As mentioned, I would add an option to invert mouse Y axis (look above by moving mouse downward and viceversa).
I would also add another option to reduce, or remove at all, camera shaking when the player is idle to help with motion sickness.
Hi there.
This is PAL Studio, an italian solo development project that is starting into the indie scene with a new game, GPX: https://pal-studio.itch.io/gpx
Thanks for those who will contribute to let this project grow.
I like this project. It has a clear premise, keeps a great tension atmosphere and it's a classic puzzle game set in a survival horror context. I really recommend this game and look forward to seeing how the project will evolve! Some suggestions: add an option to invert Y mouse axis, reduce or remove camera movement when player is idle to avoid motion sickness.
This is GPX: https://pal-studio.itch.io/gpx
It's a 1.5 years solo developing project that started simply because I wanted to code a game to play with my son.
When a friend of mine tried the game he enjoyed it so much that suggested me to share it on itch.io, so here it is now.
The game is inspired to Pitstop II, an old Commodore 64 title that I enjoyed when I was a child myself.

https://pal-studio.itch.io/gpx
GPX is an arcade open wheel racing game in pseudo 3d, inspired by 1984 Commodore 64 classic Pitstop II by Epyx.
It can be played as single player or as 2 players on the same computer, against AI opponents on 4 fictional tracks.
The game features pit stop management with fuel consumption and tyre wear.