Congratulations!
Please rate the game on ich io, as that helps us a lot!
Also keep us updated if you plan to releae any let´s play, we always love to see those!
Cheers!
-Nacho
Nightwolf Games
Creator of
Recent community posts
Hey!
Another update for Perpetuo, 1.1a. Not only will fix the crash issue when starting the game the second time, but also includes new surprises and content. So please, enjoy it, both demo and full game release!
https://gamesnightwolf.itch.io/perpetuo/devlog/863288/devlog-update-perpetuo-pat...
More updates are coming... as this is just the beginning....
Hi.
Thanks for the report. It seems indeed there is an error in latest UE 5.5.1 which we are using causes a crash the second time the game is open.
There is a workaround in order to fix the issue, go to
C:\Users\(your username)\AppData\Local\Perpetuo\Saved
There you will find a file called Perpetuo_PCD3D_SM6. This file is generated each time your start the game. Delete this file to avoid the crash each time you want to play the game.
Another workaround until a proper fix is to follow:
- Go to
C:\Users\(your username)\AppData\Local\Perpetuo\Saved
- Delete Perpetuo_PCD3D_SM6.upipelinecache
- Create a .txt file.
- Rename that .txt file to Perpetuo_PCD3D_SM6.upipelinecache
- Make sure the new created file is read only.
Now you will be able to start the game many times.
Please let me know if that works to you. We will provide a proper update once we found a proper solution to this.
Cheers
Hello there!
Game has been updated with version 1.1, both Demo and Full Game. Plus a new video trailer!
https://gamesnightwolf.itch.io/perpetuo/devlog/862122/devlog-update-perpetuo-pat...
What’s New in Patch 1.1
- vSync Option Added: You can now enable or disable vSync in the graphics settings for better customization of your experience.
- Diary Progress Tracking: The game will now display the number of remaining diary pages needed to unlock the special diary content in the main menu.
- Apartment Enhancements: The apartment has received a major visual upgrade, especially in the later stages of the game. Expect new effects, textures, animations, sounds, and music to amplify the tension and immersion.
- Improved Player Character: The protagonist now physically holds the flashlight, adding a more immersive touch to exploration.
- Unpredictable Entity Behavior: The entity is now more dynamic and unpredictable, making every encounter even more unsettling.
What’s Next?
We’re already looking ahead to future updates! Here’s a sneak peek at what we’re considering:
- Keybinding Customization: We’re planning to give players the option to remap controls for a more tailored experience.
- VR Compatibility: Imagine stepping into Perpetuo in VR—terrifying, right? It’s on our radar.
- Additional Content: We’re exploring the possibility of introducing extra levels to expand the story.
Thank you for your continued support and feedback! We’d love to hear your thoughts on the new features and what you’d like to see next. Let us know in the comments or via the community page.
Please, enjoy it!
-Nacho
Hi! Many thanks for the report. I will look into the door issue. Meanwhile I suggest not to close the door as there is no need for it for now (who knows later!)
As a hint, search for the entire house if something new appeared to pickup or has changed to progress to the next loop, or maybe you already it again, so you can loop again. There will be visual hints, music, etc
Good luck!
Hey everyone!
It’s finally time—Perpetuo is now live on Itch.io! This has been a passion project, blending my love for psychological horror and good old-fashioned gameplay. If you're into unsettling atmospheres, cryptic puzzles, and exploring the darker corners of guilt and memory, this one’s for you.
What’s the game about?
In Perpetuo, you’ll step into a looping apartment that twists and transforms with every cycle. It’s not just about survival—it’s about confronting the truth you’ve been avoiding.
Why should you check it out?
- Evolving Environment: The apartment changes with every loop, becoming more hostile and surreal.
- Storytelling: Dive into Isobel’s cryptic diary and piece together her connection to the cult, the Guardian, and your own guilt.
- Puzzles: Every loop has it´s own twist..
- Atmosphere: It’s not a jumpscare fest. The fear creeps in, slowly.
Available now with a 50% launch discount! I wanted to make this accessible to as many horror fans as possible, so I’ve put the game on sale to celebrate the release. Check it out, and if you enjoy it, I’d love to hear your thoughts—good or bad. Your feedback means everything to me!
