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Rodut12

8
Posts
A member registered 16 days ago

Recent community posts

I think that for a five-minute arcade game, it's important that the gameplay is simple and easy to understand from the very beginning. You can even skip the long instructions and start playing right away.

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Overall, the game is really enjoyable and I had a great time playing it. I especially liked the atmosphere and the characters, as they feel very well thought out. While playing, I did have a few questions, since some mechanics aren’t immediately clear. Interacting with characters sometimes felt like guesswork, so a few more hints would be helpful. Still, my overall impression is very positive. The writing is surprisingly strong and the characters feel believable. I usually switch between different games to keep things interesting, and while reading various casino reviews from https://casinosanalyzer.com/no-deposit-bonuses and always looking for something that truly holds my attention. Even so, this game kept drawing me back. The art direction really stands out, and the choices you make actually feel meaningful. It’s the kind of game that lingers in your mind after you stop playing, and I’m genuinely interested to see how it evolves in the future

wow, looks interesting

In my experience, this format is currently difficult for most players. Many people don't want to deal with ports or network settings. It's easier for people to press a button and start playing right away.

I tried several different promotion methods and realised that without them, the game quickly gets lost among others. External websites and communities can give you a good start, especially for new projects. Even a few additional players already provide useful feedback.

I've also thought about this question. It seems to me that itch.io is perceived more as a platform for games. Books seem to get lost among other projects here.

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I love dating sims precisely because of the freedom of choice and the development of relationships through small decisions. The idea of combining this with logical or optimisation tasks sounds fresh and unconventional

Hello, everyone. I am delighted to be part of this community. I am interested in indie games and the process of creating them. At the moment, I am learning more than I am working on my own projects.