA". It started as a short stories collection, then I added a concept art and it became a lorebook. And then it became an animatic (feel free to check it out when I'm done posting it.) Now I'm making it into an actual portfolio piece.
I mostly communicate through text (I'm not mute, just socially anxious)
¡Hola a todos! Soy Cristian de Perú. He estado trabajando intensamente en Darwin , un proyecto desarrollado en Godot que pone a prueba la habilidad y la paciencia de los jugadores. 🎮🔥
Busco valientes que quieran probar la demo y me ayuden a encontrar errores o sugerencias para mejorar las mecánicas de evolución. Si te gustan los retos difíciles, dale una oportunidad aquí:
¡Espero sus reseñas para saber en qué seguir trabajando! ¡Gracias por el apoyo!
Hello everybody, I hope you are doing well. My name is Kentsoop, and I am a game developer from France. I have been making games since middle school; however, I have never finished any project I started and so never published them, furthermore my art skills are quite poor (especially in 2D art).
Over the past few months, I was working on my first major commercial project. However, due to my lack of confidence, it also remains unfinished for now. I plan to return to it in the future.
As a result, I have decided to focus on smaller projects and limit myself to working on each one for only a week, publishing it even if it is unfinished or imperfect. Once I have gained enough confidence in my skills, I will revisit them (with a one-month time limit) and eventually return to my main project.
That’s all from me. I apologize for the long message, and thank you for reading. I wish you all the best.
Hi everyone. I'm Darryl and I am an Indie game developer based in South Africa. I have created a game that is free to play and allows you to challenge your friends. You can play as a guest or register to see your place on the leaderboard - each daily challenge brings 3 levels of puzzle. It is loosely based on Scrabble, Tetris and freecell. Give it a try and please give me feedback. Play it now on https://freewordx.com . The Help/Settings button will give you the gameplay. Share the daily challenge with like-minded friends using email or WhatsApp.
Monkworks here. I went to school about 100 years ago for game design and digital art/animation. That officially makes me an old-school tabletop enthusiast. These days, I’m finally chasing the dreams and ideas that younger me assumed would already be done by now. I just released my newest tabletop game assets Hex Diorama Terrains.
Hi everyone! Nice to meet you all. I'm a pixel artist, and if you need anything, I'm at your service. I can work for a nominal
this is my profyl https://khaledpng.itch.io
Hey! My name is Nikita, I’m Rendering Engineer, I was lead in Saints Row 3 remastered and we shipped it years ago: https://youtu.be/rL85F0TXCkQ Worked on enshrouded (mostly GI and volumetric GI): https://youtu.be/qygf4aICf34 And also worked on Six Days in Fallujah - RTXGI and optimizations: https://youtu.be/VF0c9SwewpA
I always was playing around rendering engines, rendering techniques but lately Im more and more gravitating into game development in general without paying too much attention to graphics (but it’s hard). 👋
Hello everyone! My name is playerzer0. I have been designing pixel based animation and art for video games since 2012.
When I first began this endeavor, I used Microsoft Paint on Windows XP. With limited features, it was painstakingly time-consuming. When I discovered how to make a spritesheet, everything took off.
Around 2014, I began spriting for RPG Maker XP projects and joined the RMRK community (https://www.rmrk.net), a forum for posting RM projects and artwork, and a general discussion board. That was the catalyst for sharing my work, learning from others, and growing alongside passionate creators.
In 2017, discovering Aseprite changed everything again. Having a timeline feature to animate sprites directly in the software was a huge improvement in my journey.
Thousands of hours later, I’ve built a comprehensive library of hand made, meticulously curated 8px, 16px, and 32px spritesheets. Every piece is crafted entirely pixel by pixel from original ideas and inspiration from iconic titles.
Over a decade later, I have become something of a journeyman of this craft; always improving, always refining, and staying true to the originality of my work. I am extremely excited now that it's 2026 to share my projects, games, and artwork with all of you.
Enjoy, and thank you for taking the time to read my Introduction post.
- playerzer0

Hey everyone! Im Luke and im the solo dev at Midnight Forge.
Im an indie developer from the UK and I love working on all sorts of game, but at the moment, folk horror.
I released a cave horror game on Steam and Itch.io recently and im currently working on my next, a Nordic Detective horror, to be released later this year.
I'd appreciate any and all support I could check and im happy to chat game dev and horror!