Link: https://gamesnightwolf.itch.io/perpetuo (Don’t forget to wishlist it if you can’t dive in right away or try the demo!)
Thank you for supporting indie horror—it’s a niche, but it’s one where creativity and storytelling can thrive. Let me know what you think, share your screenshots, or just say hi!
Let’s see if you can make it out of the loop...
Cheers, Nacho
Patch Notes - Halloween Update 🎃
Happy Halloween! This spooky season brings more than just tricks and treats; we're thrilled to introduce a series of updates and fixes to enhance your experience in Road to Hollow Hills. We updated the game trailer as it will show more closer the new levels contained in the demo. Here’s what’s new since our last update:
New Trailer:
Gameplay Improvements
- Intro Motorbike Level Restored: Revamped and ready for the ride! Start your journey in true style.
- National Park Update: The second visit to the National Park now features a thrilling storm, heightening the atmosphere and challenge.
Combat & Animation Adjustments
- Revised Enemy Attack Animations & Behavior: Enemies now feel more dynamic and challenging, with smoother animations and refined attack patterns.
- Fixed Unique Enemy Spawns: Addressed issues with certain unique enemies not spawning correctly.
- Kick Adjustment: Kicks now use melee damage instead of weapon damage.
- Fixed Aiming Animations: Corrected some aiming animations for a more fluid targeting experience.
Character Updates
- New Female Dryad Voices: Added multiple new voice lines for female Dryads, increasing their immersion and distinctiveness.
- Updated John’s Head Model: Enhanced visuals for John's character head model. Is pretty much WiP, but we wanted to have it included in this patch.
- John’s Facial Animations: John's face now animates during attacks, adding more life and personality to his combat moves.
Bug Fixes
- Lumberjack House Fix: Prevented players from breaking out of bounds behind the lumberjack's house.
- General Settings Window: Corrected several input issues.
- Resolution & Fullscreen/Window Mode: Resolved issues affecting display settings.
- Mouse Input for Jacket Selection: You can now use the mouse to select jackets.
And for the people who played the old demo, this is a wonderful moment to play the updated demo, with new content which was released on March of this year.
We hope you enjoy these changes and have a hauntingly good time exploring Road to Hollow Hills this Halloween! Stay tuned for more updates and, as always, let us know your feedback.
As new patch 091f3, still looking brave souls to play the game and get feedback!
Also, did you know, it also available on Steam: https://store.steampowered.com/news/app/1345270/view/5922868739492728828
Cheers!
Hey everyone,
We're thrilled to announce the latest update for the Road to Hollow Hills demo! As a small indie developer, we genuinely value your gameplays and feedback, so please keep them coming.
As we are preparing a new trailer to show the updated content, check the trailer:
So, what exactly is Road to Hollow Hills? It's an immersive adventure survival-horror RPG that promises to keep you on the edge of your seat. Prepare to embark on a journey filled with exploration through eerie environments, mind-bending puzzles to solve, intense monster battles, and character progression that allows you to become stronger and more resilient. In essence, it's an adrenaline-pumping experience that will keep you hooked from start to finish.
Plus a great music. I promise!
The game can be found here:
https://gamesnightwolf.itch.io/road-to-hollow-hills
And also can be accessed on steam. We have a couple of keys for anyone willing to provide good feedback. Thank you very much!
Check it out the demo, we are waiting to you!
Congrats for the winners!
Only thing missing, is really a review where possible (as in a game in development, this is really pretty important and, as to be honest, only numbers don't help that much) Also agree about not able to have a free demo to try it and to be mandatory for the next one. Many of the games had no free version to try on the Bundle, so how you can really put numbers of review that? :/
Ah by the way, in RTHH, demo you just don't wander in the woods. Try it a little bit, give it a try more than 5 minutes ;)
Hey there. We will love to see more gameplay for our demo Road to Hollow Hills, so you might also try it :)
https://gamesnightwolf.itch.io/road-to-hollow-hills
It can provide one hour, two hours of gameplay.
Take care!