Hello world, my name is Vitor, and I’m 19 years old. I’ve been in the world of game development for almost a year now. I’m from Brazil, and I love game programming. I started this journey because of Markus Persson, the creator of Minecraft.
I really enjoy indie games, especially those that became very successful. A perfect example is VVVVVV and My Summer Car. My favorite hobbies are working on personal game projects, making music, and playing Minecraft.
Hello, everyone! I am UltraSuperPorkChop, the creator of an indie game I call The Masterverse!. (Yes, the exclamation mark is part of the title.) It is a game that is about this demon called "The Rebellious", who wants to destroy all reality as we know it. Why? Because he is full of pride, anger, and hatred. It takes inspiration from the Bible, but more dramatic and multiversial. It also takes inspiration from the MCU. You start off in one universe, playing through each character's own story and defeating their own worlds" villiains, before a crossover event happens where all the characters face off against a major demonic threat. The major villains are planned to be "The Destroyer", "The Law Breaker". and "The Rebellious" in that order. I have planned my ideas for this game for at least a few years now. It's not finished yet, but I have made progress. I have finished the first universe, currently titled "Universe: 003", and it's about a cardboard box boy named "Packbro". Pack as in "package". The story is he faces off against a villain called Lord Gost and his army of Gosts. The spelling of ghost as Gost is intentional. I am currently working on Universe: 004 which is about a trio called the Geometry Siblings faciing off against a gluttonous king called Big Belly. Universe: 001 will be shown off last, while Universe: 002 will be a comic series. Remember that most of ideas may change overtime and may not be finalized. I've already been on Itch.io for months and publised my game, so I'm not sure if it's too late for an introduction, but I don't think it would hurt. My skills are not the best, but I don't think I need to be a pro to create and share stories! I love science fiction and superhero stories. I plan on making The Masterverse! not just a game, but a creation hub and metaverse. My goals are to be the founder/CEO of my own company, make my own society, and make The Masterverse! a hub for creativity and imagination! I want to change the world and make it a better place with faith in God. If you want to check me out, there are some links below the image that will direct you to my pages. The first one will lead you to my Itch.io page, the second one will lead to my Neocities website, and the third one will lead you to my YouTube channel. The Masterverse! takes so much inspiration from all of my favorite video games, movies, TV shows, and comics, among other things. Well, this is my hello. May the Lord bless you all!
https://ultrasuperporkchop.itch.io/ https://themasterverse.neocities.org/ https://www.youtube.com/@UltraSuperMasterverse99Hey all, I am making a browser-based PvP card game called Necromancer! which is currently online.
I leave the server running so I can test it during my lunch breaks.
Feel free to make an account and test it with me. It's being coded via Replit.com which is an AI agent.
There is a PvP mode and a Play vs AI mode. PvP works but needs some fixes. I'll be fixing this and adding a ton of changes on my next paycheck (Replit is quite expensive to use).
I don't know anything about making games or coding, at all. I'm a musician lol.
The basics of Necromancer! is you play others online and attempt to steal their cards. When you get cards, sacrifice them to the Well of Souls.
Sacrifice enough cards and you prestige, resetting your progress. Prestige and level up to become Immortal, which resets your account, but comes with perks.
In the future I'll be adding a marketplace to sell cards to other players and a trading system.
It's supposed to be a grindy card-clicker type game, I'm not really sure though.
If anyone plays it and wants to leave any feedback, please feel free to message me here.
Hi! I'm Raymond, but in the game dev world people know me as TheRyCer.
I'm not a studio or a professional game developer — just a passionate gamer and a proud dad building games in my spare time.
Right now I'm working on a small indie project inspired by something very important in my life: rink hockey (hockey patín) and the journey of my 13-year-old son, who dreams of one day playing the sport professionally in Europe.
The game itself is not directly about rink hockey, but many of its themes, energy, and spirit come from that world — dedication, perseverance, and the excitement of chasing a dream.
Another goal of this project is to help introduce rink hockey to more people around the world, since it’s an amazing sport that many players have never even heard about.
If you're curious about the project, you can check it out here:
👉 https://therycer.itch.io/el-viaje-de-des
Any feedback, ideas, or support are always welcome.
And who knows… maybe this little game will help a few more people discover rink hockey along the way.
Hello, let me jump into this 10 year old thread and just say I am now considering myself an indie game developer, I guess. I am a content creator but not here to promote that really, I have been coding casually and sometimes for money since I was about 10 (I am now almost 42 which should be a meaningful year), I've completed 2 Super Mario World ROM Hacks including one with lots of custom ASM, and I have now started in on a sort of dream project (finishing a game is the first step lol), it is in C++ and I am building the engine myself using SDL2 and lots of time on my linux mint laptop, as well as keeping windows in mind on my favorite material belonging (my PC).
I am unearthing this old account, I might post some other random stuff from Unity that I want to just put out there, but for now enjoy my technically completed games that were mostly made for game jams, and never picked up where I left off. And eventually I will reveal more about this project as I actually design it, but it is inspired by the rogue-[like/lite] genres, and also Xenogears which is the best retro game of all time, no question. But I hate to draw comparisons to other games, so I will get a demo out and let people make their own conclusions.
Hello, I'm a new game dev.
I've decided to try different genres as a hobby because I needed to distract myself from own mind.
These last weeks have been fun!
I also like to play games (RPG, Visual Novel, action, hackslash...)
Unfortunately, I'm stupid, so I uploaded my first game on a new account and the page has been put under quarantine.
Hello everyone!
I am a pixel artist from Brazil, and I joined here to meet new people, expand my portfolio and get to work! Up to now, most of my digital art experience is with character-focused pixel illustrations, but I am willing to work on projects outside of my "comfort zone". Feel free to get in touch if you have any projects in need of a pixel artist! <3
linktr.ee/teratopixel
Hello! New to itch as I recently released my first game. My name is Karlon Adhihetty, I'm a traditional artist from Toronto and I've been painting on Game Boys for the past 3 years under the handle Neat Game Boy. Recently went on a side quest to break into GB Studio development with an official game for an old show called Kenny vs Spenny. Having a ton of fun with it, very hard work though! I hope to keep going once the game is complete and release some stuff with my own original stories. Will attach some of my hand painted Game Boys !
Hi! My name is ITech (I prefer not to share my real name). Nice to meet you and welcome to itch.io! I hope you're having fun on the platform. Honestly, your Game Boy drawings are insane — really impressive! I've been here since the end of 2025 and released my first game called Garage Tycoon (here’s the link if you want to check it out: https://itech1.itch.io/tycoon-garagem). Just like your project, mine also needed a lot of work to get close to perfect, but it had bugs and I didn’t have time to fix them, so unfortunately I had to discontinue it. However, I’m working on a near relaunch of the same game, just adding some finishing touches, and it should be back online around April. I’m from Portugal.
Hi again! Thanks for the follow back and I'm glad you enjoyed my games. I'll definitely give yours a try too! Check out my Discord server (the link is at the end of the description of Garage Tycoon: https://discord.gg/7kPdvscaQr - I hope you enjoy!
Hello everyone !
I'm Ben, a solo indie dev just trying to make it work in this space!
Check out my first game release if you like and let me know your thoughts , its greatly appreciated.
I originally told my self i would take a week to make this game, just under a month later and its still being made lol, its released now but definitely not in its finished state, and theres lots more i would like to do with it.
Hey all,
Figured I’d finally stop lurking and introduce myself.
I’m Alex, been a mechanic for over 30 years, so I come at game dev from a very “figure it out, break it, fix it better” mindset. Recently started building browser-based and text/incremental style games. Nothing flashy yet, but I care more about solid systems and gameplay loops than polish at this stage.
Right now I’m working on a couple projects:
I’m still early in the dev side, learning as I go, but I’m consistent and actually finishing things instead of just thinking about them.
I like systems that feel meaningful, progression that isn’t fake, and mechanics that actually make the player think a little.
Anyway, glad to be here and looking forward to seeing what everyone else is building.
Hi, I'm TheColombianKidd aka TCK98 aka ReconScope... I been doing game dev for almost about a year now... 3D modeler, C# scripter and looking to learn more as I go. I am NOT a professional, but I'm here to learn and grow, maybe make some new gamedev friends and get creative. Yeah that's all I got- ok bye.
Hi everyone! I'm True Star Games, an indie developer working with Unreal Engine 5.
I realized that I love game development, so I started learning how to make games. I began with small personal projects, and recently I released my first horror game, Still Asleep.
In this game, you’re trapped inside a nightmare and must find a way to escape before dawn.
If you’d like to check it out, it’s free:
https://true-star-games.itch.io/still-asleep
Thank you very much!
Hi there.
This is PAL Studio, an italian solo development project that is starting into the indie scene with a new game, GPX: https://pal-studio.itch.io/gpx
Thanks for those who will contribute to let this project grow.